Can I kill you now...please?? Tira! :D SCV

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Lemme know anything you guys want now. I'll make notes.

- How well does Tira's 22A catch stepping
- Probability of changing moods after 2K. Does 2[K] exist?
- More details on each BE move
- Does JS 1aB exists from SC4
- Her safeness of her 'good' moves on block
- Is 44B useful for JS, compared to SC4(GS 44B)
- Does GS 3kA exist?
 
So far I am liking what I see. She seems easier to use ie. no ridiculous risk for just using her movelist. They seem to have given her some actual thought. I was told her GS 3B is 0 on block. That'd be stupid but I won't argue id they keep it :) I plan on going to NEC to test our new baby as much as I can. Lemme know anything you guys want now. I'll make notes.

all my stuff has been said lol,i think im most interested in learning a bit about how her moods work now how they change and how often and such and how her health drain works
and how safe she is now
combos? does she have more or less than before,how good are they etc.
more info on her BEs
does she have any goodies from SC3 that have returned?
do you think she will be really all that good or does it just look like that for now? it feels as if the others will just easily catch up when they learn there things,so what do you think?
 
So far I am liking what I see. She seems easier to use ie. no ridiculous risk for just using her movelist. They seem to have given her some actual thought. I was told her GS 3B is 0 on block. That'd be stupid but I won't argue id they keep it :) I plan on going to NEC to test our new baby as much as I can. Lemme know anything you guys want now. I'll make notes.

Yes Mikosu it will be very handy to play our baby and tell us her new stuff!

Personally i would like to know the followings:

1)Is her gameplay close to SCIV or she has some old good tricks from SCIII? If she has i want to know if her stances (Hovering Lark & Rumbling Robin) are returning or moves like (from SCIII always) 4BB,66 B+K, 66A, even her loops 88_22B,A... 88_22B,B.... 88_22A,A.... etc.

2)If she is brand new (i doubt but anyway) or similar to SCIV which are her changes? (buffs or nerfs) Lost health is gone or not? Also the change of her moods is also random or now can change it properly?

3)One new move that hits high and guard breaking gives her a lot of frames advantage on block?Is it good?

4)Her new AA (the second hit is different) is it better now?It looks like it has less range now but it also looks that it has fast recovery frames(?) something like that.I think it will be great to see that!

5)Also if you can and you can spend some time i would like to check her hitbox.Is it improved from SCIII and SCIV?I wonder.It's must for me that and i think for all Tira players.Also if you can check for safe moves.Is she more safe now?Because punishing was always a major problem for Tira.

6)Can you tell us after her CE what follow up can be done from Jolly or Gloomy?

I think that's what i want to know for start!

I wish you good gaming have fun and watch our baby! ;)
 
Hopefully they transpire more moves from GS to JS and vice versa, but without it being on the movelist and leaving us to figure it out. Kind of like what they did with JS 1aB & GS 2A+B

id like to see hidden moves and the movelists for both moods been expanded,she is too limited in 4 and linear
 
id like to see hidden moves and the movelists for both moods been expanded,she is too limited in 4 and linear

I agree with you 100% but with her revamped "Polonaisse Spin" 22A (correct me if I'm wrong) and that new break attack I'm seeing, imo she has good tools now to catch the 8wayrunners lmao.

(Off Topic Thought) Matter fact I think almost every character should have a new just frame or hidden move with a hard to execute input. It adds a challenge and its going to make people play the game longer to try and master their character.
 
I agree with you 100% but with her revamped "Polonaisse Spin" 22A (correct me if I'm wrong) and that new break attack I'm seeing, imo she has good tools now to catch the 8wayrunners lmao.

(Off Topic Thought) Matter fact I think almost every character should have a new just frame or hidden move with a hard to execute input. It adds a challenge and its going to make people play the game longer to try and master their character.

this isnt a propblem for tira fortunatly but this is off topic,
i think most other characters wont take aslong to master and it wont stay interested as long,ivy especially im worried about how much you can learn with her
 
this isnt a propblem for tira fortunatly but this is off topic,
i think most other characters wont take aslong to master and it wont stay interested as long,ivy especially im worried about how much you can learn with her
Offtopic: Ivy looks fine. There is another 3 months to go kerrod. Don't worry :)
 
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