TsunamiBye
[14] Master
Then all Yoshi has to do is 66A+B if they back tech. To escape the 66A+B follow-up, you'd tech right or left. Considering you'd tech to move Deathcopter will hit you(unless you got nerves of steel to JG it) In other words, 66A+B and Deathcopter follow-ups are like DGF K and DGF B. They're mix-ups of what tech traps Yoshi could do imho.*snip*
Another safe option is to dash in and 3B to hit grounded. Consistent damage and should always get them despite the lower damage input.
Hope this helps.