Setsuka - Q&A Thread

Buffers are a lot more strict now in the fact that you cannot buffer as early as was possible in the previous games. Some moves even require you to wait until an animation for a move has fully passed, before even registering inputs.

This is what causes me the most headache.
 
Ok so I'm not crazy they have deeply changed soul with these uber strict buffers that's too bad but well somehow no choices except change :)

I'm wondering if all of you guys playing with 360 controller (or PS3) or use an arcade stick ?

I find pretty undoable agB on a reliable basis on match with the 360 controller
 
Heh, compiling all your questions would be a good start for a Setsuka FAQ.
Thanks for your advice! Anyway, that's what a lot of people need. Over the past few days, I've been copying and pasting lots of stuff in this Setsuka forum and printing them out on paper for offline reference and reading. :D

Q: 66B+K ~ BT B+K:B only works if they keep holding the block button or if they tech backwards or to Setsuka's right. So most of the time it won't hit.

A: Nope. You only need a contact for 1A : A : A
I think you replied to the wrong question. :D
I was asking whether, in the case of B+K:B, do you need the B+K part to hit the opponent before the :B will come out. ;)

Anyway, I'm glad that SC has such a hard character to learn like Sets.
It has greatly increased the replay value of the game and by the time I get comfy with using Sets, the next generation of the xBox will already be out and I can save money on games for the next 3 - 5 years just by playing SC4 with Sets alone. :D
 
Thanks, Shen! Now, another question.....do you have a large-size version of the Setsuka picture (the one you used in your avatar)?

I'm thinking of using it for my signature after editing and after I've become a premium member. :D

8WayRun should also supply premium members with 8WayRun t-shirts, though. :)
 
Ok so I'm not crazy they have deeply changed soul with these uber strict buffers that's too bad but well somehow no choices except change :)

I'm wondering if all of you guys playing with 360 controller (or PS3) or use an arcade stick ?

I find pretty undoable agB on a reliable basis on match with the 360 controller

I use a stick, and still find :A:::G:::B: very hard to pull off. It's just tricky timing.
 
Two fingers, not one... Just bind B+G or A+B or B+K to one of the buttons/triggers on top of the controller and use that for the B part. Makes it much easier.
 
When you guys say "A : G : B", I assume it's actually "agB"?
Not sure why everyone says it's so hard to do, but after taking some of the guys' advice here, I switch my RT to become B+K and it works great.
It's that move where she hits the guy real high into the air.

Now, I'm training and try to do the B+K series (the names are Sakura Fury Combo and Silver Moon Fury if I remember).
I can do it easily in training mode when the opponent is standing and not moving, but in real battles and even training mode (vs CPU, easy diff), it's near impossible to pull this off.

Reason? The 61B part which comes after B+K needs to be input real fast.
However, in the heat of battle, after striking the guy with B+K, my brain freezes and I either can't press 61B or I just press it too late.

How do you guys train yourself to do this B+K series in real battles? Or is it used only as a punisher whereby there's a lot of time for you to slowly compose yourself, and input everything calmly?

I can see just how wonderful this B+K series can be when learnt right.
 
Actually the move is ag:b, which is the just frame version of agb. It's her most difficult just frame to pull off.

As far as the B+K series goes, I just trained myself to always input the B+K, 61B. It helps if you don't think of it as two separate moves, but instead one move that you just input all at once.
 
Actually the move is a:g:B because if you make a(..4 frames delay..)g:B you never make JF version from neutral. Between A and G you must make something like between G and B, so its a:g:B.

In SC3 it was ag:B becasue you could delay a...... and then make g:B and JF comes every time, it was much easier back then.
 
Actually the move is ag:b, which is the just frame version of agb. It's her most difficult just frame to pull off.
If it's ag:B instead of agB, then I can see why it's the most difficult JF to pull off.
However, is there a real pressing reason to use the JF version? Or is it faster?

No offense, but to a noob like me, I can't see any reason to train so hard just to master the JF version, especially since the damage isn't significant. Well, maybe speed, but it's not that great either.

Maybe it's better to spend the time training 1A : A : A and JF Umbrella.

As far as the B+K series goes, I just trained myself to always input the B+K, 61B. It helps if you don't think of it as two separate moves, but instead one move that you just input all at once.
Thanks, but the problem is that my input tends to mess up in real fights, though.
Especially the 61B and 33A+B part, since my fingers tend to press the wrong buttons (like accidentally pressing 94B and 44A+B instead of 61B and 33A+B, lol) X-D.
 
One more question: Is 4K "shakable"?

Meaning that after 4K hits the opponent, they'll have this visual orange electricity around their body and they'll sit on the ground. Any way for opponents to shake out of that or reduce the stun time?
 
If it's ag:B instead of agB, then I can see why it's the most difficult JF to pull off.
However, is there a real pressing reason to use the JF version? Or is it faster?

It's faster by virtue of the fact that you're getting the fastest input, and usually JF's get a damage bonus, can someone confirm this?

Maybe it's better to spend the time training 1A : A : A and JF Umbrella.

I think it's always better to master the core and then move on to the higher end abilities. I've put in a bit of time practicing :A:::G:::B:, but it's minimal compared to how much I practice :1::B:::B:, JF Umbrella, :2::1::4::3::B:::B:, and more basic combos. If your core game is solid, you always have that to fall back on when the pressure rises in a match, so I would rather be able to pull off JF Umbrella in a pinch, rather than :A:::G:::B:.

Thanks, but the problem is that my input tends to mess up in real fights, though.
Especially the 61B and 33A+B part, since my fingers tend to press the wrong buttons (like accidentally pressing 94B and 44A+B instead of 61B and 33A+B, lol) X-D.

The adrenaline causes me to mess up my inputs too, that's when it comes down to practice, practice, practice. If it's muscle memory, when the adrenaline kicks in and your brain begins to shut down, your fingers still know what to do.
 
4K stun is shakeable
What about 1B:B and 4A? I'm trying to find a move which gives unshakable stun to the opponent so that I can take my time to do the B+K series while they're stills stunned.

The adrenaline causes me to mess up my inputs too, that's when it comes down to practice, practice, practice. If it's muscle memory, when the adrenaline kicks in and your brain begins to shut down, your fingers still know what to do.
Good tip! Anyway, part of the problem with the B+K series is that it requires very fast input and fast reflexes, and you need to input the command all at once.

Which is why in cases when I do B+K and the opponent blocks it, I'm still in the middle of inputting the long command while the opponent is already blocking and by then, I get owned. :-D
 
What about 1B:B and 4A? I'm trying to find a move which gives unshakable stun to the opponent so that I can take my time to do the B+K series while they're stills stunned.

1B:B is not shakeable, but you cannot land B+K from it. 4A is not shakeable either. However you can land B+K from 4A. If you do two 1B:Bs in a row, the second one will be shakeable, but you can land B+K if they do not shake.
 
1B:B is not shakeable, but you cannot land B+K from it. 4A is not shakeable either. However you can land B+K from 4A. If you do two 1B:Bs in a row, the second one will be shakeable, but you can land B+K if they do not shake.
Thanks! Well, 4A requires up-close range to connect, so I'll stick with 4K for now.
Are there any other known ways to go into the B+K series, other than 4A, 4K and side-stepping?

Thanks!
Nikar
 
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