Karrdein
[08] Mercenary
Does viola revolve around 6b+k or are there other styles that you can do with her
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So that means i do 66A+BB right after i do 1AB?'Buffer' means to start inputting the move before the previous one has ended. A tech trap is where if the opponent is on the ground and they ukemi in a certain direction, you hit them. , hits grounded and all ukemi directions except left.
So that means i do 66A+BB right after i do 1AB?
k thanksJust after the orb hits twice, the third hit of the orb has to be cancelled
i thought 4+BK was that sorta taunt thing where she sides steps, am i wrong ?
You'll have to build up to it. There's no reason to not use full damage potential if possible. My guess is you're having trouble with the slight dash you need to do before the second AAB. Don't worry. I felt like I had a lot of combo's down solid then all of the sudden I've been dropping them. It comes and goes...then, hopefully at some point just becomes second nature.Thanks!
I'll just use 2A+B for now.
I'm not that interested in full out combos.
edit: I was talking about the second AAB that I couldn't get to connect, and I still can't get it to connect even using 2A+B instead of 6A+B.
Thanks!
I'll just use 2A+B for now.
I'm not that interested in full out combos.
edit: I was talking about the second AAB that I couldn't get to connect, and I still can't get it to connect even using 2A+B instead of 6A+B.
edit: 3B; AAB; 2A+B; 2B+K(BE); then what?
66B? 66B; 66A+B doesn't seem to work, though I'm not going to pretend my execution is good.
Actually i was wondering i cant seem too do it because it turns out to be 6+AB instead :[Do it before has ended, but not as soon as the move comes out. I'd say start doing right after the actual attack comes out, while Viola is still in recovery frames.
I don't really like much related shenanigans, though. The move is blockable on reaction and extremely unsafe.
thanksThat happens to me when I'm playing on pad occasionally. Some of my 236Bs on other chars come out as 6Bs too.
I think it's if the first 6 is input too early.
Try doing the 66 faster, and holding the second 6 ( like 6[6~A+B])?
Note that it is character specific, I think. It hits on large characters only. You can simply use B instead of 66A. It works for all and deals almost, if not the same, damage and it is a lot easier. Some say it can be air controlled to the left though; I haven't tested it.the combo 3B AAB 2A+B 2B+K BE 6B+K 66A is difficult to do for me. is it harder on a controller?