jf dash--powerful tool against shove-away play
Draco, if you don't know what to do with +4 adv then i will have to choke u.....to death.
Interrupt me? after blocking 2B+K? hahaha, i welcome it.
Anyway in all seriousness, you can play 'cheaply' or safely with 2B+K -> 2K which is uninterruptable vs basically everyone. From there, mind games play effect. They will either eat 2K (normal or CH depending), or guess block low, or step. That's when you mix crouch throws, throws, PT jf etc. Crouch throw even interrupts TC attacks if they try it vs standing throws ;)
The beauty of an i13~14 mid....that is what the CT is.
Throws = i17, which means you need i13 to interrupt it...only attacks fast enough are highs or if they gamble a TC...think about what you can do with that knowledge.