Broken Destiny Talim

Some CF numbers for the wind master.

8 - 4B (8.5), CFA
11 - AA6BA (11.75), 4BB (11.5), 4A+B (11.5), 22B (11.5)
12 - AAB, 236, 6A+B, WS A+B, 44A[A], AS B+K
14 - 4AA (14.5), 6AA (14.5), 44AA (14.5), WL B
15 - 33A (15.5), 11B, 44B, 66B, 66A+B
17 - 3A, 4AK (17.5), 236B, 1A+B
18 - 6AK (18.5)
20 - 22A, 66A, WS A, AS B
25 - 11A, AS A
29 - 1A
34 - 6B
N/A - A+K, AS A+B
 
Namco is retarded... I dont get it... Everyone in Broken Destiny is getting MASSIVE damage output buffs, and then Namco has the nerve to change Talim's damage output ever so slightly, even going as far to nerf some of her moves?! Then, 6B and BB were her big redeeming Critical Finish moves in SC4 (break in 13 and 16 respectively), and then they go and nerf those moves into uselessness on the CF guage?!

WTF IS NAMCO DOING?! STOP NERFING TALIM! The more I hear about BD, the less I want to play it.
 
Hah... The minute I saw that 6A+B was moved to 12 blocks and not 8 I figured Talim's CF game, as well as most other chars would be basically nonexistant. Especially when you also factor in that only specific moves actually break the gauge once you get them flashing.

The rounds in this game are likely gonna go by extremely fast due to damage buffs. This will likely make people block more or GI. From what I hear, Gi-ing has been buffed big-time in the SG department, but since everyone will know this, people are gonna be extra cautious about throwing out GIs.

As for Talim, we'll just have to look for properties of certain moves to base our game around I guess. Although making 6B jump from 13 to 34 is unnecessary
 
Glad to hear that Talim is buffed in damage, even though she remains the same in other areas. Hope to hear more changes to Talim in future patches.^_^
 
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