Is that one of the concept art designs, or a SCIII XP I am forgetting? Oh, nevermind, it says in the spoiler tag, duh!
Either way, I like it. The only issue (and this isn't anything resulting from your approach, but rather just a quirk of the editor) is how different the color depth of those blues look on those different equipment (wardrobe) pieces. Why opacity, intensity, saturation and sheen can't be separate settings so that we still get texture variety but can also get colors to match more consistently when necessary, I will never understand. I'm not the first to say it, but I hope we get a major revision (rather than just an iterative marginal variation) of the editor for SCVII--it's time.
But that whingy side discussion done, I really do like the design even with that one unavoidable issue. Actually, I quite like the color scheme in particular.
And I can see now, after re familiarizing myself with that design, that the blues shouldn't be a close match anyway. :) Mind you, I still think that's a flaw in the editor though.