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I'm not sure exactly the -/+ frames are with most characters, though. I never got into it /that/ much.Its -24 on block, don't waste your time throwing them, go for some actual guaranteed punishment damage.
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I'm not sure exactly the -/+ frames are with most characters, though. I never got into it /that/ much.Its -24 on block, don't waste your time throwing them, go for some actual guaranteed punishment damage.
-24 is a free launcher, as long as it's not super slow. 1AA was the move that taught me that some moves guarantee free hits if blocked. I used to punish it with throw too. Then I learned the magic of 236B punishing. I didn't learn how to punish with anything else for a long ass time :(I'm not sure exactly the -/+ frames are with most characters, though. I never got into it /that/ much.
Though I respect those who do, I never really got into frames. I like being good at hit how I am. And for being strictly online, since there's slim to no offline players in Utah, I've become pretty in-touch with the openings before/after moves, and I use the faster moves at times.-24 is a free launcher, as long as it's not super slow. 1AA was the move that taught me that some moves guarantee free hits if blocked. I used to punish it with throw too. Then I learned the magic of 236B punishing. I didn't learn how to punish with anything else for a long ass time :(
so yeah, be sure to launch them, that move is about as unsafe as it gets.
frames are amazing, btw. Every time I look at frames I get better at the game.
I don't really understand what you're trying to say, except for the last part. And I completely disagree. That's like saying taking music appreciation classes ruin music for people. Knowing more about it should make you enjoy it even more. In the case of SCIV, learning more about it lets you experience the depth of its complexity. I just can't see how fun can ruined by more knowledge.Though I respect those who do, I never really got into frames. I like being good at hit how I am. And for being strictly online, since there's slim to no offline players in Utah, I've become pretty in-touch with the openings before/after moves, and I use the faster moves at times.
I just.. I feel like looking /that/ much into the game takes the fun out of it.
I just feel that if I have to study the game to play it, it seems more like work. I understand how frames are a big part of it, and I'll probably learn them more in 5, but for now, I think I'm plenty good without them.I don't really understand what you're trying to say, except for the last part. And I completely disagree. That's like saying taking music appreciation classes ruin music for people. Knowing more about it should make you enjoy it even more. In the case of SCIV, learning more about it lets you experience the depth of its complexity. I just can't see how fun can ruined by more knowledge.
I've encountered the same thing with players in Starcraft 2. They thought that using build orders killed the fun of the game. Idk, maybe your and their idea of fun is not knowing what's effective and how the effectiveness of options change, and you guys just like to build random things and do random moves and then see what happens. Sounds pretty boring to me :(
Same with me, but I'll use Ivy. She's pretty much already confirmed.. I think. o.oi wonder who's gonnna get overused more patroklos or pyyrha. because you as soon as the game comes out, people are gonna be flocking to them. i plan to use talim (if she's in there) before i even try pyyrha.
Ehh, to each their own.lol maybe if I worked hard on other things I'd understand.
i wonder who's gonnna get overused more patroklos or pyyrha. because you as soon as the game comes out, people are gonna be flocking to them. i plan to use talim (if she's in there) before i even try pyyrha.
I hope you're talking about Sophie's...44B+K
its under sophies side xD so yes.I hope you're talking about Sophie's...