Recent content by UnknownAssassin

  1. UnknownAssassin

    Tira - Video and Discussion Thread

    When I play as Tira I use, :6::A: or :6::A::B: in JS, which is good for punishing those who are 8wayrunning and closing in on them, which can lead to other options such as pressures and mix ups. Also sometimes using :8:or:9::B+K::B: in JS or GS, is a good way to close in on the opponent with a...
  2. UnknownAssassin

    Meter or Soul charge

    My point exactly. IMO a lot of people who played SC2 and 3 had little or no understanding of soul charge. Soul charge can also be used to pressure the opponent into a trap that will allow for openings to punish them. I.E some attacks after soul charge are unblockable as you said aswell as guard...
  3. UnknownAssassin

    New SOULCALIBUR Title at E3? *EDIT: Hah! Nope

    I agree. BE attacks are like soul charged attacks from Soul Calibur 2, and 3. The only differences is that soul charge had a time limit on it and some attacks after soul charge were unblockable. Soul charge didn't require meter to use also and some attacks even had soul charge properties to...
  4. UnknownAssassin

    Are all low attacks horizontal?

    Ok I'll delete the post. Is that fine bro? Im just trying to help after all and Im still new to this website so Im not to familiar with the *rules*.......
  5. UnknownAssassin

    Soulcalibur Facebook Poll Results!

    Im not surprised that Tira made it to the top 10. She has become popular after all and people are beginning to understand her and her fighting style. The more people understand Tira and her fighting style, the more they will come to like her. Of course not everybody likes the same character...
  6. UnknownAssassin

    Do M or sM Horizontal attacks exist for any characters?

    Tira's :6::6::A: or :6h::A: or :8::8::A: or :8h::A: in JS are M attacks that can't be side stepped. Also :8::8::A: or :8h::A: in Tira's GS are M attacks that can't be side stepped up close.
  7. UnknownAssassin

    What character buffs/nerfs would YOU like to see?

    I agree 100%. I believe (IMO) that all vertical attacks should be able to be dodged with quick step. Otherwise that would defeat the matter of the whole purpose of having 8wayrun.
  8. UnknownAssassin

    What character buffs/nerfs would YOU like to see?

    I agree. A lot of characters in SC5 are over looked without proper caution. Being too quick to judge isn't wise. I.e when SC5 first came out, many people thought Natsu was a higher tier than Viola? To say that nightmare is weak, means that the person isn't that experienced with him to understand...
  9. UnknownAssassin

    New SOULCALIBUR Title at E3? *EDIT: Hah! Nope

    I never said CE wasn't in soul edge/soul blade. Again I said that it never cost meter to GI in SC1, 2 and 3.
  10. UnknownAssassin

    New SOULCALIBUR Title at E3? *EDIT: Hah! Nope

    Critical edges was in soul calibur 1? I've played SC 1 before....... BTW I never said that critcal edges wasn't in Soul blade aka Soul Edge. I said that it never cost meter to GI in SC1, 2 and 3. And in case you didn't notice, Soul blade aka Soul Edge and Soul Calibur 1, are two seperate Soul...
  11. UnknownAssassin

    New SOULCALIBUR Title at E3? *EDIT: Hah! Nope

    What made Soul Calibur, the great game that we knew? Was it the Critical Edges/ Brave Edges? Or was it the story and the original gameplay? And yeah I do agree, Soul Calibur 5 gameplay is good, but critical edges/brave edges? On top of that it cost meter to GI. It was never like that in SC 1...
  12. UnknownAssassin

    What character buffs/nerfs would YOU like to see?

    The only buff I would like to see is for Tira to return back to how she was when the game first came out. She was a lot stronger and never needed to be nerfed.
  13. UnknownAssassin

    Tira vs Nightmare

    Nightmare was not hard for me when I was playing as Tira. All you need know when dealing with nightmare, is the basics of 8way run tactics and knowing which attacks for nightmare are safe and unsafe and Tira beat nightmare without much of sweat.