The Cepheus Store thread

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You know, none of the character 2P costumes pieces in SCIV were ever unisex. There were some 1P/2P pieces made Unisex in SCBD, but that was for only a handful of items and those pieces were rather insignificant. Its basically no different than how it was handled in SCIV, so there really shouldn't be an issue with this. I know people want freedom and to do things without limits, but that's actually an unrealistic thing to expect from any game developer. Everything has to have a limit/restriction. Besides, too much freedom isn't a good thing if the heart and raccoon tail are any indication. I think you guys are asking for too much out of these pieces.

Some things are a bit out there, but making clothes unisex doesnt sound like something too difficult. And the heart and raccoon tail are already here so allowing a bit more freedom wont make it noticeably worse. And expanding and improving on a past titles features was what most sequels strive for? Just because it didnt allow it before doesnt mean it should stay that way, that's the chance to improve on a feature, to offer more. It already does it in some regards but there is so much more that can be done to provide more flexibility and control over CaS.
 
Some things are a bit out there, but making clothes unisex doesnt sound like something too difficult. And the heart and raccoon tail are already here so allowing a bit more freedom wont make it noticeably worse. And expanding and improving on a past titles features was what most sequels strive for? Just because it didnt allow it before doesnt mean it should stay that way, that's the chance to improve on a feature, to offer more. It already does it in some regards but there is so much more that can be done to provide more flexibility and control over CaS.

But a lot of clothes are already made unisex. Like I said, the costume pieces weren't unisex in SCIV and were gender specific; what made you think they wouldn't do the same for SCV? Keep in mind that we weren't even supposed to get any of these pieces. I'm happy we're able to use them. Yes a series should expand and improve with each title, but they also know that they have to put a limitation to what they do. Programming each piece to each gender mesh, having them adjust to a character's unique physique, and then making them compatible with all other pieces requires A LOT of programming. It's not as simple as you think it is; you're just a consumer, so you don't know how much work it requires. There isn't a single developer out there that was able to add everything single thing they wanted to a game. That's simply not how game design works.

As far as the raccoon tails and the heart capable of being made into a dick, that wasn't something seen foreseen by the developer. Users made that stuff and they likely weren't supposed to; it says "Online interactions aren't rated by ESRB" for a reason. I see people keep saying that "if we could made dicks, then they should allow us to do x_insert_request_x". If they decided to do that, they might as well give us nudity options and risk the game getting an "M" or "AO" rating. That's the route the series would head into if they gave the game even less restriction
 
Every time I see that armor set, I immediately think it's some fetish gear they forgot to give Voldo. Or it came from Vercci's vault of fetish gear. I mean c'mon, the crotch and the ass aren't covered by it at all(that's the chain mail undergarment) and it just positively screams "Voldo's fetish armor."
 
You know, none of the character 2P costumes pieces in SCIV were ever unisex. There were some 1P/2P pieces made Unisex in SCBD, but that was for only a handful of items and those pieces were rather insignificant. Its basically no different than how it was handled in SCIV, so there really shouldn't be an issue with this. I know people want freedom and to do things without limits, but that's actually an unrealistic thing to expect from any game developer. Everything has to have a limit/restriction. Besides, too much freedom isn't a good thing if the heart and raccoon tail are any indication. I think you guys are asking for too much out of these pieces.
Asking too much? You can physically wear a dress or bra despite being a man in real life if you so choosed to right? but if you jumped out a window and expected to fly you couldn't could you? Its isnt asking too much if you can already do it in reality. If this aspect of creation mode is to simulate the mundane task of "dressing up" then the laws of what can be worn in reality should be shared in the game.

I don't see where a line can be drawn here since creation mode is intented for imaginative freedoms. Some people are gay in real life and may want their characters to reflect it. (Not me in particular but its a reality in general society) Even if that wasn't the leading factor, in my case there are a handful of male clothes that I think look better then most of the female clothing and vice versa for others. Xiba's pants are pretty neutral by all means, but only allowing males to wear it doesn't make sense to me.

There shouldn't be a limit seeing as other games let you wear what ever you want regardless of the beliefs shared by the developers. Actually having a gender specific limit in this age seems more unrealistic. In saints row, a man can wear any form of even the most sophisticated of women clothing down to even the girliest of underwear. Some do it for comedy. Though I'm glad we aren't as restricted as Ultimate tenkaichi, seeing as the developers of that game and its audience don't like girls altogether and that mode being restrictivly male (One one gender option in their "creation" mode) but that doesn't mean we should share those types of limits.

As, I said in this jumbled idea pot, pants and hats in general are unisexual no matter what they look like, they're only designed to suit the tastes of the heterosexual gender. (But exceptions like Raph's and Hilde's just being hats for the outfits and not hats for them personally.) Where as most of the male items in SC are more or less neutral in theme. The only real restricted thing for females are clothes like Viola's but since its a game, why should it be? If a guy wants to wear it, let him. It's his creation.

.... Programming each piece to each gender mesh, having them adjust to a character's unique physique, and then making them compatible with all other pieces requires A LOT of programming. It's not as simple as you think it is; you're just a consumer, so you don't know how much work it requires. There isn't a single developer out there that was able to add everything single thing they wanted to a game. That's simply not how game design works.
I suppose you have a point there but I say it depends on the item. A full body suit would need the extra work but single standing tops, hats, gloves and pants dont reguire that much change. I just don't get why you make it seem so difficult when other games have no problem doing it.
 
Every time I see that armor set, I immediately think it's some fetish gear they forgot to give Voldo. Or it came from Vercci's vault of fetish gear. I mean c'mon, the crotch and the ass aren't covered by it at all(that's the chain mail undergarment) and it just positively screams "Voldo's fetish armor."
I was mainly talking about the chestplate, pauldrons, and gauntlets.
I don't see any similarities to Voldo aside from the ass and crotch being visible. And that can easily be fixed by adding an armored tasset.
 
Asking too much? You can physically wear a dress or bra despite being a man in real life if you so choosed to right? but if you jumped out a window and expected to fly you couldn't could you? Its isnt asking too much if you can already do it in reality. If this aspect of creation mode is to simulate the mundane task of "dressing up" then the laws of what can be worn in reality should be shared in the game.

I don't see where a line can be drawn here since creation mode is intented for imaginative freedoms. Some people are gay in real life and may want their characters to reflect it. (Not me in particular but its a reality in general society) Even if that wasn't the leading factor, in my case there are a handful of male clothes that I think look better then most of the female clothing and vice versa for others. Xiba's pants are pretty neutral by all means, but only allowing males to wear it doesn't make sense to me.

There shouldn't be a limit seeing as other games let you wear what ever you want regardless of the beliefs shared by the developers. Actually having a gender specific limit in this age seems more unrealistic. In saints row, a man can wear any form of even the most sophisticated of women clothing down to even the girliest of underwear. Some do it for comedy. Though I'm glad we aren't as restricted as Ultimate tenkaichi, seeing as the developers of that game and its audience don't like girls altogether and that mode being restrictivly male (One one gender option in their "creation" mode) but that doesn't mean we should share those types of limits.

As, I said in this jumbled idea pot, pants and hats in general are unisexual no matter what they look like, they're only designed to suit the tastes of the heterosexual gender. (But exceptions like Raph's and Hilde's just being hats for the outfits and not hats for them personally.) Where as most of the male items in SC are more or less neutral in theme. The only real restricted thing for females are clothes like Viola's but since its a game, why should it be? If a guy wants to wear it, let him. It's his creation.


I think you're putting way too much emphasis on what you should expect from any character creation, not just SCV's. It has nothing to do with homosexuality or religious beliefs at all. I also don't understand why you made that first example; it's implying that whatever is possible to do in real life should be replicated in the game. That's an unrealistic standard to expect from any developer.

I also think you and a lot of people misunderstand the fundamentals of any character creation. It's not really about "making your imagination go batshit insane." All it is is that you're given a set a tools and you make use of them to the best of your, and the game's, ability. Yes, imagination is the driving force to the use of any character creation, but you've got to understand that there will always be a limit because you can only make use with what the game provides. It doesn't matter how imaginative you are, if the game doesn't provide what you want, tough luck. It doesn't matter if you think there shouldn't be a limit; it's going to be there. Rather than see it as a limit, see it as a form of structure or organization. Some items will also feel less special/unique if they made everyone use them.

I also noticed that you, and many other people, have been using Saint's Row's character creation as something that SCV's should be modeled after. "If you can do it in Saint's Row, why not do it in SoulCalibur V?" Basically you go to a game that's unrelated to SCV, see their creation tools, and you want Project Soul to make something like it. Not every game uses character creation the same way; SCV and Saint's Row's creation system/features are way different. When you use a tools from Saint's Row, you can change the gender of the model at any time, meaning there's one mesh that's compatible with the majority of the items. With SCV, you have to choose between male and female, which gives you two and there's some unisex items and there's some that aren't. Something else to keep in mind is that the character creation in Saint's Row is part of the reason why it has an M rating. There's less restrictions in that game to the point that you can walk around the street naked. I don't know about you, but I don't know if I want that for Soul Calibur. Games like DBZ and Brinks should've offered the chance to make female characters, but they don't (like I said, you can only make use with what is given). With that in mind you have the option to simply not buy any of those games.

Imo, SCV's creation beats Saint's Row's anyway. In SCV, the character's hair doesn't look like crap, you can have nearly any color option you want instead of preset colors, you can have nearly any skin color toy want, you've given more options for you're character's voices (I think Saint's Row 3 had like a total of 6 or 8 voices compared to SCV's 16) you can change patterns, add tattoos to clothing and not just skin, etc, etc, etc,. One can do what the other can't and vise versa.

As I said before, none of the 2P pieces in SCIV for unisex, so it's no surprise that they followed the same principle for SCV. Since SCV offeres unisex right from the start, somehow people think they should screw everything and just make it all unisex. I guess people haven't heard of the word 'exception' meaning somethings are allowed, but others won't be. Patroklos's outfit could have been unisex, but it was specifically (emphasis on the word) designed for him. With that in mind and the fact he's a guy, it'd undoubtedly be kept for male characters. So far, we haven't received any costumes that included a hat. It's quite possible those hats could be unisex, but it wouldn't surprise me if they weren't.

If you like their creation options so much, then go play Saint's Row 3. It's that simple.

I suppose you have a point there but I say it depends on the item. A full body suit would need the extra work but single standing tops, hats, gloves and pants dont reguire that much change.
But you don't know that, do you? Item's can adjust to any character's build and can be mixed with other costumes. I doubt that coding is something that was made overnight
 
But you don't know that, do you? Item's can adjust to any character's build and can be mixed with other costumes. I doubt that coding is something that was made overnight. Imo, SCV's creation beats Saint's Row's anyway. In SCV, the character's hair doesn't look like crap, you can have nearly any color option you want instead of preset colors, you can have nearly any skin color toy want, you've given more options for you're character's voices (I think Saint's Row 3 had like a total of 6 or 8 voices compared to SCV's 16) you can change patterns, add tattoos to clothing and not just skin, etc, etc, etc,. One can do what the other can't and vise versa.
That doesn't rule out wether or not clothes can be on both genders. My main point is the gender neutral items should go on neutral genders but better so if all of them can go on whoever. This "extra work" argument isnt swaying me, it doesn't exactly take away from their job which implies they would be doing work in the first place. Also, you can edit the faces in SR alone with expression and visual personality but thats not my concern.
 
That doesn't rule out wether or not clothes can be on both genders. My main point is the gender neutral items should go on neutral genders. Also, you can edit the faces in SR alone with expression and visual personality but thats not my concern.

But you act as if there aren't any gender neutral items that have been unisexed. For instance, nearly all the pants in the game can be shared between sexes and every single special item is unisex. So just because males 2Ps have their own pants, there's an obligation that they must be shared, too? I don't understand that reasoning at all. I apologize if I'm sounding rude, but I already explained why they're not making the costumes 2Ps unisex, so there's no point bringing it up again.

As far as editing faces in SR goes, I actually care less about that. I prefer having preset faces and choosing whatever nose, eyes, eyebrows, etc,. I want for them (something does in Phantasy Star Online and also something SCV could've used). All that time spent getting a face right could be spent making a decent costume. If you want to make a character have multiple costumes, but then deside to change the facial features, it's going to start feeling like work to make sure all the faces match. But then again, that's no SC, so it's not that important here :p
 
I think you're putting way too much emphasis on what you should expect from any character creation, not just SCV's. It has nothing to do with homosexuality or religious beliefs at all. I also don't understand why you made that first example; it's implying that whatever is possible to do in real life should be replicated in the game. That's an unrealistic standard to expect from any developer.

I also think you and a lot of people misunderstand the fundamentals of any character creation. It's not really about "making your imagination go batshit insane." All it is is that you're given a set a tools and you make use of them to the best of your, and the game's, ability. Yes, imagination is the driving force to the use of any character creation, but you've got to understand that there will always be a limit because you can only make use with what the game provides. It doesn't matter how imaginative you are, if the game doesn't provide what you want, tough luck. It doesn't matter if you think there shouldn't be a limit; it's going to be there. Rather than see it as a limit, see it as a form of structure or organization. Some items will also feel less special/unique if they made everyone use them.

I also noticed that you, and many other people, have been using Saint's Row's character creation as something that SCV's should be modeled after. "If you can do it in Saint's Row, why not do it in SoulCalibur V?" Basically you go to a game that's unrelated to SCV, see their creation tools, and you want Project Soul to make something like it. Not every game uses character creation the same way; SCV and Saint's Row's creation system/features are way different. When you use a tools from Saint's Row, you can change the gender of the model at any time, meaning there's one mesh that's compatible with the majority of the items. With SCV, you have to choose between male and female, which gives you two and there's some unisex items and there's some that aren't. Something else to keep in mind is that the character creation in Saint's Row is part of the reason why it has an M rating. There's less restrictions in that game to the point that you can walk around the street naked. I don't know about you, but I don't know if I want that for Soul Calibur. Games like DBZ and Brinks should've offered the chance to make female characters, but they don't (like I said, you can only make use with what is given). With that in mind you have the option to simply not buy any of those games.

Imo, SCV's creation beats Saint's Row's anyway. In SCV, the character's hair doesn't look like crap, you can have nearly any color option you want instead of preset colors, you can have nearly any skin color toy want, you've given more options for you're character's voices (I think Saint's Row 3 had like a total of 6 or 8 voices compared to SCV's 16) you can change patterns, add tattoos to clothing and not just skin, etc, etc, etc,. One can do what the other can't and vise versa.

As I said before, none of the 2P pieces in SCIV for unisex, so it's no surprise that they followed the same principle for SCV. Since SCV offeres unisex right from the start, somehow people think they should screw everything and just make it all unisex. I guess people haven't heard of the word 'exception' meaning somethings are allowed, but others won't be. Patroklos's outfit could have been unisex, but it was specifically (emphasis on the word) designed for him. With that in mind and the fact he's a guy, it'd undoubtedly be kept for male characters. So far, we haven't received any costumes that included a hat. It's quite possible those hats could be unisex, but it wouldn't surprise me if they weren't.

If you like their creation options so much, then go play Saint's Row 3. It's that simple.

All your posts seem to be summed up as "They dont need to do it so they shouldnt have to". Or "Why should they do it when it wasnt like that before".

Also it will of course take effort, the coding and the programming and all that. But it isnt some impossible task that will take years to accomplish. At least i dont think it would be. Who cares how things were in past games, a title shouldnt be limited to what was available before. If they did things your way there would never have been a creation mode in the first place because "They didnt let you do it before, stop expecting so much". It's kind of their job to give us more, which is why we ask for it. They could give us bare bones screen meshes to fight with, but i doubt that would be all that successful.
 
Why is the Magus fauld female exclusive?

Why are a lot of items that females have not unisex. A lot of skirts and stuff would not be hard to put on guys. Also, girls have armored boots and a more armored version of that (which extend into a set of armored boots and grieves) but the males only get the boots? That makes no sense to me as being unisex. Also what happened to the rest of leviathan? Did the gauntlets just disappear when I was not looking? Oh, and the Magus armor from SCIV too, a really decent chest piece that was vague enough to be perfect for patterns and editing in SCV; they add every other armor that was attached to a kimono from SCIV except that armor?

Also, since the argument has been mentioned, I support items being at least made so all gender neutral items be made gender neutral. However, considering so much from SCIII and IV (as well as BD) was not put in, I would hope they would make more female items (like the long skirt girls get) be unisex (is it really all that different from that terrible dance skirt both genders get? Really?).

Other then that, and SCIV equipment, hairstyles, and voices, I would be satisfied (I want to make Amy dammit!).

--Forgon
 
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