Nyte
Fu-ma's Shadow
For those of you wondering the emphasis on sex appeal, it's like why the game is full of other cool designs, and over-the-top visual effects like with the (admittedly long) CEs:
Soulcalibur VI was designed to be as visually appealing as possible. I remember Okubo even stated that his design philosophy is that the game must look good on all fronts to invite as many players as they can.
So there's your answer. It has merit too, considering that Soulcalibur is in a niche genre, and was on its last legs having only barely gotten the greenlight, they decided to do everything they can to make the game appealing to the widest possible audience.
Soulcalibur VI was designed to be as visually appealing as possible. I remember Okubo even stated that his design philosophy is that the game must look good on all fronts to invite as many players as they can.
So there's your answer. It has merit too, considering that Soulcalibur is in a niche genre, and was on its last legs having only barely gotten the greenlight, they decided to do everything they can to make the game appealing to the widest possible audience.