beeing average-the Cervy whining thread

doc: I'm just here to say it's okay to think what you believe. Last thing you want to do is stress yourself over why your viewpoint is in conflict with others. You probably think what you do because of your fighting style, so it's at least true in that regard. Besides, not everyone will agree unless you're coming from the same angle or starting point.
 
I think cervy is top do to when i think about them they sound almost broken but then i try to compare him to voldo and his safe combo starters and amazeing SG, hilde's 4 moves of death, amy's super ability to force you into the same 50/50endlessly, and kiliks... well everything. That also reminds me i dont think setsuka is top tier she has good stuff but nothing border line broken like the other top characters. I should probably put that in the tier thread :)
 
You forgot about Yoshi. Hes ridiculous in the right hands. I would join the disscussion but I know Cervy is also a monster in the correct hands, No Not mine Im still learning I guess

I will say rhis about Cervy though, He is a Plateu charecter (meaning you climb the mountain of skill to discover you have a lot of flat space to traverse intil you hit the next mountain to climb.)

Its a bitch.....
 
For me it is pretty easy, being on the top means a character brings a ton of pressure with the tools it has.
Being on the top isn't about damage out put, it's about how much you can make your opponent mentally sweat.

Voldo, has crazy mix-ups, and a CF game, evasion
Amy, has crazy mix-ups, speed, nasty auto-gis
Kilik, has asura, FOTD, evasion,
Hilde = Pressure
Algol, the bubble shield, which does a lot.

Cervantes would easily be S class if his iGDR was +2 on block.
hahhaha now that's funny.
And if his iTP always took him behind his opponent.
 
For me it is pretty easy, being on the top means a character brings a ton of pressure with the tools it has.
Being on the top isn't about damage out put, it's about how much you can make your opponent mentally sweat.

Voldo, has crazy mix-ups, and a CF game, evasion
Amy, has crazy mix-ups, speed, nasty auto-gis
Kilik, has asura, FOTD, evasion,
Hilde = Pressure
Algol, the bubble shield, which does a lot.

Cervantes would easily be S class if his iGDR was +2 on block.
hahhaha now that's funny.
And if his iTP always took him behind his opponent.

or maybe if his FC GB didnt push back maybe he's be tope then
 
Actually I think JUST fixing iTP would make a world of difference. Something like, if you hit the JF it goes behind them similar to how a BT a+k teleport always lands behind them. It'd be complicated to do it in that same fashion though, since then you could iTP from anywhere on the screen to the opponent's back, which is probably TOO good.

And every individual person has a plateau in terms of reaction time, it can be trained but there's also limits, and training generally results in very small gains in response time. It's still a combination of a natural gift or lack thereof, and practice. Some people just "have it" although they still have to practice to recognize scenarios and moves, their ceiling is higher than other people. Two people that practice equal amounts (effective training, not just time spent) aren't necessarily going to come out with the same reaction time, if someone has a natural gift for it and someone else doesn't.
 
Actually I think JUST fixing iTP would make a world of difference. Something like, if you hit the JF it goes behind them similar to how a BT a+k teleport always lands behind them. It'd be complicated to do it in that same fashion though, since then you could iTP from anywhere on the screen to the opponent's back, which is probably TOO good.
I agree about Cervy's iTP, but in addition just for the fun of it I wonder how fun it would be for Cervy to have an iTP that makes him teleport backwards. Instead of him A+K teleporting with his back turned I rather have him manually DC and teleport.

Maybe he should only teleport backwards when his back is turned.

And every individual person has a plateau in terms of reaction time, it can be trained but there's also limits, and training generally results in very small gains in response time. It's still a combination of a natural gift or lack thereof, and practice. Some people just "have it" although they still have to practice to recognize scenarios and moves, their ceiling is higher than other people. Two people that practice equal amounts (effective training, not just time spent) aren't necessarily going to come out with the same reaction time, if someone has a natural gift for it and someone else doesn't.
Going away from response time and leaning towards natural gift what about the ability to iGDR? What would you say about someone's execution about iGDR. Sure you can have effective training including the time spent on practicing, but would you also say to iGDR consistently has something to do with the individual's natural gift?
 
@KowtowRobinson: This plateau or ceiling you're talking about. It doesn't exist or if it does, it just goes higher when you train. What you say is just pure non-sense. Really. The more you train, the better you get. Period.
 
Kowtow - exactly correct, Learning how to react qicly with JF's is not an easy task, Its really funny how you to be perfect or your just screwed. But its not even natural abilty, but the perception of how things work, change your perception and you improve yor game.

Going away from response time and leaning towards natural gift what about the ability to iGDR? What would you say about someone's execution about iGDR. Sure you can have effective training including the time spent on practicing, but would you also say to iGDR consistently has something to do with the individual's natural gift?

If you want to be tops with Cervy u have to master iGDR. It needs tol be at 85% during tourny play imho.

@KowtowRobinson: This plateau or ceiling you're talking about. It doesn't exist or if it does, it just goes higher when you train. What you say is just pure non-sense. Really. The more you train, the better you get. Period.

actually u mean me (plateu thing is mine if you read up a couple posts). Go read some sun tsu and then the book of Five rings and you might understand what im talking about.

Now rhen, about training hard, yeah it does help, but if your trained improperly then your going to get murdererd. Training alot doesnt work neccisarily unless its against the stronfest oppenent you can find, then on top of that you have to learn how to beat them, rinse and repeat 1000 times and you will be unbeatable (unless your changs friends of course). Btw who are you?
 
actually u mean me. Go read some sun tsu and then the book of Five rings and you might understand what im talking about.
I don't think I do, I was answering to Kowtow's post, just checked again. And really no offense, but I get the feeling you're telling me "go study a little to know what you're talking about". Hope i'm wrong.

Now rhen, about training hard, yeah it does help, but if your trained improperly then your going to get murdererd. Training alot doesnt work neccisarily unless its against the stronfest oppenent you can find, then on top of that you have to learn how to beat them, rinse and repeat 1000 times and you will be unbeatable (unless your changs friends of course)
Totally agree about that, but hearing something like "you can train all you want, but if you're limit is there, you can't go beyond it" just seems really pessimistic... I don't think everyone does learn at the same speed but I think everyone can improve by working hard.

Btw who are you?
Does it matter? Furzy, geneva switzerland player, playing soulcalibur, tekken, and some other fighting games since a long time. Nice to meet you too :p
 
But its not even natural abilty, but the perception of how things work, change your perception and you improve yor game.

I agree so hard with this though I don’t find iGDR necessary at all. When im fighting serious I will only use it if I know it'll hit or maybe ill through it out once in awhile just cause I do it so little they may not punish it correctly. I don’t think it’s even that good of a punisher unless you have it down to a 90% success rate.
 
No, iGDR is a punisher is weak source. iGDR as part of a combo 85% of the time is money.
Hell I would prefer a safer aB for punishment IMO.
 
Being able to punish with iGDR consistently is intimidating to your opponent. Especially if you're punishing a move that pushes Cervy out on block and coiuld be considered "safe" by most people's standards.
 
Whiff punishing w/iGDR (if you can do it) is your best option. It's the single best whiff punisher in the game. aB is decent but iGDR is money. Cervantes can play you at any range. If they keep him exactly this way for SC5 (if we have him), I'm totally ok w/that
 
Whiff punishing w/iGDR (if you can do it) is your best option. It's the single best whiff punisher in the game. aB is decent but iGDR is money. Cervantes can play you at any range. If they keep him exactly this way for SC5 (if we have him), I'm totally ok w/that

So in your opinion SC4 cervantes is the strongest cervantes yet?
 
cant you instant everything off DC? Like instant UB if you do it right he doesn't go into the DC animation but goes right into UB. In fact all of his DC moves can be done instant just not JF
 
cant you instant everything off DC? Like instant UB if you do it right he doesn't go into the DC animation but goes right into UB. In fact all of his DC moves can be done instant just not JF
nope. 214K, 214A+K are moves that are done without an instant version.
 
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