SCV Tier List

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She actually has one of the most damaging combo potential in the game.

Tell me bout it, eating up to 75% damage for dozing for a fraction of a second and getting Taki bombed on tech is harsh to say the least.

I expect that level of damage on say King of Fighters. Where its like super > cancel > ex > super-cancel > super ex-cancel etc the input timing and level is off the f*cking chart to the extent of learning morse code being more enjoyable. That shouldn't reflect to 3 easy moves in SC5 that my parrot could probably achieve while blind-folded.
 
Hey i said from the beginning that aPAT looks quite imba...actually i never justiefied anything. What i posted is a fact, not an attempt to make him look balanced. Funny how you just cut the part where i said he is "crazy good".

i just point out his weakness when people ask about it. aPAT has some weakness, one is he has no threatening antisteps. Stepping against him is really quite safe, at least on mid-maxrange where you only have to fear 2363B. The other one is that in real play you probably will never get his full damage, while other characters get 100 DMG combos from inputs a monkey could do after 1 hour practice.

In comparison to other characters he has a bad Wallgame, since camera always gets him BT.
His A+G Throw whiffs against quite a few characters etc etc..

His FC3:B can be quickstepped extremely easy and whiffpunishen with anything you want, thats 100+ Damage formost of the chars. Also his strongest Mid is a canned attack which WILL BE JG soon by top players.

While i agree he is extremely strong, most people just play like shit against him and dont know nothing. He is far far away from beeing SC4 Ivy...

Again i agree he is Top Tier, so please dont pick one sentence again and act like i justify his power. In comparison to other people i just research my shit before i start whining.
This is true, each of his power mids has a drawback:
33B is -11 which is pretty high disadvantage, and it doesn't do THAT much damage on NH
66B and 3B don't do THAT much damage, nothing broken here
214B needs CH, otherwise kinda trash on hit
1B:B second hit is JGable, though it's not the easiest of JGs
FC3B:B second hit is steppable
other mids are unsafe

I think you're underrating hit step control capabilities, though. While they aren't heavily damaging, 66A and 4K get the job done at mid range. Up close he has his devastating throws and WR A to catch step. The max range on his step-killing isn't all that much shorter or weaker than most of the cast.

100 DMG whiff punishes? Only with meter in most cases. aPat doesn't even need meter for his damage. How hard it is to do should be irrelevant here, since it's really not that hard. People will master the double twister.

But really, that's all I think should be changed. Double Twister is the only thing that leads to stupid, meterless, OP damage. What remains would still be a top tier character, but he wouldn't be too far from the other high tiers.
 
100 DMG whiff punishes? Only with meter in most cases. aPat doesn't even need meter for his damage. How hard it is to do should be irrelevant here, since it's really not that hard. People will master the double twister.

But really, that's all I think should be changed. Double Twister is the only thing that leads to stupid, meterless, OP damage. What remains would still be a top tier character, but he wouldn't be too far from the other high tiers.

Yep i agree on the most. 4K, WS A are ok to stop them from stepping, but not really threatening. No Combo, No KND, no Wakeup etc...BUT WS A on CH gives free CE for 90 DMG. He does not get NS A Omgea like Damage from stepping...so while he has really big strenghts (throws, Mids, Damage), he has some weak points, which is good. And compared to others his Antistep is average.

A damage nerf on Umbrella OTG and he should be ok. If it adds 10 More damage he still gets very nice damage....75-85 (if opponent techs) uis just too much for double JF, 50-60 would be ok in this game.
 
My current view of the balance, in order:

S Tier:
aPat

A Tier:
Natsu
Pyrrha
Cervantes
Algol
Pyrrha Omega

B Tier:
Astaroth
Mitsurugi
Xiba
Hilde
Devil Jin

C Tier:
Viola
Yoshimitsu
Nightmare
Maxi

D Tier
Voldo
Patroklos
Leixia
Ivy

E Tier:
Siegfried
Raphael
Ezio
Dampierre
Aeon

I don't know where to put:
Tira (heard she was good, C tier or maybe even B tier?
ZWEI (has potential but is also kinda gimmicky, D or E tier)

Tiers that are next each other are hard to distinguish in terms of character of strength, and the jump between each tier is minimal. The game is pretty balanced, except for aPat who is a slight cut above the rest.
 
Okay, 6 tiers? I dunno about all that. That's not an indication of a balanced game, and outside of my favorite character (Viola) being ASS, I think SCV is pretty good about balance.

S,A,B,C is probably the best way to go here.
 
Okay, 6 tiers? I dunno about all that. That's not an indication of a balanced game, and outside of my favorite character (Viola) being ASS, I think SCV is pretty good about balance.

S,A,B,C is probably the best way to go here.
A lot of tiers only implies a more specific ranking, it says nothing about balance.

Oh and Viola is not "ASS," you just suck.
 
My current view of the balance, in order:

S Tier:
aPat

A Tier:
Natsu
Pyrrha
Cervantes
Algol
Pyrrha Omega

B Tier:
Astaroth
Mitsurugi
Xiba
Hilde
Devil Jin

C Tier:
Viola
Yoshimitsu
Nightmare
Maxi

D Tier
Voldo
Patroklos
Leixia
Ivy

E Tier:
Siegfried
Raphael
Ezio
Dampierre
Aeon

I don't know where to put:
Tira (heard she was good, C tier or maybe even B tier?
ZWEI (has potential but is also kinda gimmicky, D or E tier)

Tiers that are next each other are hard to distinguish in terms of character of strength, and the jump between each tier is minimal. The game is pretty balanced, except for aPat who is a slight cut above the rest.

dude maxi is way better than C tier and ezio is not E tier, he actually has some good tools. pat and leixia are strong too. xiba is lame he deserves C tier.
 
@Signia: Tiers indicate a significant difference between characters being better or worse than others. If you can specifically rank characters like that, which is apparent in a 6 tier system, that's a huge gap between the top and bottom tiers. Which, gasp, says quite a bit about balance.

And it's good to know that I suck, as if I were not aware of that. That doesn't change that Viola is low tier btw.
 
I disagree with Devil Jin being in B tier he at atm is only kicking a solid C- tier at his best
 
dude maxi is way better than C tier and ezio is not E tier, he actually has some good tools. pat and leixia are strong too. xiba is lame he deserves C tier.
says the guy that knows nothing about maxi and doesn't JG yet, and C tier is still pretty good

Pat gets raped by 2A and good spacing, he has trouble getting in, and when he does, it's hard to stay in.

and Leixia... idk I've never played a good one

Xiba may be gimmicky but he has solid tools underneath. And that stance is really good if you use it right. It can mixup from surprisingly far away.
 
I completely agree with Aeon being at the VERY BOTTOM of the tier list. Almost all his moves are slower than all the unblockables in the game.
 
@Signia: Tiers indicate a significant difference between characters being better or worse than others. If you can specifically rank characters like that, which is apparent in a 6 tier system, that's a huge gap between the top and bottom tiers. Which, gasp, says quite a bit about balance.

And it's good to know that I suck, as if I were not aware of that. That doesn't change that Viola is low tier btw.
sorry dude viola is not low tier, at worst mid, despite with practice a decent dmg output, she also has a kinda annoying ring out game, esp when used against me
 
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