1.03 Tier List Discussion (aka Argument)

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I wasn't arguing that throw mid mixups would... Ugh, look, I know that people tend to focus on weaknesses too much. But nonetheless, they're there, and they'll be exploited by other opponents. If the weakness is large enough, then the character is more easily exploited.

Also, 33K is nice but it can still be stepped, and avoided by rolling when you're grounded. Honestly, Cassie's oki game is pretty lame.
 
Is there any move in this Game that cant be stepped? Seriously, this cant be an arguement, all the "you can step Mitsus 2KB to the Left" stuff is straight Theory Fighting. If you got 33K stepped all time, you use it in wrong situations, you still have Throws, you have 66A, 22AA, 44A...find a way to not make him step.

33K is fine as it is, its not too linear, it wont be stepped 80% of the time. Belial is 100% right.
 
Most of stuff that hits grounded like 33K leaves opp next to you. they cant stay otg and wait for a chance to get up safely.
Also 33K is not really rollable if you time it right.
Once again you compare things to characters like Asta or Amy who have powerful wake ups. On the big picture the question is if you can play your game most of the round. And for the cass answer is yes.
 
Seriously... GI Hilde charges on reaction... counter Setsuka 1AAA on reaction... come on now... This is starting to sound like the scrub days of SC2 with people saying they can break correctly on throws on reaction. Possible is irrelevant. Probable is what matters.

Apparently you did not read my post correctly and I guess you have no idea of the Tekken Steve analogy that I related to Setsuka's 1AAA.

If you notice I refered to myself when saying I can see Hilde's charges and no one else. If I thought it was everyone who could do it I would have had her much lower on the tier list cause then she couldn't do shit. I refered that to me and me only. Possible and Probable for me not Probable for everyone else but Possible. Myself as an individual did not reflect her universal placing.

As far as Setsuka goes I related something perfectly credible to why 1AAA may be blockable. It is exactly like Steve's unseeable 16-Frame Down-Back 32. Totally unseeable but because of the pathetic range you can often tell it's coming through a forward dash because in tekken your always moving and you can make someone whiff that and get a free launcher. Only at the wall does it apply a 50/50 game.

Hopefully other Tekken players can explain that to you to understand because people have been doing it for years.

Other than that I also said it may be seeable conventially not sure.

About Voldo:

Both his oki and evasion is SO good. You can't just look at framedata and damage alone.

Example: 1[K] is i19, -8 block, evades well and does solid ~50 damage.
After this combo though, he is both in BT and close to the opponent, and he will most likely add a good amount of extra damage and/or continue to keep pressure.

From BS, he can bait for another BS 1K when they are rising, mixup with sidestep-throws, BS WR B for, hit them grounded with BS 3B, BS 22B (which will go into Normal Stance and can go with 2A+B), BS 2B+K MCK (against they who stay down), BS 44K and alot more.

What's especially good with Voldo is his okioptions from both long- and shortrange. 2A+B~CR, for example hits far away, grounded, does good damage and gives instant mixup again for potential KD (if blocked). He can even just do 2A+B CR, G (SCC is to visible IMO), and continue from normal stance (ofcourse, somewhat sparingly) because there's noone who won't block after 2A+B.

Personally since the difference is so small between the placing and Amy/Voldo. I just have to say that i'm more annoyed by Amy's Oki than Voldo's. Her chip damage really begins to add up and with 33B hitting grounded from all sides I believe is extremely annoying.

Is there any move in this Game that cant be stepped? Seriously, this cant be an arguement, all the "you can step Mitsus 2KB to the Left" stuff is straight Theory Fighting. If you got 33K stepped all time, you use it in wrong situations, you still have Throws, you have 66A, 22AA, 44A...find a way to not make him step.

33K is fine as it is, its not too linear, it wont be stepped 80% of the time. Belial is 100% right.

This is a logical statement but this may offend some. Most of the SC players I have played so far do not step in this game. It's actually kind of sad really. Everyone relies on 8wayrunning which can usually be tracked with anything.

It's the one game where very few people actually move the way they should. For example I don't use 8wayrun at all. I'm always doing a true step. I have only seen like three people in SC use a traditional step and are very effective. Me, KDZ, Bentleet, and even Ceirnian I believe from some of his vids.

All three can vouch for me. In fact Krayzie always used to say to me and Bentleet I gotta learn how to move like u to do.

I will re-quote this just to show u how its sad that no one sidesteps in this game besides a few:

Its from SC3 though

Here are some Sop game play from Japan



two matches in first link ,one in the second. although it was SC3AE ,the previous game, that Setsuka & Sop matches still so epic.

Regular constant step movement not 8wayrun will give you phenomenal oppurtunities to punish. It's also the reason why most people can't beat Hilde. The majority doesn't realize that when you step her she has tremendous lag after whiffing.

One final example is vs. Siegfried with his supposed frame traps but in reality he has none if you step. For example 3 into k or kk can be stepped to his left with a true step taking away all frame traps. I can't begin to tell u how many Siggys I have stepped this way and had them eat a A+B. Jian can vouch for me here as the last time he played my Kilik he ate a million. You can do it off of his WR one to.

If u have a PSN account and we have a 5-bar with me I will be glad to show you as an example. I only use my Kilik on 5-bars.
 
I have been out of the loop for a while but I got 3 questions.

Why is Algol S tier? What did I missed about him that made him so S worthy?

What you people think about Yunsung? This guy is kinda strange in a good way.

Were are Talim and Zasalamel presently located on the tier list?
 
Cass is that high in part because ppl play her a LOT (not as much on actually how "good" she is...the more ppl use someoen the better they are gonna look).

exactly.

Cass IS very linear, though I suppose I should have specified that step G is what makes the big difference. Unless you step at large disadvantage you can block and step all her moves except the really short range or unsafe ones. If people put some more time into looking at her anti step options and form countermeasures, you'll see what her problem is.

also, I've done testing with 11K and the tracking is iffy at best (I could step it both sides without trouble, though I suppose I should try more characters to see for sure). keep in mind that stuff which tracks ground roll does not necessarily track a sidestep (voldo 2A+B easily comes to mind)

I am not saying that Asta and Cass are bad characters. They are not. Throw/mid mixups are fine most of the time. However, to put them in A tier is to ignore their glaring flaws. They should not be in the same level as Voldo and Amy for example.

Angrel: Algol is hands down better than everyone else in the game except Hilde and maybe Kilik. Best BB in the game with strong tracking to one side, various tracking moves with big range, best backdash, safe high damage moves like 2B+K, bubble zoning, huge range low pokes, strong throws, powerful combos for whiff punish/post GI/punishing crouchers, fast 2A. Many matchups are HEAVILY in his favor and almost none are against him. Hilde and Kilik are the only ones who may possibly have advantage on him in 1 on 1 matchup.
 
Thanks Tiamat. I knew about Algol being top tier but I guess I got confused with the S rank.

Almost always when a character is put on S rank or something, it means he is god tier or broken and almost always alone like Jin in T4 or Duo Lon in KOF '03.

I don't think Algol fits that criteria, and when I saw the S, I thought it was found an infinite or something super broke with him.

Thanks for the clarifications and yes, Algol does have many positive matchups in the game.
 
exactly.

Cass IS very linear, though I suppose I should have specified that step G is what makes the big difference. Unless you step at large disadvantage you can block and step all her moves except the really short range or unsafe ones. If people put some more time into looking at her anti step options and form countermeasures, you'll see what her problem is.

Im not saying Cass is not linear, but the fact you can Step G her 33K does not make it a bad move or not useable at all.
After AA on Hit you can Step G her 33K to her Left, but this requires some timing, its harder to her right imo.
After AA on Hit 4AB cant be stepped consistently imo, its really hard, and i try this Cass vs. Cass. I really dont get this too work, im not the best stepper, thats for sure, but maybe you try this yourself. 4AB has good tracking. It cant be stepped after AA on BLOCK, you will block it if you step G, but 4A wont whiff at all. Its a legitimate Anti step tool. Same with 44A which is completely safe and can be used from Midrange.

And Cass has one of the best AAs in the Game, 30 DMG, really, if your opponent keeps on stepping you, you play her wrong, since you are supposed to be in your opponents Face.

If we are talking about she having Problems againt good Spacers, thats another story, but since Cassy has all tools to stop people stepping, this really is not an argument i accept unless you have some further points.

Two AAs of Cass are the same Damage as one iGDR of Cervantes, of course if you try to go for 33K on Disadvantage from Mid Range, thats something else.

Cass can win Matches just with some Pokes, Throws and punishing, that definetely makes her Top Tier imo.
 
docvizzo: nobody really buffers 33K no point. it a closing in pressure move or wake up tool. 4AB can pretty easily be step~G after AA hit being i21 and all.

Its doesnt really matter if cassandra is top or not. only thing that matters how well can you do in a tournament using her. Most people here have some kind of imaginary tier list they are willing to defend, though its very hard to tell a better character out of two strong chars, especially when the game is still young.
 
angrel: I just use S to mean that they are the highest tier, and noticably better than everyone else. If i make A the highest level, suddenly there's only 2 characters in there and everyone else goes down a rank.

more about cass:
anti step problem is linked with spacing problem. AA does high damage for an AA, but it is still high and short range. retreating evade movements/attacks will take care of her short step killers, while step G will take care of all her other moves. You can abuse this by looking for moves with good recovery on guard and/or good pushback on guard. In a neutral frames situation AA can be step Ged to block it, or step 2Ged to duck under it. moves like 4AB are just cass giving up her frame advantage to be mixed up or punished. I'd wager there are quite a few characters with advantage matchup against her because of these issues she has. She has some losing matchups to characters generally regarded as mid or lower mid tier, such as nightmare and apprentice.

there is absolutely no way Cass is top tier. she is not even close
 
Tiamat you are actin like Step G is THE ANSWER to Cassy. Like the Cassyplayer is a robot that will keep on doing linear Stuff and is absolutely unable to adapt to your constant Step Guarding. So you are telling me you can step most of her stuff with step G and whiffpunish, Guard if its too slow, even DUCK for Lows and Throws...serious? What about Cassy waiting for you to Step G and just Throw? What about her extreme high damage output? Her Ability to punish 70% of all Moves in this Game? Her excellent Crouchthrows? Her excellent Pokegame? Her usefull Blockstuns? Her Throwgame? Her insane Wallgame? Her RO Game? Her Tech Traps? Her safe Movelist? You know she gets iGDR Damage out of a stupid NH 4BB:A?

I mean how many BAD matchups does she have? Kilik, Hilde and Algol. Thats pretty much it imo. What other bad Matchups does she have?

You are JUST talking about she being linear and refuse too see or just dont know that she can handle that with her tons of pros she has. Can you show me any Vid where Step G owned Cassy?

Cassy has a few bad matchups but can compete with all the Chars not beeing in S (Hilde, Kilik, Algol). I cant see how Cass-Cervy/Setuska/ Amy is not at least 5:5.
 
well... I should admit that stepG is effectively againest liner Chars, but on the other hand not many chars has great step as NM and has awesome whiff punish. how about the chars like AS, Rock ?, even they step your moves,they still can't punish badly(I don't count AS's 22_88B here,it more like a 8WR move not stepG )
 
Step G forces her to change her game up bigtime by making it a lot riskier for her to attack. Her linear, "strong" stuff that's "safe" is gonna get whiff punished by step G, so she starts doing her lame anti step options which have range and safety on block problems. These aren't moves she would normally be using for other purposes like mixup etc. Now the opponent can block or dodge these moves by using a retreating movement to punish/mixup her for this. In a lot of cases the risk vs reward goes heavily against her favor, even when the opponent is the one at negative frames.

some characters like asta and rock are not good as step whiff punish, thats true. The point is that there are enough characters who DO have good step and whiff punish. Her mixups aren't terribly scary either, with no knockdown low, and no amazing oki off her grabs. The grab reliance gives her a bad time against Apprentice. Her range and anti step problems give her a bad time against nightmare (and vader I'd bet).
 
Apart from Algol, Kilik and Hilde, what BAD Matchups does she have? Seriously?
Lets imagine she would have a i15 Mid-Full-Antistepmove like Cervantes 3A+B, what stops her from beeing Top Tier? Which MATCHUP would dramatically change due to this reason?

I still cant see your argumentation here, yes she is linear, but she is still top. If she also had i15-Mid-Antisteps she would be fuckin S Tier.

Cervantes is fuckin Linear AND unsafe and people (some) still see him as Top, cause he has other strenghts, so has Cassandra.

She can handle 90% of the Cast very well.

EDIT: Ahh, i saw you edited your post, im not going into more details since its almost 3 am here, but there is no way Apprentice or Nightmare are bad Matchups.
 
Nightmare is a bad matchup for her. Apprentice is a bad matchup for her.

Imagining that she has something which she doesn't have doesn't solve anything.
 
I think we can discuss this another day. Underlining bad wont make it a fact.

Step Guarding every Move she has is straight Theory Fighting, nothing else.
 
In regards to docvizzo:

Tiamat Tier List

S: Hilde, Algol
A: Kilik, Amy, Voldo, Setsuka, X

Foxbot Tier List

S: Hilde, Algol, Amy
A: Kilik, Voldo, Setsuka, Sophie

Something-Unique Tier List

S: Hilde, Kilik, Algol
A: Setsuka, Amy, Voldo, Sophie

The reason why I put mine their as well is because through all my commentary throughout the thread I arrived ironically at almost the same list. With different positions and I argued why constructively.

Seeing how your debate with Tiamat looks like its gonna go no where anytime soon if ever. Here goes some questions.

An honest and unbiased opinion would be most appreciated.

1. Can u see Cassandra in the same tier as Hilde, Kilik, Algol. Taking into account what they have and why they are there above everyone else.

2. Can u see Cassandra in the same tier list as Setsuka, Amy, Voldo, Sophie. Taking into account what they and why they are above everyone else.

3. If so why?

In high level matchups how realistically do you see people get punished post block. Let's be serious no high level player will make consistent major unsafe choices. So throw punishment post block out the window for everyone.

Name any fighting game with any high level play and ask yourself how do people land damage. They make people whiff through proper movement (Step G, Back Step, etc.)

When a character has gimped range its easier to limit that character. Ex. Cassandra has shitty range if your moving correctly.

Tier list is not tailored towards scrubs so to speak they are tailored to games played at the highest practical levels.

Anyway you look at it Cassandra can definitely compete but how hard or easy is it in comparison to the people above her is the question. She just can't compete as good as the people above her which is why she is in B-Tier. I personally don't believe she is C-Tier but definitely not A or S for that matter.

While I can see her competing with Sophie to some extent have you seen some of the vids I posted or others or vids from my NY crew member Ramon. The gap between her and Cass is rather significant while small at the same time if that makes sense.
 
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