Belial, i dont understand why Nightmare's GS B shouldn't combo into another GS B, although the damage of this is pretty high, i think it deserves its damage considering this move is pretty slow, i think ppl who eats this move deserves that dmg, i mean you cant mix low or throws with GSB or even use this as whiff punisher maybe in extremely rare situations.
Viola
i just have to say doing 140 dmg combos with moves that also blocked give you ridiculous advantage for another move that can take the half of you HP, and you are also allowed to use the meter you want to increase even more the ridiculous damage of the mentioned one single BE 140 dmg combo, is just retarded.
Patroklos
i noticed you didnt post any nerf to Patroklos, i think they should nerf mainly 2 of his moves, but i dont know your reasons, so you can explain me so i can get your point, here are some of my thoughts
66B - his 66B being -2 on block is just retarded, i mean a ¡21 move w does 80 dmg without meter using, and build almost an half of an entire meter gauge in its combo, and after a GI if you dont GI back is guaranteed regaining the meter you wasted on the GI, even its recovery on whiff is ridiculous, and is supossed to be a linear move but is just impossible for some chars like Nightmare for example to evade that to Patroklos's right side, and considering he have pretty good lows and pretty good throws and im not talking about his 66B+G throw, we know you can cut the damage by mashing buttons, his A+G throw makes 55 dmg and gives an nasty okizeme game after it.
1B - This move should freeze more on block, i mean almost 70 dmg on NH and neutral (0) on block with chance to use BE for RO or bigger damage.
and im not gonna talk of some other things like having a ¡15 punisher that makes 72 damage and also have chance of clean hit, an WS A+B that does 70 dmg without meter using and can do more 81 dmg with his 236 B BE or 102 dmg with his CE and also cant be stepable at least i tried in practice and cant, etc.
Alpha Patroklos
I think his 2143aB shouldnt combo into another one, the damage on this is so ridiculous for the speed this have, a ¡12 move that can take more or less 90 damage, this make that he have tools that in my opinion are overpowered on a char like him.
a char so fast like him shouldnt have 2 massively damaging throws, more than 100 dmg with the 214 B+G throw without using of meter and around 65 dmg or more with his A+G throw
his CE, i know it only does 55 dmg but punishing things like a single K on block is just retarded, if you have 2 bars then you have two chances of punishing, there are 110 dmg and he doesnt even need to waste meter on his combos or punishing or anything besides GI's like everybody, he punish almost everything of Nightmare with that, a single K, a single B, punishing Nightmare's 4K for example even if i do the second K or Nightmare's B even if i do second B, etc.
i also agree with Omega of Algol and Astaroth
btw good job with this thread
PD.: Other things,
Natsu - WC A+B should stun on ground this move is just useless now
Siegfried - give some logical use to his 2KKKKK and fix his randomly whiffing issues
Xiba - fix randomly whiffing his second move K of his CH 6A K on some chars and fix people getting BT after JG the K of this move at close range
peace
Viola
i just have to say doing 140 dmg combos with moves that also blocked give you ridiculous advantage for another move that can take the half of you HP, and you are also allowed to use the meter you want to increase even more the ridiculous damage of the mentioned one single BE 140 dmg combo, is just retarded.
Patroklos
i noticed you didnt post any nerf to Patroklos, i think they should nerf mainly 2 of his moves, but i dont know your reasons, so you can explain me so i can get your point, here are some of my thoughts
66B - his 66B being -2 on block is just retarded, i mean a ¡21 move w does 80 dmg without meter using, and build almost an half of an entire meter gauge in its combo, and after a GI if you dont GI back is guaranteed regaining the meter you wasted on the GI, even its recovery on whiff is ridiculous, and is supossed to be a linear move but is just impossible for some chars like Nightmare for example to evade that to Patroklos's right side, and considering he have pretty good lows and pretty good throws and im not talking about his 66B+G throw, we know you can cut the damage by mashing buttons, his A+G throw makes 55 dmg and gives an nasty okizeme game after it.
1B - This move should freeze more on block, i mean almost 70 dmg on NH and neutral (0) on block with chance to use BE for RO or bigger damage.
and im not gonna talk of some other things like having a ¡15 punisher that makes 72 damage and also have chance of clean hit, an WS A+B that does 70 dmg without meter using and can do more 81 dmg with his 236 B BE or 102 dmg with his CE and also cant be stepable at least i tried in practice and cant, etc.
Alpha Patroklos
I think his 2143aB shouldnt combo into another one, the damage on this is so ridiculous for the speed this have, a ¡12 move that can take more or less 90 damage, this make that he have tools that in my opinion are overpowered on a char like him.
a char so fast like him shouldnt have 2 massively damaging throws, more than 100 dmg with the 214 B+G throw without using of meter and around 65 dmg or more with his A+G throw
his CE, i know it only does 55 dmg but punishing things like a single K on block is just retarded, if you have 2 bars then you have two chances of punishing, there are 110 dmg and he doesnt even need to waste meter on his combos or punishing or anything besides GI's like everybody, he punish almost everything of Nightmare with that, a single K, a single B, punishing Nightmare's 4K for example even if i do the second K or Nightmare's B even if i do second B, etc.
i also agree with Omega of Algol and Astaroth
btw good job with this thread
PD.: Other things,
Natsu - WC A+B should stun on ground this move is just useless now
Siegfried - give some logical use to his 2KKKKK and fix his randomly whiffing issues
Xiba - fix randomly whiffing his second move K of his CH 6A K on some chars and fix people getting BT after JG the K of this move at close range
peace