2B is i16 the same speed as BB
Being the same frame is the reason I compared them, but you're right, writing "all things about it" was a mistake.
and yes do what works for you thats the best advice I can give
I'm worried about, what to call it.... Just, here:
Abstract (tl; dr)
What counts as "works for me"? Being a novice, how do I know which things I do let me hit people and which not? Simple answers can't be strictly true. The relation of the meaning of this phrase, to my current approach to self-improvement, is teased out.
"Subtle Mistakes"
It's easy enough to say that getting hit is an error, is
the error, and so your plan is adjusting not to do those things in those situations. But how do you see if there were subtle things? Precursors to the error? Something you do that gave away how you think? Or something you were doing which, played out over averages, made you more like to have certain errors than rewards?
Example: If I get punishable moves blocked, that's a mistake. If my opponent misses punishes, then (suitably disguised) they're good offense on him and not mistakes. But if my opponent misses punishes, but hits them and wins rounds off them, and wins the matches, then maybe probably they are mistakes, and my opponent was gaming me the whole time.
A Definition
Define "error" in the sense of forced error from tennis. The opponent got me with something, on his action. There are unforced errors which are just input errors, fumbled punishes (frame knowledge), flowchart-y behaviour and so on. Now what are all other "shortcomings"? Even defining error as a single 'defeat', these errors happen because of weakness or strength in
what the two players do, right? I have to find those things.
Answering the Questions
To answer finding these 'shortcomings' - "weak points" if you will - has to be, 'to look for them'. That's why I think and post about what
could be wrong with something I'm doing. How else, from suspicion, could you find out if it is a weak point of yourself? It won't be an outright hit from your opponent that will let you know, by definition. I have to experiment and make some kind of judgment.
Do What Works for You?
So, if I have WS A blocked, and blocked a lot, even if I "do alright" after this situation, do I really know if this is good? Or bad? I lose games. All I know is at least one part of my style isn't good enough. I could hunt specific exchanges all day. I want to find the things I'm doing that create these bad exchanges as a pattern, or how will I really evolve to a better level? Are my blocked WS As doing some kind of job worth their weight? Or are they screwing me over and obscuring better choices by appearing "half decent"?
(Headers on the fly. I daresay I'm getting better at them.)
My Previous Post Ended with Something Awkward
I think this explains this theme that pops up in my posts - thinking about 'the better player'. If a player loses, he wasn't able, while playing, to grasp what the other guy did. To become better, he must grasp what the other guy did - but
(thankfully) not while playing. The second task is not easy. It's different, but close, to the task of actually beating your opponent; so that the very fact of losing makes it likely that
you won't spot what you need to spot, without bending your thinking a little. So I have to question things.
That's where all my doubt and second-guessing comes from. It's in the previous post, and I can tell my thinking is off, looking at it. I'm glad I put that to paper, as now I can ask what's wrong with it.