Natsu Questions And Answers / General Discussion

Dirty little traitor?!? I JUST got the game, sir... Unlike someone who probably had it pre-ordered... Could that be you, Lain? :P

And yes, Natsu is my main. I suck though, but I'm getting better.

Noooo I got it way after it came out on a whim, but! Still giving you shit for no reason :O)

Are you using natsu because 6A+B is SO good and reminds you of 1+4? lol.
 
Depends on if you have meter or not and your placement in the stage...
No meter/2 bars- iWRk 6a+b4 PO a:6 3kkk FC a+b 1a (you can replace 1a with 4a+b6 into PO mixups or 44kkk at the wall)
4 bars of meter- 2a+b CE PORC a+b FC a+b 1a (you can replace 1a with 4a+b6 into PO mixups or 44kkk at the wall)
8 bars of meter- 2a+b CE PORC a+b CE

Granted you can get some really crazy options with proper placement in the arena...
Opponents back to wall
a:6 6a+b4 PO a:6 3kkk FC a+b 44kkk CE
2a+b CE PORC a+b FC a+b 44kkk CE



But yeah, it really all depends on where you are in the arena and how much meter you have.
 
Hey, what's the best combo to do after a Guard break that makes them lose their armor?
iWR K isn't the most damaging meterless combo, you can do 22k instead for the initial counter hit. Does around 120 damage, so I would actually save the meter since a CE combo is just 20+ more damage. If the PO A:6 isn't your forte and you want guaranteed damage to secure the match, just do 4A+B6 8B+G for 80+ damage.
 
Oh shit, you're absolutely right Afro... 22k is quite a bit more damage.
But I do know that the double CE combo does a LOT of damage. Quite a bit more than the 22k combo
 
Yeah, but I'm not a fan of using meter for something guaranteed like that, could just be my preference. But that changes if it's the last round, in which case, blow that sucker up with double CE!
 
yeah, you can.

but there are bad ass combos you need the A:6 for. like 22A CH, hov A tip hit, or FC A+B tech trap.

CH 22A, A:6, W! A:6, W! 6A+B4, PO A:6, 3KKK, FC A+B, 44KKK, CE/1A/4A+B is hella damage and super sexy.

i dont even bother doing AAB off of CH 22A anymore. better practice to always do the A:6 after even in open field. learn it so its like 2nd nature when you really need it.
 
KAB! <3 NOW STAY THE FAWK AWAY FROM NATSU! PLEASE GO BACK TO XIBA FORUMS! :mad:


P.S.
Hit me up on PSN I need the spooling up to speed in this damn game. Plus we'll have a much better connection in this crap.
 
Started reading this thread from the beginning but only went till page 8 and skipped the rest xD.

Learned some cool stuff tho from my read :).

3K being faster than B.
Use fullness of PO A+B+K.

There also seem to be several new players for this game coming here which is a + and everyone seems really helpful : D.
 
Omg this helped a lot, now I've got most Voldos second-guessing themselves. Thank you guys! And on a side note... F**k Voldo.
 
whats everyone using for ducked highs/throws?

i'm always torn between 6A+B4, PO A:6 and 4B, FC A+B, 44K.

anything better?

ive been liking the 6A+B combo quite a bit as my ranged 15 frame punish. my 3B A:6 is not consistent enough to trust for guaranteed damage, though for some reason i have no trouble with A:6 at any other time.
 
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