Mavericks42O
[09] Warrior
Lol fucking iPadSo it has to 4 pm before 3b 2a+b can connect? Seems rather situational to me.
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Lol fucking iPadSo it has to 4 pm before 3b 2a+b can connect? Seems rather situational to me.
Sorry if already posted. iaga w! 4kk, 3b, 1a GSk BE w! 4kk,3b, 2a+b= death. The 1a catches all tech and hits grounded for same damage as other wall combos. So u still do same damage with no loss without tech.
I used a couple different people to test on. Pyrrha mostly I believe but i think it works on the whole cast. Tested last nite and cant retest right now sorry.Who did you test the 3B 1A techtrap on? I don't remember it working at all when I tested it before.
I figured out why 3b 1A is a techtrap now, its due to the 3B hitting the opponent backturned causing them to tech differently. If their not BT the techtrap can be escaped with right tech.
thats really cool. I'm gonna do that tech trap. you basically win if they tech there. too bad even if they play dead and you do 4BB or something you don't really do any more damage than if you had just done a regular combo
What about a 4 A+B cancel into 2 A+B, causing the opponent to roll to the right and catching them with 2 A+B, would you have time enough for that? Not even sure if that qualifies as a trap of any sort though...
You should try 3b in place of 6k. You get same damage if not more and same tech options. I found 3b more reliable due to 6k whiffing off axis.I usually go for wall combo's into a Tech Trap or UB if they don't wanna tech. GS B > GS B > GS KBE > Wall > 4KK > Wall > 6K > 4A+B or 1A for Reset or Guaranteed hit.
4A+B is techable but it is good for people that don't like to tech =]
You should try 3b in place of 6k. You get same damage if not more and same tech options. I found 3b more reliable due to 6k whiffing off axis.
4A+B is techable but it is good for people that don't like to tech =]
Tested against Nightmare, it doesnt work, 3B can be avoid by teching right. It's not a big deal if you continue to attack ( NSS bA or K). That will hit him if he tries to attack, or if he blocks you lose few damages (6K punish).Saw Keev doing 33B BE > 2B+K BE > 3(B). Apparently it combos if they play dead and catches tech attempts. Big meter cost but when does Nightmare not sit on more meter than he needs?