imo the Zwei vs Cervy mu is 8-2. aB being safe at distance makes this mu just impossible.
Also Zwei cant punish Ezio's Stomp low without a JG. The MU is stupid.
I saw Mistsu's old 66A from Soul Calibur 2. He will be a beast in this game.
Mitsu
66AA
6B8
6[A] to Mist stance
Mechanics Im noticing
-There is a meter of some sort under the time clock. Probably for supers but not sure about what else yet.
-GI No longer requires meter at this time
Dont worry Im still around as well. Broke my finger a month and a half ago so I had to take a break from playing.
Poke Defence is amazing. Just dont try to Counter Poke to much or you will be easy to read.
Hint for anyone out there: If you can duck a High try to use WR B after ducking...
I prefer B+K BE > BB because it does more damage and it is faster. Usually its best to avoid using B+K BE > 4B since 4B causes a lot of damge to be scaled in combo.
B+K BE > 2K usually only works on CH unless it is timed absolutly perfect. B+K BE > 2A will combo anytime however due to 2A...
We here at the Z.W.E.I. Soul arena are working hard to create new and up to date guiges that will explain how to play Z.W.E.I. to the fullest of his potential. We ask that you be patient and check back for updates.
In the mean time while we are working on these new Guides we are going to...
The 2nd portion is done. I had more moves to do, but there was not to muxh to say about these attacks in this section. Section 3 is going to focus on how to use Ein. The 4th Section is going to have a breakdown of what moves to use in certain MU's. The 4th section might take me a while to...
Continued...
Now we should discuss the moves that are a little more difficult to use.
This week we are going to cover these moves:
7B/8B/9B
7A/8A /9A
7K /8K /9 K
66K
6B
6K
3B
22/88K
(A)
4KB
1K
WR B
WR K
WR A
44B
4A+B
8A+B
66B+K
66B/66BA
6A
66A
11/77K
22A
1A
33B
44A
22/88BB
214B
B+K BE
7B/...
One of the hardest things about playing Z.W.E.I is adapting to his odd Move List.
The first thing to keep in mind when playing Z.W.E.I is that the Moves you will use will change based on the character you are facing. Certain moves become punishable while others become bait depending on the...
I can potentially do something in the near future, but I have a lot of things on my plate atm and if this game just suddenly dies, a Z.W.E.I Tutorial wont help much. If I get around to it I will do a video tutorial on Z.W.E.I since he is such a hard character to learn. I will work on a script...
Found something new:
In the situation of JGing a GI via 66(A+B), 1(B) , 4(A), B+K BE, 66A BE
Normaly after the JG this is what you can usually land;
A+B
3AA
3A BE
3B/4B BE
3AA is distance dependent. A+B is generally what you want to go for unless you are next to them.
But, you can also do a...
This is a little something for someone learning the mechanics of Z.W.E.I or people who want to win with Z.W.E.I but are having trouble dealing damage with him.
When playing Z.W.E.I it is important to understand how to do the most damage you can do when you get the opportunity to do so.
How to...