Algol General Discussion / Q&A

so is it wrong to spam 11A online?
I pick Algol when i see someone playing the Rugi... because i show no mercy to Rugis and i spam bubbles and 11A all night longgggggg. because you see... i HATE the Rugi... >_<

Whatever allows you to win is the right thing to do. If they don't like it that's their problem. maybe we can play online sometime this week. been playing old 2D games on PS2 lately
 
so is it wrong to spam 11A online?
I pick Algol when i see someone playing the Rugi... because i show no mercy to Rugis and i spam bubbles and 11A all night longgggggg. because you see... i HATE the Rugi... >_<

But you hate when I do it? tsk tsk tsk. Also Tiamat is right, do what it takes to win and if they don't like it, it's their problem.
 
Whatever allows you to win is the right thing to do. If they don't like it that's their problem. maybe we can play online sometime this week. been playing old 2D games on PS2 lately

Sweet, you'll finally be online? I'll be on tomorrow 3pm pacific if you have time to practice algol with me. =D
 
found a new tech trap

better then the A+B 22B because it catches all sides

A+B 66B+K

also FC 8(B) soul crushes in 10

also 8B crushes in 13 WTF

algol has block strings try this:

FC 8B(at tip) 623ABK 22B 2B+K

these are all + frame moves its kinda hard to interrupt although 2B+K isnt

i guess its a nice soul crush string

also i trained most people to block after all these moves by using them as frame traps with 3B qflip B and BB

i never knew it but just found out after trying wall combos that A+B (can't be tip range) 2A+B aB 11B is a combo anyway so no need for techtraps lol. I think if they try and tech it does a bit more dmg then the 11A combo.
 
I got on but it was already past time when you were there. and yeah just add me to your psn if you want, ill be on every now and then
 
i found something weird

i was on training and at tip range when 3B is blocked 3b QF A actually hits only if they block the A though

i haven't tested further but i was against algol if you wanna mess with it
 
I was kinda thinking about 3B QF recently. I realized that there's enough time to hit check 3B QF B, so it's easy enough to train yourself to 3B QF then stop if they block. It might be possible to do other things on reaction, like QF [A+B]_B+K_A if they block, but I think that'll be harder to react to.
 
ok i found something interesting dont know if its any use yet

when you get a 4A+B super launch in the middle of 2 bubbles hitting do 4B (A+B) and it will still launch them


also

66A+B 1B is a tech trap
 
Although it's sometimes worth it to go for the CF if you get the chance, just because the CF animation is so humiliating lol. Just do 2B+K a lot, and then 6_3G or DP a lot too-- then 3BB to finish off; you'll be sitting on them in no time. ;)
 
its a gimmicky move that I don't like. second hit is duckable on block and sometimes it whiffs after the first hit connects

if you have some 4[A+B] bubbles set on the side of the opponent you can 4AA drag them into the bubbles on guard for unblockable but you won't have time to get any combo from it. gimmicky unblockable for 10 dmg is lame
 
any good uses for his 4AA? on block, on hit... etc....
thx

It kinda works to switch places a bit. Not like 1p - 2p or owt like that since the camera turns with you but can put your opponent next to a wall which may be useful. It does it on hit and on block too which is useful. I havnt played recently tho i'd guess its a high and 2nd can be ducked?
 
so me and bubbles were talking in flashchat about 4B A+B and 4B [A+B]. apparently even if you do the A+B (fast) version it will be + on block. problem is that it pushes them so far away that you can't really capitalize on it (you're usually not even in 1A range). if you do it too close to the wall it's neg on block but there is probably a sweet spot sorta near wall where you have some advantage yet are still close enough to do something about it.

let me know if you guys think of something to do with this cause it may have some potential but I'm having trouble thinking of uses
 
also

at close range

4B(A+B) if the bubble hits 1B is a combo after moving up a bit

gotta do it fast though!

also tia may i suggest shielding if you are out of range or QF A/K/B? all of them work after 4B A+B

also i couldn't find any unblockable frame traps unfortunately
 
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