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IdleMind
BANNED FOREVER
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-Idle
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Ive been looking around the site but no luck ;/.
Answers:
1. I believe that the game play time is based on actual fighting, not practising.
2. It depends on what character you use/what you think is the best for you. Personally I have G listed as L1 and A+G as my R1 and X is B+G. So it is really up to you. :) And no, you don't really need the 'taunt' button because you can just press K+G to taunt anyway.
It is there for your preference. Use it wisely :)Thanks for your answers. :)
I use Ivy and I really want to become better with her, so I thought it would be good to change some buttons. I have A+K for example on L1 now, because I can better switch the stance then. And I binded G to R2. I don't know, I prefer the block button up there. :)
If you're using a pad to play Ivy, it's important to have a bind set to A+K and B+K so that you can switch or lock states at will on the shoulders. I use the analogy of a gear system to define her states - B+K = downshift, A+K = Upshift. If you want to get more comfortable with Ivy, its not a a bad way to think about it.Thanks for your answers. :)
I use Ivy and I really want to become better with her, so I thought it would be good to change some buttons. I have A+K for example on L1 now, because I can better switch the stance then. And I binded G to R2. I don't know, I prefer the block button up there. :)
If you're using a pad to play Ivy, it's important to have a bind set to A+K and B+K so that you can switch or lock states at will on the shoulders. I use the analogy of a gear system to define her states - B+K = downshift, A+K = Upshift. If you want to get more comfortable with Ivy, its not a a bad way to think about it.
Finally, many of Ivy's moves that technically force a stance transition are a little bit too good (WP 6B+K 2_8, CL 1BB+K, SW 2A+K etc.) and if you learn to stance lock as mentioned above, you can spam them at will. Hope that helps, and good luck with Ivy, bro. =)
That is correct. Personally, I don't bind B+K because I think it's easy enough to press that on pad with your thumb. I use one of the shoulder buttons for an additional G, which helps me with Just Ukemi and [G]9B (and online throw break as well).
It's also possible to spam moves that force stance transition w/o a stance lock, but for you have to learn how long stance cooldown lasts.
Btw I read that the Switch Button is kinda useless for multiplayer and only necessary for singleplayer (story mode), is that correct?
And is there any move in the game that require A+B+K?
A+B+K+G = critical finish right?
Oh sorry, so many questions again lol.
As long as you're accepting to help then the good folks here will be more than willing to answer your questions.
1. Switch is pretty much useless in multiplayer.
2.A+B+K can be used for a few stance specific moves. Mitsu has an aGI out of his stance for example. You'd best bind that and learn it though, because a+b+k is going to be more important in sc5.
3.Yes critical finish could be done with A+B and K+G binds and you press em together to save you bound buttons.