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[13] Hero
But I do agree with having a good ranking system. Just use ELO, it's even better suited for fighting games than it is for MOBAs since it's 1v1 and so is more accurate.
Edit: they're doing a Starcraft 2 / LoL style ranking for Halo 5.
https://www.halowaypoint.com/en-us/community/blog-posts/enter-the-arena
http://teambeyond.net/halo-5-ranks-breakdown/
I don't think any console game has done that before. Competitive games no longer have an excuse to not have something like that. Halo 5 looks like they are doing it perfectly, with placement matches to place people with players of similar skill quickly, leagues with hidden rating that appeals to casuals, showing the rating in the upper leagues for the dedicated players, and having a small enough "pro" league and ordered ranking to show the large difference in skill that exists even among top level players. Having this in SCVI would be the dream.
Edit: they're doing a Starcraft 2 / LoL style ranking for Halo 5.
https://www.halowaypoint.com/en-us/community/blog-posts/enter-the-arena
http://teambeyond.net/halo-5-ranks-breakdown/
I don't think any console game has done that before. Competitive games no longer have an excuse to not have something like that. Halo 5 looks like they are doing it perfectly, with placement matches to place people with players of similar skill quickly, leagues with hidden rating that appeals to casuals, showing the rating in the upper leagues for the dedicated players, and having a small enough "pro" league and ordered ranking to show the large difference in skill that exists even among top level players. Having this in SCVI would be the dream.
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