ChaosK
[13] Hero
It GI's all horizontals except kicks.
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66AI've only seen it successfully happen a few times and it looks like it has to be a high attack but I could easily be wrong... does it have to be a high horizontal attack? Did some searching and couldn't find anything in particular about this.
I mostly use it when I think the opponent is going to step. Don't know exactly what's going on in their minds but if I guess if they've already decided they're going to take a few steps either way or are anticipating 66B or 66A+B they might still not have time to react when they see crackling lightning and the flash of green.You could throw this move in combat but it is quite risky, as many duck it. See it is slow, telegraphed and that Guard crush property rings bells for the opponent. 66A can be used in strings (I've listed some in the punishment list) and it can lead to a range dependent combo (66A~3B).
I haven't had much luck with the base hold, though I ought to be trying it more against Xiba in particular. I guess it's best to hit them with SBH B if they do attack and get impacted?But to be honest the best aGI that Siegfried has, imho, is in SBH that can lead to a 110 damage combo with half meter, 94 meterless. It aGIs low and mid horizontals, Pyrrhas' 8A+B, Ivy's WR B+K (suprisingly!), Xibas WD A+B, etc... Also it ducks the highs (those exceptions may be aGI-ed by 66A too, I need to test that, but the window being 9 frames can be a pain). As for SBH's window starts at around i7 and it lasts for a couple of seconds (Thanks Slayer!).
I've gotten the RO with it like once in my life after a SCH B. Too bad it rung me out too and I fell slightly lower than them. Other than that I've seen no point to 44K. For hitting people in the air I prefer iagA or 3B (if it doesn't go through them).Is there somebody who are using [4]_44K to do whiff punishment? this move would be thought to do that job since SCIII! this move have to include properties like RO! Why the hell you want this move to do wallsplash? SBH B~44K was a sweet RO in SC3/4! The range and the speed are good... maybe I can use it against Nightmare, Asta and Ivy...
Its a good tool in theory imo but its extremely short range (if you want the combo) and its rather high tendency to whiff the SCH B hurt it on the long run.To everyone: What are your thoughts about 22k(A). I'm thinking it may be a good whiff punish tool due to it being his quickest move from step and that it combos into SCH kBE, iagA for 80 damage. Not to mention SCH B will always be a force block on hit no matter where you hit with it. I'm trying to implement this into my game. I need to practice 22_885B+K too. Time that right and you'll catch people's step killers with SBH.
I'm just trying to be optimistic. :DIts a good tool in theory imo but its extremely short range (if you want the combo) and its rather high tendency to whiff the SCH B hurt it on the long run.
All true but his question was,will it blendis it a good whiffpunisher? 22k(A)'s range is not bad i totally agree but in order to combo into SCH K BE you have to be very close.
I love when people start ducking after 22k(A) and get hit by SCH B lol
Voldo A+G and BS 66A+G against females. Also BS 6B6B.No it will not blend what are you crazy the only one that can blend in this game is Yoshimitsu and he blends you for half life