Maxi changes?

I'd really like to hear about the damage/safety of Maxi's A+B+K, and If the pushout on B+KBBBA still causes whiffs.

Thanks for the info so far, people.
 
AA is not completely safe. Lolo helped me test. Amy can punish AA with her 6BB. It's just less unsafe, which is still very good.

He also told me Maxi's throws do 55 and 52 damage (B and A, respectively). Can anyone confirm if this is new?

What exactly does A+B+K do or looks like?
 
Single B is so safe that Takis A (i10?) can't punish. Same with 3B.
BB does +5dmg.
A throw does 55 and B throw does 52, before they both did 50.
B+K,BBBA now does 70+ damage instead of 50. Can't JF reliably to give more details.
CH 6BBB is now 67 instead of 50. The last hit does 40 alone. Again I suck at the JFs.
 
that's full of awesome

any changes to..
236A blockstun
WS Ag blockstun
WS A+B frame data
LO AK...(the kick part)
22K and 22KK frame data
 
236A - safe on hit. On block its safe against i14 but not i10.
WS Ag eats i16 on block, but is off-angle from some Bs and can PSL4/5.
WS A+B (blocked) -> you can't block an i16, but can use LI B, White Light and PSL4/5 to avoid Bs.
No change on 22K. 22KK is still(?) punishable by i16.

*Note that I'm using Taki's frame data from the wiki. I've no idea how accurate it is or if it has changed in BD.
 
236A is now officially awesome :) if u can block sophie, omg so much good changes.
WS AG only -16 is waesome. It was like bs-19+ iirc
aww shocks no 22K changes :/
frame data good enough btw, thanks for the updates and testing mon.

Gonna bug you for more now heh.
Any changes to
66B4~g and 66B4G
aK
3A
FC 1AB
 
man, these are some really nice damage buffs. ~70 damage non-JF fury is pretty beefy. the old JF version added around 15 dmg iirc, so the new JF version may very well approach 90 damage. that's not too bad for an i19. and 67 damage makes CH 6B fishing actually worth it. and if WS aG is only -16, that's a pretty big safety buff compared to the -20ish or whatever it was before.

236A being ~-11-13 on block makes me lol, but that's actually really good. 3A+K is a good low and all but it's really unsafe. having a safer low option will be really nice.

regarding WS A+B, does the charged version (WS [A+B]) still frame trap @ i14 with LI A? also, does A+B+K have the same rough frames as BT B+K? ie, is it like -20 on block?
 
all this Maxi goodie makes me wanna learn to play maxi as well.... gotta dust him off since SC1 lol

-LAU
 
WS AG only -16 is waesome. It was like bs-19+ iirc
My bad, I meant at least -16. After closer testing it's 20 to block actually, with no possible interruptions. PSL4/5 comes out at 16 though.
WS A+B is 21+ until you can block, but LI A comes out at 18, and LI B at 15 I think (no frametrap).

66B have gotten a little bit more pushback, making options from LO safer. 66B4 seems to have a higher chance to catch opponents who are in a hurry to punish after blocking. Otherwise 1-3dmg increase to all its forms, and as safe and unsafe as before.

aK is the same, which is all good(?)

FC1AB is unchanged.

A+B+K is slower than BT B+K, but -14 or less on block.

I saved the good one for last ;)
CH 3Ag now causes the same crumble as CH 3A. Now you can add A+B for a 74dmg combo!
 
CH 3Ag now causes the same crumble as CH 3A. Now you can add A+B for a 74dmg combo!

Can you break the stun?

You can't do PSL4/5 after WS aG. Am I missing something here?

What about the frames for WS [A+B]?

Thank you for all your updates. =)
 
Well, PSL4/5 from WS A I mean, but it's slower than 16 though. Don't know how I came up with that.
Frames for WS [A+B]... LI A beats out an i16 attempt, while it doesn't on WS A+B.
Correction on A+B+K. It pushes back so far that nothing should be able to punish. -15 is against a wall. No real TC I think.

It will be hard testing if CH 3Ag is shakeable by myself, but I will try.
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Dang, it is.
 
even though it's shakeable, that's still really good. if they don't shake, B+K comes out at i19 for the massive damage stun combo, assuming that's still in. and if they do shake, you get a throw\3A+K mixup. actually, i wonder if the CH 3aG crumple stun would make the last A in B+K whiff. can someone test if CH 3aG gives full B+K stun combo into BT B+K? and if so, how much damage is that?
 
First hit of B+K whiffs but it still combos and launches. I can never get BT BK to connect though. Dunno if I always hit :A or something. It does 70-ish damage at least.
A+B seem like the most solid option to me.
 
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