SC3 Maxi is 100% Trash.. remove 1 move ankle shanker[Shin Breaker].. Low poke and his straight garbo
Worst stance lacking/lazy/non existent rotations..
Ok boys and girls you really have to be detailed when talking Maxi because they are 5 version..
In
hwang24 post I believe his talking SC2 maxi moves as SC6 Break Attack Button
If Namco made (SCII WR



) Break Attack button they would replace the current Sc5 6A+B.
Im ok with that if he gets back his SC2 6A+B.
- I thought of how a Right Outer B could be a Lethal Hit, -- RC -- Right Cross A, Break Attack button ( SCII WR



).
RO-B has always been a CH which is fine as a Lethal Hit it makes no difference,
UNLESS your asking about which version of Maxi's RO-B Hit Library(SC1-5Maxi) should be a Lethal Hit.
His lethal Hit should not bounce or knock up....I would like to see [SC2 B2 = SC3&4 44B] hard knockdown properties.
Just remember in SC6 Break Attack moves

,

,

are single strike moves that I have seen except Mitsu.
To keep it simple/lazy for them[Namco], I would not be surprised if they make Maxi's

,

,

Break Attack Buttons: SC4-Maxi Waving light Strings.
-- RC -- Right Cross A...(tiger pounce).. WAY TO OverPowered..lolololol:) more-so in Break attack mode.
- Also Right Cross A, A, A, B. (the last three A, A, B parts of the string = SCII 6bA, A, B)
Just say
SC2 Serpent's Bind. so you want (


) as a start. it would have to be the whole sting because (


) is stoppable/stepable at that distance
Serpent's Bind would look really pretty gameplay wish.
- Right Cross A, A, A, Break Attack button could also be incorporated, but it's only a wish list.
I like this idea a lot more so if the (


)

,

the Last A was [Sc4Maxi


into BL]
After such a break attack being guarded, a free SCII 44K and a free SCII 66K,K attack could be guaranteed.
this is confusing just say you want recovery frames
@
hwang24 I like the ideas
What I really want to see is a "SC2 Foundation" with Sc4, SC5 damage and movelist improvements.
I want Maxi's [Break Attack Button



] built into his Stances. The same way Wavering lights was implemented in [SC4Maxi]
- Examples:
+ In SC5 Li

is a high, so [Break Attack Button



] in Li stance would be SC2 Li

a mid. You would have to hold charge

it for SC2 Li

as the Break Attack.
+ SC5 BL stance functions the same only SC2 BL

charge would be [Break Attack Button



].
SC6 Break Attack moves

,

,

are single strike.

SC2 66A(tigerpounce) but that shits too
Op. or SC4 66A. @
hwang24 Serpent's Desire is pretty but whole string
Serpent's Bind is safer..

SC2 66B. SC2 236B would be better but I like manual control of that move. unless SC5 66B is the manual input in SC6.

Sc3 44K k low, mid. 2-hit NC. Ring-out move.
WISH: In Break Attack Mode Maxi can PSL4 & PSL6. "Mind-games"
In Break Attack Mode both characters jump away from each other, with PSL6 Maxi jump towards opponent in Stance.

I demand SC2

Movement and PSLs.
