Ardent
[08] Mercenary
Azwel isn't that much balanced if we take into account Bamco's rep claims that he's too powerful or maybe he is. My point was that they can be as OP as much as they want as CPU-controlled bosses but, from the moment we the players choose to use them, they can be balanced, kind of what happened with Seth back in SFIV. OP as a CPU boss, balanced when chosen by a player. As for Inferno, i based my thoughts of him off of a Soul Chronicle footage showcasing a battle between him and Kilik. Anyways, nice discussing this with you.Azwel is fully playable and balanced with the rest of the cast but Inferno is not. You're taking the concept of "overpowered" and saying a character cannot be balanced with the rest of the cast because of how it looks on a trailer. That is just incorrect. The only real proof we have of Inferno being truly broken is that Namco straight up told us he will not be available to play online. Meaning they will not be focusing any attention on balancing him. Plenty of other games have made bosses fully playable and they weren't even top tier despite how "overpowered" they seem. PS could have designed Inferno still balanced with the rest of the roster.