Raphael General Discussion

New to 8wayrun, would like some Raphael help

Don't even mash it, it's not a hard JF, just his hardest one. It's better to just learn the timing on all JF's, you'll benefit much more in the long run. 22B is not the best ss punishment by all means but it's one of his best damaging combos, so if you're going to play him you have no choice but to learn it.

Taki's ninja cannon combo's stupid. She's solid but don't let the strengths of other characters frustrate you to the point where you can't recognize the strengths of your own.
 
New to 8wayrun, would like some Raphael help

True...true.

I watched the JF video on Raphael...I know it's right(like...RIGHT) before the first VE B hits, it's still just hard to time right, especially online. Offline I'm generally 70/80% with it, which is ACCEPTABLE but by no means great.

Thanks for the encouragement though o_o
 
New to 8wayrun, would like some Raphael help

I'm not a fan of how sometimes 6BB won't combo.

ie ..blocking against a mitsu 66BB (which we coudl have stepped or 4A the 2nd B.. but lets say you block it) the 2nd hit of 6BB won't connect.

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And 22~VE B:B is one of the better NC's out there (very good range for the speed + damage + knockdown), but if you're bad at JF like me, you won't be able to throw this out, instead settling for 22~VE B, which is disadvantageous AND does only half the damage


its safe on JF?
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Thanks Angelic, didn't think about these for some reason, though 4K, as a punisher, seems pointless, since 6BB is better and they're both highs. 6B+K is i20...I believe? What moves would I punish with this that I couldn't punish with a 22B VE B:B? I know 6B+K is a decent move, but I'm trying to understand it's punishment value. 6K is a solid mid that I totally forgot in punishment. Thanks.

Why not try 2A+B as a punisher for them whiffing and not stepping much? Throwing into some 50/50 is always a good thing to punish with as well. I usually throw in a 3B prep BB or A to punish with some gimmicks.

Pendragon, 2A+B needs at least mid range to not get punished on reaction, and the way I play Raphael, by the 3rd/4th time playing if their at mid/long range, they're CONSTANTLY stepping to avoid 2A+B/236B/FC 3B pokes. I Keep 2A+B in mind constantly.

"Seriously...this move is solid...NCC means guaranteed damage even if you miss the JF (which is an easy JF to mash out), plus the VE transition makes it confirmable (to be sure you hit counter or not, if you can't hit the JF). I'm not saying to throw it out willy-nilly, but if you are a successful stepper and you don't use this when stepping a move, you are not doing enough damage."

33KB is just as good to me, though I do use 22B VE B:B quite a bit.

nah i17 but i use it to punish asta ish
 
New to 8wayrun, would like some Raphael help

22BB:B on block is unsafe; however, as I have mentioned, this is easily confirmable. 22B on block is -14 I think, but honestly, I don't think I've had this moved blocked any more than 5% of the time (step-punish).
 
New to 8wayrun, would like some Raphael help

Good games Angelic, but a few things you NEED TO REMEMBER when facing Raphael so you wont lose next time.

Raphael's UB(44A+B) is a tech trap. Don't fall for it. I use it(or the threat of it) to keep players on the ground longer so I can hit them with Raphael's 11B/2K/2B/66A+B. His unblockable also has a very SLIGHT backdash to it, if you backdash yourself somewhat before executing this move when facing characters doing stance dances or slow moves, you'll nail them as well. Raphael has a useful UB, don't neglect its use.

I'm learning this too right now, but start breaking throws. Seriously, if you started breaking my throws, I would have been forced to start 236B/6BB and all other sorts of different punishment tactics instead.

If Raphael grounds you, NEVER JUST SIT THERE. Tech if you think there's no trap coming, or roll. EVERY RAPHAEL PLAYER has 2A+B in the back of their heads, waiting for EVERY OPPORTUNITY to pull it off. Vs high lvl competition, I've yet to face an opponent who doesn't roll asap when Raphael has them on ground.

Besides that, nice Prep K:K's, and keep up the VE love.

Ruiner
 
New to 8wayrun, would like some Raphael help

i cant do squat but evade and JF anyway

then than that im pretty lousy

throws>me
 
New to 8wayrun, would like some Raphael help

Breaking throws is a tough thing to get used to. When I started playing these games competitively I was the same way...throws were pretty much guaranteed.

The best way to learn would be to play against people you know, but ask them to only throw with A or B, this way you'll know when you are breaking fast enough (since it won't be a mixup, if you fail, you were too slow).

Just hang in there...it gets easier, trust me.
 
New to 8wayrun, would like some Raphael help

You don't suck Angelic, you know the moves, you just haven't refined them.

I beat you pretty bad, right? What if I told you Pendragonsfall beat me 5-0 as well, Raph vs Raph? Horribly, I might add. I took his advice, I stopped whiffing attacks constantly, and started waiting to learn my opponent, etc....I go on player matches randomly and have to leave 70% of the rooms I'm in because I get bored of slaughtering people. I'm not great, but I'm well on my way to becoming an expert Raphael player. Constantly asking questions, learning new things, learning what NOT TO DO is almost as important as what to do.

You'll be fine, This Raphael bored has a surprisingly active community in comparison to some other lower tier characters.

Ruiner
 
New to 8wayrun, would like some Raphael help

Raph players are stubborn. We know we're solid but refuse to settle for a less manly/well dressed/cool character.
 
New to 8wayrun, would like some Raphael help

LOL...Hudathan's, right, I COULDA PICKED AMY, but Raphael's to much hot bad ass vampire fencing pretty boy action for me to pass up.

Raphael's completely secure about his sexuality(hence he dances more then fights), so I DO AGREE that he is, in fact, the MOST MANLY CHARACTER IN SOUL CALIBUR, and I couldn't imagine choosing a less manly character....besides Voldo, who's more Bondage freak(aka DA GIMP!) then man anyway.

Ruiner
 
New to 8wayrun, would like some Raphael help

Raph players are stubborn. We know we're solid but refuse to settle for a less manly/well dressed/cool character.

hahaha...my custom Raph is barely wearing anything...I wish I played online just to give people the true fear!
 
I declare, as the HUMBLE Raphael player I am, that AS RAPHAEL PLAYERS, WE'RE BETTER THEN EVERYONE ELSE.

We're Noble, we're Vampire's, Amy might kick our ass but WE RAISED AND SCHOOLED THE BITCH, and hey, we're ALWAYS prettier(except maybe Tira.....she's got a cute ass and the bi-polar disorder is guaranteed FREAK in the sack.....chiga chiga bowwow.....)

Ahem....so with that out of the way...

Let's revitalize the general discussion thread, this thread with every board is especially important for casual-but-trying-to-become-professional players looking through here, wondering who there next project in SC4's gonna be. We must raise Raphael awareness, because we're losing too many to the Kilik/Mitsu/Cervantes crowd....and we...can't...let....that...happen.

Ruiner
 
I'll never leave raphael. Well, maybe for Tira, but even then, me and raph would still be cool.

ON TOPIC: Not really raphael related, but what's more preffered, 6G or 4G? I use 4G more often cause it knocks em down, removing the possibility of a counter GI. I just started incorporating it into my game, and whew! *obvious 3-hit string? pssh, PARRY!* Anyway, just wondering what other people tend to use.
 
no damage is guaranteed either way, but standing you still have a throw/mid mixup in your favor, and I like that better.

Then again, When you GI crap like Asty's 1AB(you better be at range otherwise you're an assclown for not interrupting) You're not going to be in throw range anyway, something like that I'll parry to the ground instead.

Ruiner
 
I declare, as the HUMBLE Raphael player I am, that AS RAPHAEL PLAYERS, WE'RE BETTER THEN EVERYONE ELSE.

We're Noble, we're Vampire's, Amy might kick our ass but WE RAISED AND SCHOOLED THE BITCH, and hey, we're ALWAYS prettier(except maybe Tira.....she's got a cute ass and the bi-polar disorder is guaranteed FREAK in the sack.....chiga chiga bowwow.....)

Ahem....so with that out of the way...

Let's revitalize the general discussion thread, this thread with every board is especially important for casual-but-trying-to-become-professional players looking through here, wondering who there next project in SC4's gonna be. We must raise Raphael awareness, because we're losing too many to the Kilik/Mitsu/Cervantes crowd....and we...can't...let....that...happen.

Ruiner
also we have the hardest character

astys 1 AB is hard online because u cant stand up fast enough to nail a 236B
 
hey i was wondering, is:2::A:+:B: good online? i havent really seen a lot of people use it in their vids =\ it seems like a useful move also i cant believe amy is better then raph o.O hes a grown ass man lol i just started using raph so yea hoping 2 get better lol
 
i've mentally blocked myself from using since SC2, and especially SC 4 online .. 50% for thinking that's it's too easy to block or step, and 50% because I don't anyone thinking i'm spamming power-lows online.

However, it's not bad on wake-up against downed opponents, especially when used moderately and mixed up, since the range is enourmous you could catch a lot of stuff

Against standing opponents the low of choice for me is 2K, 1A and 33B.
 
33B has too many whiffing issues, It's a move that Raphael players need to know about and when to use it, but it still just another poking gimmick that can be telegraphed easily.

Okay Raphael punishers, what situations when you punish a -15 or more on block attack with 6A rather then 6BB? 6A is good on CH(stuns)...but...can we get ANYTHING off that particular stun? it's falls the opponent way too fast.....

We really have to be using our evasive maneuvers better in order to get better Win ratio's with Raphael. More 4A abuse, 3A needs to be seen more during the constant fast pokes to catch players off guard, iFC 3B's/WR B's/WR A's outta nowhere to keep players spaced out and constantly paranoid. 33KB/22_B VE B:B ANYTHING that can be stepped/punished on sight. I want to see more VE throws people, this move get's the "ooohhh....shiiiiittttt" crowd pleaser effect that Raphael players love and crave. We're not pretty boy vampires for nothing.
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Oh, 2A+B is.......I don't want new Raphael players to get the wrong idea about this move.

It's a great low for Raphael...if used properly. Guaranteed after Raphael's 44A+B NH/CH, Prep A+B CH, Good battle opener sparingly if opponent doesn't step(Ask Trolt/Angelic about this..hehehe....)

The slightest sidestep and the move will whiff, punishable by anything your opponent can think of. You have to use it when it's least expected.

50% of the battle playing Raphael can be to finally stop your opponent from stepping, they at least gave Raphael great running speed to offset his complete lack of horizontals.

Ruiner
 
If you guys tackle any Yoshi players, PLEASE experiment with 8A+B, there's so much Yoshi garbage that get's stuffed and countered with this single underused move if used correctly. Will stop all of the Dragonfly/superdragon crap they always end up pulling.

Ruiner
 
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