Mitsu vs. _____

With a stick is still fairly easy to do bA. Instead of using 2 fingers, you need to do it with 1 finger. place your index finger on the B button then just slide it across to the A button really quickly.

I'm really bad with JF, but this one is one of the few that I can do it all the time, so it shouldn't be that difficult.
 
with both types of pads, i place the tip of my thumb on the lower left of B, and the slide to A is cake with a little getting used to.

btw, i <3 bA. it's my main step-killer.
 
Yeah, pad is no problem, 360 or ps3, and I have my A and B buttons mapped to opposite sides of the pad, each one right above the gaurd, so I can use my thumb to perform both throws and leaving the triggers for A+B and A+K, and all 3 and all 4. So even with my thumb going across the pad's face, I can still hit the JF all the time.

Of course, I'm playing pad so every other one of my commands are screwed.
 
with both types of pads, i place the tip of my thumb on the lower left of B, and the slide to A is cake with a little getting used to.

btw, i <3 bA. it's my main step-killer.

See, I try that, but I still screw it up for some reason. I can do Nighty's NSS b:A and Zasalamel's b:K, but this one seems to be harder for me. Lol, I fail hard at easy JFs.
 
With a stick is still fairly easy to do bA. Instead of using 2 fingers, you need to do it with 1 finger. place your index finger on the B button then just slide it across to the A button really quickly.

I'm really bad with JF, but this one is one of the few that I can do it all the time, so it shouldn't be that difficult.

yeah, bA is probably the easiest JF in the game, imo
 
See, I try that, but I still screw it up for some reason. I can do Nighty's NSS b:A and Zasalamel's b:K, but this one seems to be harder for me. Lol, I fail hard at easy JFs.


The timing is more akin to Zas's b:K
NM's is uber fast b->A

Mitsu's b:A and k:B are similarly easy. Take one finger and do a quick slide from b:A as if you're doing Yoshi's iMCF, but not quite as fast i don't think. Just do it with a slide, don't try to button roll with 2 fingers. You'll figure it out when u get it a few times.
 
Moral of the story? I should just get a goddamn stick. Seriously, people are saying this is easy stuff, when I have more success with Setsuka's 1A:A:A. Either I suck, and/or the 360's buttons aren't doing the trick. And after seeing how fast KS.... er...... Chang's Friend was doing it in that vid, I'm really thinking I'll need a stick to do it consistently.

Sorry for derailing the thread with this, folks.
 
Moral of the story? I should just get a goddamn stick. Seriously, people are saying this is easy stuff, when I have more success with Setsuka's 1A:A:A. Either I suck, and/or the 360's buttons aren't doing the trick. And after seeing how fast KS.... er...... Chang's Friend was doing it in that vid, I'm really thinking I'll need a stick to do it consistently.

Sorry for derailing the thread with this, folks.

umm this jf is equally easy on pad haha, i play on xbox 360 pad and it is...that easy. Joysticks jfs are like Sets umbrella, Cass' 236:B and the sorts ;) practice up.
Setsuka's 1A jf is timing base, that's probably your strength....Mitsu's aren't at all, u just gotta do it fast.
 
So how about some anti-Cervy strats?

I'm not talking about psycho crusher spammers or 4 B+K air dropping fools online.

Cevy seems like a very solid character, with plenty of stuns to combo with. when I do win vs a good Cervy, its by playing very defensively for fear of eating a CH, or whiffing a move into a instant teleport. It's just very hard to apply pressure on a good Cervy
 
So how about some anti-Cervy strats?

I'm not talking about psycho crusher spammers or 4 B+K air dropping fools online.

Cevy seems like a very solid character, with plenty of stuns to combo with. when I do win vs a good Cervy, its by playing very defensively for fear of eating a CH, or whiffing a move into a instant teleport. It's just very hard to apply pressure on a good Cervy

You are right, a good cervy that can do instant teleport very well is insanely strong, it kill all of mitsu stance game, 2kb/3B kind of mix up and all WS game. And the punishment for a successful teleport is no joke (at least 1/3 damage) Luckily you can probably block the back stab after teleport as long as you are not in stances... so I would say the tactic is to avoid using stances and keep up a good defense, most of his powerful attack can be punish, so try to bait for them, and instant teleport cannot evade high attacks, so if you time your high attack right, he can't teleport you (Just becareful of 214B+K which TC your high for major punishment)
 
hmmm... anti-cervy...

#1 rule: do not ever duck.

up close, cervy can step punish mitsu really well, so make sure to not get predictable w/ verts. on oki, if you let cervy get up safely into WS, you will eat something big.

and as always, remember where you get free damage, and punish accordingly. (WS A = -19)
 
but if you don't defend low at all, you could eat 3A,B -> 8A+K -> iGDR... not a very good idea... haha

that's true lol, but CF is a robot who can iGDR on command :O

more anti-pirate guy:
if cervy ducks randomly in front of you, don't duck, just guard and be ready to break a throw (most likely B).
use more step-killers than usual to get them to stay put, cause step~3B will kill you.
learn to stop the FC shenanigans w/ a quick 2A. this ain't a cure-all, btw.

that's all i can think of right now.
 
having learned from my mistake in my previous post, i hope i am posting in the right thread now. crosses fingers.

i am having a very hard time with ivy and kilik. i am not a great player, but i am certainly trying. i am proficient even above average but not an expert. previous advice has often been along the lines of having to learn how to play ivy and kilik as well as i can play mitsurugi to learn their moves. that may be a hurdle i have to cross eventually to improve but i'd really prefer to dodge that bullet in the short term.

in the case of kilik, it is several specific moves that are giving me trouble but i think i am starting to get the hang of overcoming them.

but in the case of ivy it always seems like everything ivy does beats everything i do and no matter how i block or where i stand ivy will win. i can take rounds, but generally only through tech traps. in any exchange where we are trading swings and jockeying for position i am destined to lose.

i would greatly appreciate any simple advice you could provide.

thank-you in advance for your consideration of my concern
 
having learned from my mistake in my previous post, i hope i am posting in the right thread now. crosses fingers.

i am having a very hard time with ivy and kilik. i am not a great player, but i am certainly trying. i am proficient even above average but not an expert. previous advice has often been along the lines of having to learn how to play ivy and kilik as well as i can play mitsurugi to learn their moves. that may be a hurdle i have to cross eventually to improve but i'd really prefer to dodge that bullet in the short term.

in the case of kilik, it is several specific moves that are giving me trouble but i think i am starting to get the hang of overcoming them.

but in the case of ivy it always seems like everything ivy does beats everything i do and no matter how i block or where i stand ivy will win. i can take rounds, but generally only through tech traps. in any exchange where we are trading swings and jockeying for position i am destined to lose.

i would greatly appreciate any simple advice you could provide.

thank-you in advance for your consideration of my concern

Your explanation is a bit too general... I don't think anyone can tell you exactly what you need to do. But I kind of know where you are because every player probably gone through this stage before. Here's some thing that might help... you need to analysis yourself and ask these questions:

1) When an ivy player is beating out all your moves with hers, is that mean you keep getting counter hit by her? If yes, then ask your self the next question.

2) Why is she landing counter hit? a) I'm always attacking at disadvantage (meaning I always force another attack after my initial attack is block) b) I don't always attack at disadvantage, but I always use BIG attack only, so I keep getting interrupt my small fast poke... C) I'm just not guarding at all...

3) If I want to make sure she won't be interrupting all my attacks, what should I do?
a) I can attack at +frame (meaning you attack after blocking her attacks)
b) I can do more small poke so she won't be doing small poke against my big attacks all the time
c) I can do things like 4B to evade->counter her small pokes

Just keep in mind that her attack cannot ALWAYS outspeed you in speed, meaning if you keep getting interupt by her, YOU are doing something wrong. Try to SEE WHY you are getting it, then everything will start to make sense. Remember this "if you are too focus at the leaves, you will not see the tree, and if you are too focus at the tree, you will not see the forest" (Quote from some famous samurai that I don't know) Look at the big picture and try to see Why it is happening, don't just focus on the moves that keeping hitting you, ask yourself why and when your opponent keep using it against you and what you can do against it next time in the same situation?

Hope this will help a bit.
 
Don't forget, she could be getting counterhits by smacking you out of step a lot, too. Also, stay the hell out of close range when she's in SW stance. She's much faster than anything you've got outside of stance.
If she's in CL, try to stay defensive and out of throw range. She has very few lows in that stance, but she still has throws, and some strong mids like A+B AA and 214BB.

I believe most of her good step killers in WP are high, so try to bait them. Also, be very careful at long range, since she can quickly whack you with those GB stabs from an absurd distance.

I wish I could give more character specific advice, but I haven't used Mitsu against good Ivy players.
 
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