Signia
[13] Hero
These questions go out to casual players and top players alike:
Why don't you JG? I've seen and heard countless complaints about how strong offensive play, pressing buttons, attacking, whatever you want to call it, is. And yet, the same players have overlooked the equalizer to SCV's offensive gameplay -- The Just Guard. The best defensive option ever.
Why don't you JG obvious strings like BEs? How about difficult ones like fast BBs?
Why don't you JG when you're at disadvantage but are afraid to move? Why should you ever (G) for more than half a second when you could be doing JGG at the timing of the fastest moves that can reach you, or hold G to stay safe against fast moves but then briefly release and JG for a slow/delayed move? I said this back in pre-release that's there's no reason not to do this, at least when you're planning on standing still anyway.
Why don't you JG slow things on reaction?
Why don't you JG in the neutral game? I see you moving around, and then guarding when you think an attack is coming. Why not JGG? That's right, whenever you're going from not guarding to guarding... JG. Tell me why not.
JG's active period is from frame 2 minimum to frame 8. Why do you think JGing leaves you open to anything more than holding G for more than 8 frames does? If you've practiced JG, you are not distracted by doing it any more than holding G does. You don't need to waste mental resources by confirming the JG -- the animation lasts 14 frames, and when a successful JG occurs, you knew it would happen back when you recognized the starting animation of your opponent's attack, right? It was in the set of moves that you aiming for.
Why don't you know your JG frames? It's another column to memorize, but hey NH frames are almost always the same as CH frames now, and there's a clear pattern to how many frames you get. The longer the blockstun, the more frames you get. In fact, the blockstun of a move can be found by subtracting the frames on block from the frames on JG and adding 14. So, the JG frames will be the same as the frames on block minus the blockstun frames plus 14. It's as if they whiffed in your face, except you're stuck for 14 frames while the blue glow goes away. Choosing the correct punish is fairly intuitive because of this.
Why don't you dash in and JG when you want to get in but want to counter the pokes that might be used to keep you out?
Why don't you cover you whiffs with JG instead of holding guard for the case that their whiff punish is too late?
Why don't you JG at disadvantage and then steal back the initiative if no immediate attack came?
Why don't you attempt JGs whenever it's off cooldown and aren't attacking?
What about JG-duck? JG-Step? Step-JG?
Why don't you JG CEs?
Why don't you Ukemi JG?
Why don't you A+B+K stand-up JG?
Why don't you GI JG?
Viola and ZWEI players, why don't you JG the GIs?
I can't do all these yet, but why is nobody even close to mastering these JG techniques? I always thought that in a competitive community, if it is possible, then someone will master it. And yet, some players do without it completely. Why...
Why don't you JG? I've seen and heard countless complaints about how strong offensive play, pressing buttons, attacking, whatever you want to call it, is. And yet, the same players have overlooked the equalizer to SCV's offensive gameplay -- The Just Guard. The best defensive option ever.
Why don't you JG obvious strings like BEs? How about difficult ones like fast BBs?
Why don't you JG when you're at disadvantage but are afraid to move? Why should you ever (G) for more than half a second when you could be doing JGG at the timing of the fastest moves that can reach you, or hold G to stay safe against fast moves but then briefly release and JG for a slow/delayed move? I said this back in pre-release that's there's no reason not to do this, at least when you're planning on standing still anyway.
Why don't you JG slow things on reaction?
Why don't you JG in the neutral game? I see you moving around, and then guarding when you think an attack is coming. Why not JGG? That's right, whenever you're going from not guarding to guarding... JG. Tell me why not.
JG's active period is from frame 2 minimum to frame 8. Why do you think JGing leaves you open to anything more than holding G for more than 8 frames does? If you've practiced JG, you are not distracted by doing it any more than holding G does. You don't need to waste mental resources by confirming the JG -- the animation lasts 14 frames, and when a successful JG occurs, you knew it would happen back when you recognized the starting animation of your opponent's attack, right? It was in the set of moves that you aiming for.
Why don't you know your JG frames? It's another column to memorize, but hey NH frames are almost always the same as CH frames now, and there's a clear pattern to how many frames you get. The longer the blockstun, the more frames you get. In fact, the blockstun of a move can be found by subtracting the frames on block from the frames on JG and adding 14. So, the JG frames will be the same as the frames on block minus the blockstun frames plus 14. It's as if they whiffed in your face, except you're stuck for 14 frames while the blue glow goes away. Choosing the correct punish is fairly intuitive because of this.
Why don't you dash in and JG when you want to get in but want to counter the pokes that might be used to keep you out?
Why don't you cover you whiffs with JG instead of holding guard for the case that their whiff punish is too late?
Why don't you JG at disadvantage and then steal back the initiative if no immediate attack came?
Why don't you attempt JGs whenever it's off cooldown and aren't attacking?
What about JG-duck? JG-Step? Step-JG?
Why don't you JG CEs?
Why don't you Ukemi JG?
Why don't you A+B+K stand-up JG?
Why don't you GI JG?
Viola and ZWEI players, why don't you JG the GIs?
I can't do all these yet, but why is nobody even close to mastering these JG techniques? I always thought that in a competitive community, if it is possible, then someone will master it. And yet, some players do without it completely. Why...