ShaolinTiger86
[13] Hero
Yeah, and she made it in the game for..."2 reasons".Don't forget that Ivy is 49 in SCV :)
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Yeah, and she made it in the game for..."2 reasons".Don't forget that Ivy is 49 in SCV :)
"Super Soul Calibur" would make it an expansion rather than a non-canon game like Tekken Tag is.I'm actually going to throw this out here because I've seen it drifting around the site for awhile...
Why not some kind of Tekken-Tagesque title? Like a game that involves all of the characters without a real need to have a story at all? Like Super Soul Calibur or something... I doubt they'd get the rights for the majority of guest characters again, but as far as original characters, it would prosper.
I've put a lot of thought into it. In my opinion, I think it would be great...
I'm not putting down the story by the way, I love it too...
I'm not seeing the proposal of this decision's necessity. If we're trying to get new players why replace characters these people don't even know yet? The casting of characters into the actual game seemed like a totally irrelevant incentive.It's called marketing.
I guesspointy boobsTaki,Bigger BoobsIvy,No Pants/Meant to be a replacementCassandra, andKorean PatroklosYunseong weren't meant to appeal to audiences either.
I hope they dont just jump into SC6 but do something for the damage control first by appealing to their core long-time players who grew up wih the od cast. Jumping forward now wouldn't interest people if the writing was still this poor and the reassurance of the old characters isn't an incentment. As some said above; a Soul Calibur place holding game like Tekken Tag would be good to keep people busy while they use that time for SC6's longer development. The Soul Tag game could then feature the old characters partnering up with the new ones with exclusive dialogue and a backstory of the 17 years inbetween during the tag-team single player. The only thing conroversal is the engine.I'm actually going to throw this out here because I've seen it drifting around the site for awhile...
Why not some kind of Tekken-Tagesque title? Like a game that involves all of the characters without a real need to have a story at all? Like Super Soul Calibur or something...
I'm not putting down the story by the way, I love it too...
DevilsDisguise said:The SF crap they added was 100% marketing
I'm not seeing the proposal of this decision's necessity. If we're trying to get new players why replace characters these people don't even know yet? The casting of characters into the actual game seemed like a totally irrelevant incentive.The SF crap was 100% marketing.
I hope they dont just jump into SC6 but do something for the damage control first by appealing to thei core long-time players who grew up wih the od cast. Jumping forward now wouldn't interest people if the writing was still this poor and the reassurance of the old characters isn't an incentment. As some said above; a Soul Calibur place holding game like Tekken Tag would be good to keep people busy while they use that time for SC6's longer development. The Soul Tag game could then feature the old characters partnering up with the new ones with exclusive dialogue and a backstory of the 17 years inbetween during the tag-team single player.
Anybody want to discuss possible mechanics ? I know its the casual subforum, but i'll do it anyways. I feel they hit paydirt by applying the ol' super-meter system, which just means designing CEs, BEs, and meter gaining data for every single move. Has anyone ever complained about certain moves giving you (or the opponent) an unreasonable amount of edge meter? Seems project soul fixed the bug where Raphael gives the opponent 0.5 meter everytime he 66A+G's them, and so there were only a few more.
I'm not a fan of the jG system and the work they put into it (seemed like they put a lot of effort into it), with unique jG frames for everymove, and then the whole red/blue colour system we saw in the trailers.
I'm skeptical of Soul Calibur Tag Tournament: combination of old and new characters galore. I just think it's a bad idea until Project Soul proves me wrong. That's when I tip my hat. Until then, I'm gonna stay skeptical.
One more of these threads for the pile.
Swag Winger with more moves, Lizard Crawl, and axis correction on Aeon moves like WRB and 33B.
Really? Because I, along with the rest of the would like to see that creature removed from the roster completely.
I like your voice idea. I always wished that we were able to type in what we wanted them to say too. But I doubt they would ever put that much work into creation :/Aeon has been playable longer than most characters in the series. He's also more badass than most characters in the series and has tons of fans. Character roster has too many plain old human-looking people anyway.
I want to see a TON more voice options in Creation mode and especially and option to make them mute. A setup where you choose the voice and then an attitude, so each attitude can apply to each voice. So even if you pick "young man", you can have a young man constantly spewing death threats or a young man constantly cracking jokes.