Hilde Frame Data

Kolhell

[08] Mercenary
doing some of hers just for kicks - sheet 2.

https://filebox.vt.edu/users/kolhell/random/sc4 frame data.xls

Sacharja said:
Execution speed

i12: 6A+K
i13: FC 2A
i14: A/K/2A
i15: 2K/FC 2K
i16: 3K/4B/WS K
i17: 6K/1K/2B/4B+K/A+G_B+G
i18: 8K/WS B/FC 2B/66K/FC C1 B/FC C1 A/FC C2 A/FC C3 A
i19: 3B/33K/WS A+B/FC C2 B/FC C3 B
i20: 4K/6A/3A/2B+K/C1 A/C2 A/C3 A
i21: 6B/C1 B/C2 B/C3 B
i22: 1A/A+B/66A/WS A
i23: 4A/B/66B/44K
i24: 1B/22A
i25: 6A+B/22B/22K
i26: A+K
i27: 2A+K/44B/33B/11B
i28: 44A/11K/66A+B
i29: 4A+B
i31: 2A+B
i32: 6B+K

Hit & Block data

A

H: +2~+3
C: +4~+5
B: -4~-3

AA

H: +4
B: -6

6A

H: +4
B: -5

3A~FC

H: +7
C: +13 (Stun)
B: -10

2A~FC

H: +6
C: +8
B: -6

1A~FC

H: -1
B: -18*

4A

H: +0
B: -8

4AK

H: +4
B: -8

FC 2A~FC

H: +6
C: +9
B: -6

WS A

H: +2
B: -4

9A

H: +4
B: -3

BT A

H: +8
B: -2

BT 2A~FC

H: +5
B: -5

B

H: -5
B: -16

BB

H: -4
B: -14

6B

H: -2
B: -12

6BB

H: -2
B: -14

6BBB

H: KND
B: -16~-15

3B

H: KND
B: -18

3BA

H: KND
B: -6

3BB

H: -4*
B: -10*

2B~FC

H: +0*
B: -8

1B

H: -6
B: -17*

4B

H: +0
C: +2
B: -10

FC 2B~FC

H: +0*
B: -8

WS B

H: +0
B: -10

9B

H: -5*
B: -7*

BT B

H: +4
B: -6

BT 2B~FC

H: +0
B: -8

K

H: +2
B: -8

6K

H: +4
B: -6

3K

H: +4
B: -8

2K~FC

H: -4
C: +2
B: -14*

1K

H: -4*
B: -20*

1KK

H: -1
C: Stun
B: -15

4K

H: +2
C: +8
B: -4

FC 2K~FC

H: -3
C: +2
B: -14*

WS K

H: +2
B: -7

9K

H: KND
B: -14*

7_8K

H: KND
B: -5

BT K

H: +4
B: -4

BT 2K~FC

H: KND
B: -20*

A+B

H: +2
B: +2

6A+B

H: Stun
B: -17

2A+B

H: Stun
B: -9*

2A+BK

H: +2
C: KND
B: -18

WS A+B

H: Stun
B: -16~-15

6B+K

H: Stun
B: -19~-17*

2B+K

H: -4~-3*
B: -22~-21*

4B+K

H: KND
B: -15

BT B+K~BT

H: Stun
B: -10

A+K

H: +5~BT
B: -6

6A+K

H: +5
B: -4

2A+K

H: KND
B: -10~-9*

66A

H: +3~+4~BT
B: -9~-8

22A

H: -2~-1
B: -16~-15

22AA

H: +6
B: -2

22AB

H: KND
B: -18

44A

H: +6
B: -6

66B

H: KND
B: -17~-15

33B

H: -6~-5
B: -21~-20

22B

H: KND
B: -12

11B

H: KND
B: -15~-14

44B

H: -9~-8
B: -20~-19

66K

H: +4
B: -9

33K

H: Stun
B: -14~-11

66K

22K

H: -2
B: -11

22KA

H: +4~BT
B: -5

11K

H: -3
B: -12*

44K

H: KND
B: -2

66A+B

H: Stun
B: -11~-18

C1 A

H: +5~+6
C: Stun
B: -2~-1

C2 A

H: KND
B: +3

C3 A

H: KND
B: +4

C4 A

H: KND
B: UB

FC C1 A

H: +5~+6
C: Stun
B: +0~+1

FC C2 A

H: +6
C: Stun
B: +2

FC C3 A

H: +5
B: +3

FC 3AK

H: +0*
C: Stun
B: -8*

FC 3AKA

H: -4
C: Stun
B: -16*

FC 3AKB~BT

H: KND
B: -10

C1 B

H: STun
B: -12~-11*

C2 B

H: Stun
B: +2~+4

C3 B

H: KND
B: -8~-6

C4 B

H: KND
B: UB

FC C1 B

H: KND
B: -10

FC C2 B

H: KND
B: -7~-6

FC C3 B

H: Stun
B: -8~-6

FC C3 BB

H: KND
B: -16~-15

And as an added bonus:

Active Auto GI Frames

C2 A - vs High/Mid/S-Mid/S-Low A-Horizontals

5-13

C3 A - vs High/Mid/S-Mid/S-Low A-Horizontals and B-Verticals

5-13

FC 2A - vs High/Mid/S-Mid/S-Low A-Horizontals

5-13

Cirex said:
Code:
[b]move[/b]	[b]i[/b]	[b]NH[/b]	[b]CH[/b]	[b]GD[/b]
6A+K	12	+4		-4
A	14	+4		-6
2A	14	+4		-5
K	14	+2		-8
2K	15	-3		-13
4B	16	0		-9
3K	16	+4		-8
2B	17	0		-7
1K	17	-5		-20
6K	17	+4		-6
4B+K	17	?		?
1A	18	-2		-17
8K	18	?		-5
3B	19	?		-17
3A	20	+5		-9
6A	20	+4		-5
4K	20	+2		-5
2B+K	20	-6		-21
1A	22	-2		-17
4B	22	0		-9
4A	23	0		-8
B	23	-6		-15
1B	24	-6		-17
9K	29	?		-14
6B+K	33	?		?


I've included the data collected by Wil at caliburforum.com.
 
Awesome, Kolhell. Thanks. I've been wanting to pick up Hilde - I love using characters that take a lot of work to win with (but that aren't totally nerfed), and I think Hilde's the one.

I know it's insulting to ask this, but how confident are you in the accuracy?
 
no insult taken. ive argued why throws are i17 not i16 now enough times that im 100% positive its correct. so far the listed moves are all very simple to perform and i was actually doing hildes with a clear head (for once) so her stuff should all be spot-on.

keep in mind, if you look at other arenas to compare impact numbers, data so far has been collected with the assumption that throws are i16, so for the most part their impact numbers will be 1 frame fast.
 
I have a knack for taking up characters that are difficult. Thanks for the data. *studies*
 
6A+K feels a lot faster than i12.

I'm comparing those results with Wil's ones and his moves are 1 frame faster, which is logic if we consider that throws are i17 instead of i16, as Kolhell says.

Even if Wil is considering throws to be i16, the +/- data on hit/block should be accurate, right? If it is, I can update the spreadsheet with his data so we got pretty much everything on it.
 
Hilde 6A+K is as fast as Sophie A,A which seems to be i11 not 12...

Can someone transcribe this spreadsheet so we can just post it instead of making it so if the file host goes down or hosts something else we have no link... that and I dont have excel on this PC
 
Code:
[b]move[/b]	[b]i[/b]	[b]NH[/b]	[b]CH[/b]	[b]GD[/b]
6A+K	12	+4		-4
A	14	+4		-6
2A	14	+4		-5
K	14	+2		-8
2K	15	-3		-13
4B	16	0		-9
3K	16	+4		-8
2B	17	0		-7
1K	17	-5		-20
6K	17	+4		-6
4B+K	17	?		?
1A	18	-2		-17
8K	18	?		-5
3B	19	?		-17
3A	20	+5		-9
6A	20	+4		-5
4K	20	+2		-5
2B+K	20	-6		-21
1A	22	-2		-17
4B	22	0		-9
4A	23	0		-8
B	23	-6		-15
1B	24	-6		-17
9K	29	?		-14
6B+K	33	?		?


I've included the data collected by Wil at caliburforum.com.
 
hit data should still be reliable, but GD data might be off bc the easiest way to test GD disadvantage is to find what moves can punish it. so if hes got an i12 move listed as i11, then hes going to have some GD moves listed at -11 instead of -12.

after raphs A (+4) his B (i16) will trade with hildes 6A+K, and the same goes for sophs A.



to whoevers mod of this forum - you might as well start a new thread w/ the transcribed data in the first post and then move the rest of this stuff in under it to keep things organized, bc im WAY too lazy to transcribe my stuff from the excel spreadsheet :D
 
I had no idea this many people liked Hilde. I thought I was one of two.
 
She takes a lot of crap from a lot of people (hi, lobo) but even though I haven't even begun to scratch the surface of her character, I think she's got a lot more to her than people think.
 
I think so too. She's a lot of fun to play, whether or not she's gonna be hard work.
 
I've faced one Hilde in around 150-170 games online (120 of them ranked I think), so I'd say we are a minority.

I mained her for a change, because I was a bit bored of Sophitia and Cervantes. I'm having a blast so far, and I'm not using charges yet!
 
charging moves requires a rather weird sort of coordination that reminds me a lot of ivy >_>;; im kinda curious as to what her charged frame data looks like though.
 
Hilde has a lot of potential IMO. Her RO game is pretty good.

I'd like to see some Charge frame data. I'm very unsure about the data for those moves, especially with her crouching Charge moves.
 
her standing charge attacks 1-3 have been added to my spreadsheet. theyr kinda a pain in the ass to test >_<
 
Whoever knows how to, can someone get her frame data from her WS charge moves?
Especially C3 A and all of her B charges.
 
Quoted Cirex's post in the original for those who don't have Excel and stickied the thread.

Keep up the good work, guys!
 
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