Soul Calibur VI: General discussion

I didn't say it had to be 50/50, but there are still way more males than females. What's wrong with having a new female that's actually new?

And yeah, we haven't had a new female that's adding something new without losing anything since forever. Even if Viola is a good character (I don't think she is), we still lost almost all the female cast in the game she is in. Don't you think it'd be odd if we have multiple new males in a roster that's already male majority and not ONE new female? Come on, work with me.
 
@Alucard, I thought what @Nyte was getting at was that Viola, while a new character, took away Amy in order to exist, much the same as Natsu taking away Taki and Leixia taking away Xianghua and Pyrrha taking away Sophitia (and Patroklos taking away Cassandra/Setsuka and Xiba taking away Kilik/Mi-na).

Z.W.E.I. is the only new character from SoulCalibur V that didn't take anything away from anyone else in and of himself.
 
And besides, in the game she was in we had to lose everyone else. I want a brand new female fighter that's truly new AND will stick around in future games.
 
I didn't say it had to be 50/50, but there are still way more males than females. What's wrong with having a new female that's actually new?

And yeah, we haven't had a new female that's adding something new without losing anything since forever. Even if Viola is a good character (I don't think she is), we still lost almost all the female cast in the game she is in. Don't you think it'd be odd if we have multiple new males in a roster that's already male majority and not ONE new female? Come on, work with me.
I sure want to work with you my friend, I'm even the kind of person to usually play female characters when I get the choice but I really don't care about how many female characters there are cuz I just really need one that I like (but that why I'm upset when he dies lol)
And it's not Viola's fault that Taki Talim Cassy Sophie, X etc were replaced, she only kinda remplaced Amy (by the way all those were replaced by females character except Talim but in the same place Zasalame didn't make in SC5 so it balance it self)
 
what other companies?

Namco-Tekken 7? They spent time to have a season pass with guest from other fighitng games. Nobody like them. Season 2 with Lei, Anna (and other regular chars) and everybody's happy.
Capcom-SFV? They give us tons of new chars, but not guests.
ASW-Guilty Gear? Just new chars or regular chars (Baiken).
ASW/Namco-DB Fighterz? no guests at all.
We have guest in Injustice 2 (TMNT) but also new regular chars. And they were so scared from guest chars that they used guests taken from MK!

Guest chars on DLC don't sell themself. And that's why season passes are made for fans of the game not for casuals. 10% of those who buy the game, tend to buy DLC or a season pass. And those people are you and me, huge fans of the game, not casuals. And huge fans of the game want to see regular chars to fill the roster.
Guilty Gear seems the best for maintaining all characters in new instalments of the game!
 
And besides, in the game she was in we had to lose everyone else. I want a brand new female fighter that's truly new AND will stick around in future games.
Soo what was the problem with SC5 new character then, Hilde and Amy (I don't know if she really count)
And I will still count Viola as a true new character xD (she isn't Amy :p)

@Alucard, I thought what @Nyte was getting at was that Viola, while a new character, took away Amy in order to exist, much the same as Natsu taking away Taki and Leixia taking away Xianghua and Pyrrha taking away Sophitia (and Patroklos taking away Cassandra/Setsuka and Xiba taking away Kilik/Mi-na).

Z.W.E.I. is the only new character from SoulCalibur V that didn't take anything away from anyone else in and of himself.

I know you are probably right about it and I see what he means but in the same time I'm more talking about move set than character.
And in that cas Viola is truly a new character, plus she was made to keep Amy's apparence in the game while not having her compete with Raphael (cuz that's one of the biggest problem for everyone have 2 character using the same weapon) and so Raph took some of Amy's moves (even though SC4 Amy > SC5 Raph) and Viola was born, that's how I see it.
 
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I wish they would go for that barbarian female idea. They could look at comics and bring the popular Red Sonja to SC. She is quite tough, knows how to handle many types of weapons.
For me personally Red Sonja would be an amazing choice but I don't know if her comic popularity would bring in new players considering she doesn't have a presence in the vidya sphere which is ultimately a deciding factor from a developer standpoint but who knows, Negan got in Tekken 7 so anything is possible.
 
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Gender is a weird thing.

For example, I don’t like Groh, but if Groh were a chick, I’d probably think “her” design was cool(er) and give “her” a shot, but as it is he seems like a really generic, dialed in, dark anime dude.

Blech.

But if it were a chick I’d be down to play “her” and probably think, “that design is pretty cool.
 
Gender is a weird thing.

For example, I don’t like Groh, but if Groh were a chick, I’d probably think “her” design was cool(er) and give “her” a shot, but as it is he seems like a really generic, dialed in, dark anime dude.

Blech.

But if it were a chick I’d be down to play “her” and probably think, “that design is pretty cool.
Probably because the dark and broody goth edgelord is almost always a guy, so Groh makes use of an overdone trope, but it's an archetype rarely applied to women so that in and of itself would be something new. Plus, his design on a woman would also be fairly new for the female characters of the Soul Calibur series, much like how Hilde's suit of armor was (whereas a male knight would be aesthetically too similar to Siegfried).
 
First of all, no character should have specific counter picks, specially when one of them is absolutely awful close range, Mi-Na is not meant to close the gap, Mi-Na is meant to keep away hitting with the tip of the naginata.

Second of all, everyone, who played the game, but Ivy players -Quelle surprise- is worried about Ivy shenanigans, people defending Ivy are starting to sound like the people who used to defend Viola.

1.That's unfortunately, not how fighting games work. Otherwise there would only be one character. Matching up different strengths, weaknesses, speeds and playstyles is what makes a match interesting, and also why everyone complains when the Tekken World Tour finals consisted of a bunch of Jacks. But due to the very nature of that concept, certain characters will have an advantage over others. Raphael and Yun Seong have been in the same game, and the Korean has a distinct advantage against Raphael. Maxi has always had a tough time against Ivy because he can't deal with keep-out as his kit lacks range. That's how the game works, and it shouldn't change.

2. So what you've said about Mina is that she uses long range poke to keep her opponents at bay? Perhaps you should have read my post more clearly.

Lastly, I spent the first 3 months playing Soul Calibur 4 online thinking that Ivy was busted, but then I simply learned the game. Keep two things in mind - Ivy has a very unique kit by Soul Calibur standards, and she's probably the hardest character to master in the game. That means she isn't often played well enough at lower levels for players to develop the tools to actually deal with her. She could be broken, who knows. I'm not an Ivy player myself, so I don't know a ton about her - but arguing about her being broken when you yourself haven't gotten your hands on the game is simply you being a sheep. Stand on your own two feet. Play the game, then let me know what *you* think.
 
So i'm speculating a lot about the last 6 characters:

So i think there are 4 that are pretty much safe to be on those last 6, while the other 3 are more or less guarantee:

There are 4 characters that are quite sure to be in the last 6 characters:

- Cervantes: I mean do i really have to argue? Kappa

- Tira: She may be pre-order or not, but it's quite sure she'll be in the game, and i can even say in the launch, very beloved and popular character, also she wasn't cut for V like many others (and she was quite popular in this game too)

- Raphael: Some leaks make me doubt, but i do really feel Raph will make it in, and in the launch roster, he's popular and quite unique, one of the most unique character in SC.

- Groh's Dad: I don't believe much in leaks in general, but Vergeben said while ago that Groh's dad will be another new character, and also confirmed about Groh before his reveal, so there's very high chances will be the same case as his father.

The 2 last slots can go to many characters:

The last 2 characters could be anyone at this point, and there are a lot from where to choose, it could be anyone, Hwang, Rock, Setsuka, Yun Seung, Lizardman or anyone.

If Mina wasn't reveal already i'll be now like "not so sure she'll make it in", so that make me think that anyone can make it at this point. Even someone like Rock or Hwang

also if we consider the possibility of a 3rd new (female?) character, that would leave only 1 character from those i noticed above. Of course this is only about the launch roster, there are still the 3/4 characters DLC left, that will give more chances to others to make in.

I didn't mentoned Cassandra, Hilde or Amy for example, not because i think they won't make it, but more like if they'll make it, it will more likely as DLC (i personally would love to see Cassy, and even if i don't play Hilde but would be also really nice to see her, same goes to Amy)

For SC5 charaters i feel it's very unlikely, also including Li Long, like there are a lot characters that has more argues than him lol
 
I didn't say it had to be 50/50, but there are still way more males than females. What's wrong with having a new female that's actually new?

And yeah, we haven't had a new female that's adding something new without losing anything since forever. Even if Viola is a good character (I don't think she is), we still lost almost all the female cast in the game she is in. Don't you think it'd be odd if we have multiple new males in a roster that's already male majority and not ONE new female? Come on, work with me.
I'd like a new female character myself. It'd be nice to see something we haven't seen before, or have little representation for. I'd personally like to see a character from a church or something, who works as a "righteous executioner" to execute anyone the church doesn't agree with a lawful evil, to the chaotic evil of Tira. Also, viola kind of served the role, she didn't care about soul edge in the story and was mostly neutral. She was a step in a good direction imo, thoufh, X, Taki etc. likely should have been in. I would like to see viola again.
Gender is a weird thing.

For example, I don’t like Groh, but if Groh were a chick, I’d probably think “her” design was cool(er) and give “her” a shot, but as it is he seems like a really generic, dialed in, dark anime dude.

Blech.

But if it were a chick I’d be down to play “her” and probably think, “that design is pretty cool.
While I generally prefer female characters, and tend to play female characters a lot more, I think I'd prefer grøh as he is, he's grøwn on me. You may now grøhn. Heh. Joking aside I think grøh is fine as he is. I want to see a female Avalon character though.
 
1.That's unfortunately, not how fighting games work. Otherwise there would only be one character. Matching up different strengths, weaknesses, speeds and playstyles is what makes a match interesting, and also why everyone complains when the Tekken World Tour finals consisted of a bunch of Jacks. But due to the very nature of that concept, certain characters will have an advantage over others. Raphael and Yun Seong have been in the same game, and the Korean has a distinct advantage against Raphael. Maxi has always had a tough time against Ivy because he can't deal with keep-out as his kit lacks range. That's how the game works, and it shouldn't change.
If a single move presents itself as an issue to several characters but specific ones, the move is at it's core a imbalanced move. TASB in IV is widely considered a retarded move because it can be punished, by Taki while she is facing a wall, by your logic, if you have issues punishing TASB you need to pick Taki and s
Lastly, I spent the first 3 months playing Soul Calibur 4 online thinking that Ivy was busted, but then I simply learned the game. Keep two things in mind.
Except Ivy is widely considered a extremely good character in SCIV and not only that in IV in particular, Ivy was much more complex than any other iteration, she had 4 stances and each one had it's own rules and this doesn't even start to take in consideration all the stances shenanigans you could build her gameplay into it, comparing IV to VI is not only impractical, it shows a distinct lack of understanding on what made Ivy so good in IV to begin with.

Now, I never said she was broken, but there are definitely tools that need some re-thinking.
 
She could be broken, who knows. I'm not an Ivy player myself, so I don't know a ton about her - but arguing about her being broken when you yourself haven't gotten your hands on the game is simply you being a sheep. Stand on your own two feet. Play the game, then let me know what *you* think.

I wouldn't call Ivy as a character broken, but I don't necessarily need to have played the game to realise that 2A+G is ridiculously strong right now. A move that grabs from afar with fast recovery, wallsplat & ring out properties, being able to be cancelled to bait GI's and without costing any meter is already very strong. When you add tracking on top of that, it makes the move broken. Characters sidestep even before Ivy uses 2A+G and they still get hit, I've seen it in gameplay videos. Let's just call it what it is; bullshit. It's perhaps the most blatant example of a low risk-high reward move I've seen in a SC game. This is my own opinion. If it wouldn't track, I would have far less issues with it.
 
a story I would like to share about DLC.

I never played borderlands, ever. Then one day saw a DLC pack for bl2 called Bunkers and Badasses. It lookee cool and fun enough to me that I bought bl2 and all the dlc in a season pass so I could enjoy it. :)

sometimes dlc can sell a game. I think borderlands was a example of a game that did dlc right.
 
I guess if Namco want to make money with guests, they could have someone from that series Stay Fate or Grand Order whatever. It has a large following

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