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First of all, you need to overcome this feeling. I know Cervantes is often known as the god tier pirate of the series, and I used to be scared when facing him cuz one wallop can send you flying or stun you and you eat a devastating combo. He has good close and long range attacks (his gun lol) but with Raph, just keep him at mid range. A Cervantes player will always wait for you to do something unsafe or whiff an attack and then close in and thrash Raph. Try not to give him any openings. Play safely and defensively, and try not to whiff attacks. In other words, use moves properly and precisely. Remember that a lot of Cervy's moves are unsafe on block, especially his lows. Block and punish consistently with Raph's i16 or faster moves and 236B when possible.
Watch out for Cervy's Geo Da Ray and gun shots. With the exception of GDR, you can duck his shots. You can always QS to avoid extra long range attacks too. As for his CE, you can duck it on reaction (if your not in the middle of a move that is). Also, keep in mind that many of Cervy's best attacks are verticals. He does have good horizontals so watch out for them but try to QS his verticals and punish however you like. Finally, hit him with all you have whenever he whiffs.
On the bad side though if you B+K Cervy's BT B+K he gets to block the auto GI follow up. Seriously what is wrong with this move?
an i17 is mad slow if u have a street fighter background. jabs are i3 in that game
an i17 is mad slow if u have a street fighter background. jabs are i3 in that game
I think he is more scary if you know what he can do.Fendante said:Also, sure Cervy is a solid character and sure he has versatile options. He's not scary if you know what to do.