T.Rex
[14] Master
I couldn't resist:
Clones... Clones everywhere
(╯°□°)╯︵ ┻━┻
Give me Hilde, Setsuka, Viola and Zwei.
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I couldn't resist:
Competetive isn't just a literal act of competing, it's a mindset. If you lab a character, you are competetive. If you look at frame data, you are competetive. You are going out of your way to better your game so you can defeat other players. Each match against a player is a competition.
However, ranked is specifically competetive in nature, because your skill is being measured and put on display against players around the world. As such, there need to be rules and I totally get why CaS isn't a desirable feature.
What if you've been labbing against Mitsurugi and then you encounter some short, skeleton man CaS Mitsurugi with completely different hitboxes, making alot of your hard work useless? That's just one example. Would competetive players now be expected to train and lab against every character with each body type and race? That's fucking absurd.
I understand that people can enjoy CaS and be competitive (I'm one of them tbh) but if you're bummed out by the idea of no CaS in ranked, I have to call into question just how competitive you are. Competitions need to have rules and consistency. People can't be able to cheat.
This is the most powerful CaS system we've received, people *will* abuse it, if allowed. Ranked would have no merit if it was just the wild west with CaS running around everywhere.
A strong point and I completely get it.Competetive isn't just a literal act of competing, it's a mindset. If you lab a character, you are competetive. If you look at frame data, you are competetive. You are going out of your way to better your game so you can defeat other players. Each match against a player is a competition.
However, ranked is specifically competetive in nature, because your skill is being measured and put on display against players around the world. As such, there need to be rules and I totally get why CaS isn't a desirable feature.
What if you've been labbing against Mitsurugi and then you encounter some short, skeleton man CaS Mitsurugi with completely different hitboxes, making alot of your hard work useless? That's just one example. Would competetive players now be expected to train and lab against every character with each body type and race? That's fucking absurd.
I understand that people can enjoy CaS and be competitive (I'm one of them tbh) but if you're bummed out by the idea of no CaS in ranked, I have to call into question just how competitive you are. Competitions need to have rules and consistency. People can't be able to cheat.
This is the most powerful CaS system we've received, people *will* abuse it, if allowed. Ranked would have no merit if it was just the wild west with CaS running around everywhere.
Sounds more like a bunch of whining to me. I mean if you really break it down it's really just a matter of how complex you want competition to be. It's a matter of how many variables you're willing to condend with. Are you more a checkers, chess or dragon chess player. The only difference between CaS and only being allowed the same exact character is a matter of extremes. One has no variables and the other has many variables. Single character is checkers, no CaS is chess, and with CaS is dragon chess (that weird chess with three boards and three levels).
Sounds more like a bunch of whining to me. I mean if you really break it down it's really just a matter of how complex you want competition to be. It's a matter of how many variables you're willing to condend with. Are you more a checkers, chess or dragon chess player. The only difference between CaS and only being allowed the same exact character is a matter of extremes. One has no variables and the other has many variables. Single character is checkers, no CaS is chess, and with CaS is dragon chess (that weird chess with three boards and three levels).
You can compete in all three games just fine and with just as much vigor. Whining about hitboxes is just whining about too many variables. Be careful yoy don't dumb things down too much unless you like checkers ovet chesd.
But given how armor break occurs much more often (which I personally loathe) instead of just sometimes at end of round, is the drum thing even a real worry? Assuming they're even in the game; I only fought a handful of them in 5 over the course of 6 years.This is precisely why CaS is illegal in tournament. Having to learn match-ups between 20+ characters is hard enough, but compounding it with varying hitboxes and damage rates is not fun. That and the occasional douchebag who decides to shroud their entire character with gigantic bongo drums so you can't see their animations.
If you wanted to use CaS online, then sure, keep it to Casual. Ranked is for people who actually want to fight on an equal playing field.
But given how armor break occurs much more often (which I personally loathe) instead of just sometimes at end of round, is the drum thing even a real worry? Assuming they're even in the game; I only fought a handful of them in 5 over the course of 6 years.
That and the occasional douchebag who decides to shroud their entire character with gigantic bongo drums so you can't see their animations.
If you're trying to paint an unknown hurtbox as some kind of strategic play then using anyone who isn't a CaS character puts you at an automatic disadvantage because you're using a well known hurtbox. Never mind that game knowledge is not strategic depth. You either know the hitboxes or you have to guess at it.I mean if you really break it down it's really just a matter of how complex you want competition to be. It's a matter of how many variables you're willing to condend with.
Which is why additional items and absolute blacks should be disabled. Not CaS.This is precisely why CaS is illegal in tournament. Having to learn match-ups between 20+ characters is hard enough, but compounding it with varying hitboxes and damage rates is not fun. That and the occasional douchebag who decides to shroud their entire character with gigantic bongo drums so you can't see their animations.
If you wanted to use CaS online, then sure, keep it to Casual. Ranked is for people who actually want to fight on an equal playing field.
Sounds more like a bunch of whining to me. I mean if you really break it down it's really just a matter of how complex you want competition to be. It's a matter of how many variables you're willing to condend with. Are you more a checkers, chess or dragon chess player. The only difference between CaS and only being allowed the same exact character is a matter of extremes. One has no variables and the other has many variables. Single character is checkers, no CaS is chess, and with CaS is dragon chess (that weird chess with three boards and three levels).
You can compete in all three games just fine and with just as much vigor. Whining about hitboxes is just whining about too many variables. Be careful yoy don't dumb things down too much unless you like checkers over chess.