- 6A+B seems to have better range now ... not sure since I could have hit one of Leixia's move hitbox. I connected the move from pretty far. To confirm.
- WsB slight change of animation.
- LO K doesn't make the opponent trip like before, seems to have less frame advantage too. They nerfed the only " possible " viable option of this excuse for a stance. Now LO is just a waste of time. Really. Need to test more thoroughly but I wouldn't bet anything on it. Sometimes I just don't get Namco ...
- Still no LI B~G, but I didn't had the chance to really test it since I had that drooling parkinson freak against me.
- LO B,K still seems to be the worst move ever.
And I didn't have time to test anything else unfortunatly. I'll try to test some more today, we'll see what I can find.
To answer question about 6A+B, it's a pretty fast TC mid and it KND on neutral hit. If the range buff is real it's a beast move. It's safe, it's fast, it HURTS, and the BE:6A+B is like blocking a train at full speed for the opponent, it's almost as if they can't interupt LI B after !
It's also kinda hard to punish it on whiff,. Due to range issue I found myself whiff that bad boy sometimes, I was able to block my opponent's A,A. It'll be punishable of course, but they have to react faster than other moves = Recovery's super fast.