Mage
I'll make you submit!
If SCVI turns out to be a single player only game that focuses on CaS, I'm out.
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Highly doubt that's ever gonna happen.If SCVI turns out to be a single player only game that focuses on CaS, I'm out.
I'm just like D-Rhythm here, but the opposite. I do care & love original characters a lot, but I love CaS a lot more.I felt the poll didnt have enough options haha. I definitely care about CaS and it has given me endless hours of stuff to do but I will always love the original cast. I think the balance the game has now between CaS, originals and their mechanics is just fine. As others have said I have a few friends who only agreed to get into the game because of customization and now enjoy the game at a decent level of skill.
I fully agree with what DrakeAldan said about customization being an expression of individuality. Even if it is just a basic recolor it represents what you like(Like skins in LoL). And I Don't know about anyone else here but when I enjoy the look and feel of a character I am playing I find myself dedicated to do better.
My main worry though is that they might be starting to move towards casual players too much. As someone who likes fighting games at a high level and enjoys spending hours in training I wont be able to have fun without good game mechanics and just fancy and flashy casual game play. But at the same time I am sure there are a large number of people who would not enjoy SC without extensive creation like we have now. I do feel though that now that we have had CaS for three or four games(If you count the PSP one) its to late to drop it. CaS has become part of the legacy of the game just as much as original characters have. Yeah, I like originals more but it just would not feel like SC in any new installments without CaS to me.
Are you sure about that? With what they've said about Legendary Souls I wouldn't even be surprised if they decide to do it for the next game as well.Highly doubt that's ever gonna happen.
I didn't hear anything about anyone saying something about Legendary Souls. The least I can hope for is the game to be much better then SCV, because like most people, SCV doesn't have much of anything to make a player come back for more. Online & CaS is the only thing.Are you sure about that? With what they've said about Legendary Souls I wouldn't even be surprised if they decide to do it for the next game as well.
I have no interest in CaS personally, I only like to recolour my 1P and 2P outfits, which for me would be fine to just have a recolour mode instead of a complete redress mode, but as pointed out by many people, there are a lot of casuals who play just for the CaS mode who bring income for PS to make more games, so I'm not going to sit here and bitch about what I think.I didn't hear anything about anyone saying something about Legendary Souls. The least I can hope for is the game to be much better then SCV, because like most people, SCV doesn't have much of anything to make a player come back for more. Online & CaS is the only thing.
That is the most retarded wussy bullshit I have ever heard. I love getting my shit stomped, because it doesn't happen often. It pisses me off & brings interesting amusement to me. & I love it. If anyone experience what its like to constantly win for months, it's pretty fuckin boring. It makes me wish I was a total noob who could lose by EVERYBODY, only just to re-gain the power to destroy once more. That's why a warriors phrase is "Death is beautiful" because of all the battles they've been through, they can't seem to die.They basically said that they were making Legendary Souls a single player only game because lots of Soulcalibur players "hate to lose" and so they are giving us a fighting where we can only play vs. the AI so that we don't lose and "get upset" over it.
Did CaS characters have hibox issues back in SC3 and 4? I mean I never played 3 but I do know that in 4 the character's height was as tall as the character they took the style from.
From memory I do recall all the CaS characters in SC III all had the same height. Now in SC IV however, I have read that a CaS Amy had more reach than regular Amy, same with Astaroth. Don't know about the other characters.I think all CaS in 3 and 4 had the same height.
I always liked SC IV CAS more cause you actually had to work to have a good character. That's just me though. SC V's CAS is better in ways cause of more freedom.
Wronk.Did CaS characters have hibox issues back in SC3 and 4? I mean I never played 3 but I do know that in 4 the character's height was as tall as the character they took the style from.
This is the very reason why DBZ games have been consistantly shitty for the last few years this gen. The balance of scrubs and casuals make up the majority of what voices are heard in that fanbase where as the hardcore players are ignored in favour of the gimmicks already gaurenteed.This is why i said in the other thread that i will switch SC fanbase with SF one without blink. Is not about numbers only, as assholes they may be is the kind of solid hardcore fanbase that keep shit together and legit. Without it Namco will keep believe we are all fairweather fans, and will keep try trick to sell the ass to every non-SC audience as possible
Sure but your incentive to play the games shouldn't be for the CAS itself nor should it be treated as something bigger than a side feature not the market of the games itself. Which SC4 and 5 seemed to do. I got the feeling that most commercial reviewers only seen the game through that tool which is why SC isnt taken as seriously as Tekken is. SC's CAS gimmick overlaps itself as a serious fighter. CAS makes the main games into a joke.I have a question: Is anyone under the authority to tell other people how a game should be experienced? I mean, if someone buys something for $60, they should be able to do whatever they want with it. That's one of the reasons why there was an outcry over the Xbox One original idea of restricted used sales: it should be up to the users to decide what to do with the game. What casuals do with the game shouldn't matter to anyone; what's worrying about it going to do? You don't need to be caring about what other people are doing.
.. and this is what happens when the wrong meaning of the game is marketed to the fans. Newer fans are confused. A lot of them do think like this and beg PS to bring back the terrible extra styles from SC3 specifically to cater to that part of the game over the aspect you really should be focusing on.In his review of SCV, Angry joe suggested using certain moves the craft your own playstyle. THAT is something I'd hope Project Soul would never take into consideration. I can handle bad creations, but don't let players create broken styles that are impossible to practice against.
You don't get rid of it, you give it to the people who want it while keeping it away from the people who don't...DOA has 10+ outfits for each character, Tekken has customization, SoulCalibur has character creation. Why get rid of a special feature over something trivial?
Well anime has changed since the first SC and the more annoying otaku-pandering lucky-star tropes are more prevelant in newer anime which it itself these days are just rehashes of old stereotypes, and cliches that WESTERN FANS see in anime. Thus eventually cemented itself into an expectation... and with SC5's odd desire to "keep with the mainstream" they changed the atmosphere to cater to that audience....and btw, the series has been influenced by anime since the first game. While I don't appreciate the anime-ish decisions made in SCV, it shouldn't come off as a surprise. The developers are Japanese, afterall.
I stopped watching at 6:00 cause the shit was getting boring, no offence. Basicly all he said from what I'm understanding is that guest characters are a huge factor to gaming because people wanna see them in it. He didn't really talk about original characters as much as guest characters. The thing is though, everybody I seem to know hates guest characters (Atleast in this site). I even thought Vader & Yoda were fuckin retarded. I guess I learned that majority of the population of gaming all like guests characters in a fighting game. Maybe that's why SCIV sold a lot of copies, not for originals, but for CaS & Guests.