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  1. Inferno7

    Soul Calibur VI: General discussion

    No thanks, i don't need your pills, just save em for yourself in case! lol
  2. Inferno7

    Soul Calibur VI: General discussion

    Just look at popular well designed beautiful original character Setsuka. Look at popular well designed beautiful original character Cassandra. ...and now look at this horrible designed blind cyborg trash guest character. Who asked 2b? Is there a poll in which *she* (she? or it's he?) was...
  3. Inferno7

    Soul Calibur VI: General discussion

    Replace Taki, Kilik. Are you in your mind? No you can't replace and remove iconic well designed unique characters with non unique cheap trash characters which have zero impact to story. That was "fatal mistake" to SC franchise. That mistake killed SC franchise, as result there is no continue...
  4. Inferno7

    Soul Calibur VI: General discussion

    "A Hero Is Born Fight 10 ranked matches online with a character made in Character Creation." So it's confirmed.
  5. Inferno7

    Soul Calibur VI: General discussion

    Problem is that you can't use original SC characters who not playable in SC6 even if they are created as cas. For example there is no playable Cassandra in SC6, so if i create her as cas with Sophitia style i can't play her in ranked matches same with lizardman (he playable only as cas). Best...
  6. Inferno7

    Soul Calibur VI: General discussion

    You have strange logic. Tournaments and ranked matches is not same. In tournaments competitive players, In ranked matches both casual and competitive players. It's pointless make this mode exclusive for competitive players.
  7. Inferno7

    First mode you'll play?

    There are big problems with these game modes. 1. Soul Chronicle is linear. Characters have only one ending. After one time completion this mode will be forgeted. There is no replayability. 2. In Libra of Soul original characters are unplayble. Cas of Libra of Soul is incompatible with Cas mode.
  8. Inferno7

    Soul Calibur VI: General discussion

    I have not posted here a long time. Now i read last few pages in this thread and i see that someone complained about Inferno is "clone" of Nightmare. First of all Inferno is not "clone" of Nightmare. He has same weapon as Nightmare, but he plays differently (he has some Night Terror's moves)...
  9. Inferno7

    SOULCALIBUR 6: News, leaks and information discussion.

    It's clearly that SC character designers lack of ideas and very lazy (generic design of Groh is example). They could make original character better than Geralt but they can't. Copy paste someone who is more popular than make someone unique is clearly show that SC character designers can't design...
  10. Inferno7

    SOULCALIBUR 6: News, leaks and information discussion.

    I don't think so, Ezio Auditore could not save SCV from failure.
  11. Inferno7

    SOULCALIBUR 6: News, leaks and information discussion.

    Guest character from non fighting game... Hope that this is single guest character and please no more guest characters.
  12. Inferno7

    SOULCALIBUR 6: WishList Thread

    1. NO Chronicles of the lost sword! Those casuals who asked this mode will not play this mode. They just trolled so don't pay attention to them, just ignore them. Fighting game should be fighting game not be RTS or RPG. Weapon Master Mode/ Mission Mode is excellent choice to satisfy both...
  13. Inferno7

    SOULCALIBUR 6: News, leaks and information discussion.

    I see that japanese design team think about anything except japanese women (Setsuka as example). I still don't understand why japanese game have no japanese women(s)? Finally they learned their mistakes. Could they impact on Cervantes not being a DLC character because i can't imagine how story...
  14. Inferno7

    SOULCALIBUR 6: News, leaks and information discussion.

    There are two different sides regarding this, one is positive and the other is negative. Positive side is that battle system will not be broken in this case, it will be good. Negative side is that main goal for pro players is money prize so they want make battle system easier for them. I think...
  15. Inferno7

    SOULCALIBUR 6: News, leaks and information discussion.

    There is no online mode in SC III that's why there was huge focus for single player content. Better have characters as dlc than not have them at all (SCV). Also better spend ~$5 on fully playable dlc character than spend same amount on trash useless costumes (DOA5). No one force you buy all dlc...
  16. Inferno7

    SOULCALIBUR 6: News, leaks and information discussion.

    If story mode similar to MK9 i am sure that many fans will not even play this story mode, so that phrase "not plot relevant" is not accepted. ~90% of all players will spend almost all playing time in online mode so again that phrase "not plot relevant" is not accepted. The game is created for...
  17. Inferno7

    SOULCALIBUR 6: News, leaks and information discussion.

    Problem is not dlc, problem is that some fans have all favorite characters in base game without dlc so they don' care about buying dlc, but other fans have't favorite characters in base game so they need extra pay to have their favorite character(s).
  18. Inferno7

    SOULCALIBUR 6: News, leaks and information discussion.

    So you have no argument? Move on then.
  19. Inferno7

    SOULCALIBUR 6: News, leaks and information discussion.

    https://media.giphy.com/media/XsUtdIeJ0MWMo/source.gif In SCVI he is same character. It's Siegfried.
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