TiraLoveSlave
[09] Warrior
There is one other thing I hope changes
It would be nice if GS 2A+B resulted in the same attack for both moods
It would be nice if GS 2A+B resulted in the same attack for both moods
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^ She does that move (GS 2A+B) in JS (only in SC4).
It has a different input though.
It's JS 1aB (very quick).
GAH!! DISLIKE!! DISLIKE!!!!I want tira to play exactly the same as she did in sc4. All I want is to apply the new brave edge moves and CE. The only thing I can say I would want changed is her frames. Other than that I would want her the same.
It's weird how the hit that normally bounces them off the ground didn't hit, otherwise, her CE could work wonders as an air combo, too. And I'm upset that we have ANOTHER stun in Gloomy, yet we're always forced to Jolly. Why is it always Gloomy that gets the good moves?***My favorite part: GS 66A CAUSES STUN!!!
i dont know how you guys can say that you would be happy if she stays how she is now,she has barely changed at all
44K stills gives headache by the looks of it
she still seems way too jolly heavy
some cool new things but she is definitly not sorted at all she still always keeps losing
her CE is awesome however but there is still quite a bit to be done with her since weve seen more tira gameplay now i really hope this means they are close to been done with her style now,if so then it is a sick joke!
she needs the cool SC3 moves back,spin stances,more stuns and the moods more balanced so you dont always go back to jolly
and no 44K headaches or atleast if it stuns or changes stance
keep the randomness but it definitly needs to be controllable too
theres probably quite a bit more but hopefully those main things will bump up her tier,but if it still wasnt high enough then id say give her some more things like we have suggested in the wishlist, SC3 tira was great so why cant SCV tira be?i had no trouble fighting people with SC3 tira at all so it should be like that in V she is far from been done yet
Well no one has really tapped into her potential yet so on one winning with her means pretty much nothing. The reason im saying that shes fine the way she is in the video is because at high level she had the potential to win. It just took alot of character knowledge and work to do it, and now that she got buffed why make the character any easier to play. Im use to tira being a high execution, and high hit confirm character that took work to win with. I would hate to see her as a pick up and play character just because some people thought it was IMPOSSIBLE to win with her, because it wasn't. I agree she was bad compared to most of the characters in sc4, but she got the buffs she deserves, so I say just leave her alone from now on. But, I can't speak for everyone and I have to respect your opinion. This is just how I take it playing her at a hig level.
I won't be happy if this is the more towards the final version of Tira. She still doesn't have any good combos.. They give the new kid an epic combo (see my signature for details), but they can't give Tira any decent combos? I hate how most of hers stem off low moves.
well its better to say something and just say we really want tira to have more combo ability than in SC4 than not doing anything, i think too many of us are getting into a false sense of security thinking- its just a demo it will be totaly different when it comes out,yes thats most likely true but you cant count on it for everything
there only human they can forget to sort some things out
better to say something now and make sure we are heard than sitting there thinking it will all work out fine
if it doesnt then you wont be able to do much when its too late,thats what i think,i know i worry too much,but i also think some people think too far opposite aswell,they cant sort everything if they are not reminded and retold at certain points if we dont see anything or enough improvement
on another note.. i agree she needs more stuns and combo oppurtunities and yeah too she needs a good one that isnt from a low too
Based the look of her gameplay, it looks like it still might be pretty difficult to pull off good combos.
Ivy wasn't easy, and look what they did to her! It's not fair to take one of the most complex and turn her into a pick-up-and-play character and not do it to everyone else.
I totally agree. She's way good if you put a LOT of time in, but most of her moves/combos are difficult to pull off with her random mood swings and the fact that she's got very few workable stuns, most her launches need a counter to be worthwhile, etc.yes this is true,i agree with this strongly
i dont want tira to be easy to play whatsoever but i want her to be sorted out and be at a fair advantage and disadvantage, not just been low tier,if that means in some ways it may make her a bit easier just because she has more combos and is more reliable and easy to control then so be it,
yes she is a character that needs high execution for combos and such but i think its plain stupid how she is in SC4 its not because she is hard to play,well she is obviously
but its because she is so obviously behind other characters in a most crippling and unfair way and it shoudnt be like that with her at all
they go on about balance so really no character should be blatently be behind other characters so much,i dont think you can use an excuse like tira is hard to play and needs time to get good with/win with to explain why she is low tier
setsuka/ivy are quite hard to get good with but they are not low tier,so tira should be something like that,in that way too
well anyway id like to spend all this energy on putting these things on the tira wishlist than ending up causing an argument or something,but ive already got bundles of ideas on there..hmm
it would be good if we could send our ideas in all together as more information is released on the characters since now obviously our views and ideas are updated since it was made,i feel this way with the ivy wishlist too,because i feel by myself saying things that i am concerned about or want to make sure they do change or add,its not going to do a darn thing
by the way gloomy has an extra stun so i was wondering if jolly did too,i saw 3K stun but i think this was the 1st hit after the opponent died so i dont know whether it actually stuns or not since you cant tell,its driving me crazy!jolly needs another stun and/or another combo though even if it does stun
it sure is annoying though how gloomy gets all the good moves and gets another stun when its so hard to get to and stay in gloomy but this will be changed most likely,its one of the main things