Pyrrha will be in SCV

Well Ivy is an alchemist so she could make a potion to maintain her youth.

And if you were to ask why she didn't do that at an earlier age, I'll just say it's a recent discovery :P
I agree. They could also say that her fabricated soul she used after Cervantes took most of her soul made her age at, like, half-pace.. or something.
 
When did Pyrr's section become a talk about Ivy's maybe saggy breast? Lol.
Oh another note, Pyrr seems interesting. I will have to try her once the game is out.
 
I hope that Pyrrha took up some of Cassy's SC2 moves. but that kind of depends on her personality. Is she aggressive and really confident or cautious and calm?
 
I hope that Pyrrha took up some of Cassy's SC2 moves. but that kind of depends on her personality. Is she aggressive and really confident or cautious and calm?

Hmm she looks pretty much like a klutz in that sketch. Maybe she has a move where she "accidentally" pulls off a Cass 44B+K. I hope Patro inherits Sophie's 236B and not Pyrrha. It's too sick to belong to 2 characters :|
 
Hmm she looks pretty much like a klutz in that sketch. Maybe she has a move where she "accidentally" pulls off a Cass 44B+K. I hope Patro inherits Sophie's 236B and not Pyrrha. It's too sick to belong to 2 characters :|
Kinda like Talim's sprinting low kick? I love that move. :b
 
Hmm she looks pretty much like a klutz in that sketch. Maybe she has a move where she "accidentally" pulls off a Cass 44B+K. I hope Patro inherits Sophie's 236B and not Pyrrha. It's too sick to belong to 2 characters :|

If they do give that move back I hope they tone it down just a little bit. I even feel bad when i do it to punish people a lot and Sophie's roundhouse kick is often too high.

But back to Pyrrha. That side grab where sophitia jumps above the person, spins them around, and taps their dizzy head on her shield looks like a pyrrha type thing. That is if she's not clumsy enough to pull off the first part. I also hope SC5 will bring more entense hit sounds. Like, that move where cassandra would stab her opponents leg to the ground and hit them in the head. The sound effects from SC2 made it sound like it really hurt. That along with the grab where she would stab you in the stomach, jump off the sword and land with her knee to their neck too. the sound effects in SC4 were a dumb down. It feels like Super smash bros melee to brawl. listen to the sound effect peach's frying pan makes between the two when she hits someone. sound effects give games a certain type of indirect impact to the players.
 
Yeah.. The first grab with Sophie is kinda disappointing damage-wise, though.. I'd rather her either get a boost if she gets that grab or have more high-damage ones. Most of Sophie's grabs are lower damage..
 
Yeah.. The first grab with Sophie is kinda disappointing damage-wise, though.. I'd rather her either get a boost if she gets that grab or have more high-damage ones. Most of Sophie's grabs are lower damage..
Her weak right side grab is balanced out by her strong left side grab (70 damage). Except not really. Just don't throw them on the right side.
 
Her weak right side grab is balanced out by her strong left side grab (70 damage). Except not really. Just don't throw them on the right side.

You normally tend to side step to the opponents weaker side which for everyone just about (Raphael and amy). But its weird because I still end up doing that weak side grab of hers. I'm pretty sure it's just me though.
 
You normally tend to side step to the opponents weaker side which for everyone just about (Raphael and amy). But its weird because I still end up doing that weak side grab of hers. I'm pretty sure it's just me though.
don't grab when you step something, go for guaranteed damage. step 33_66K, 3B, or 33B depending on the move you step or TAS B at a distance.
 
Ass attack confirmed, when she did what looks like sophie 236B:4, she hit them with her ass when they were grounded.
 
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