OneManjiArmy
[10] Knight
i disagreed 3B+K best mov eber
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Kamikaze WAS the best!i disagreed 3B+K best mov eber
no u cant ive try itActually, you can escape it thru AC.
*snip*
never said is was a tech trap i called it a death trapI've tested it. I wouldn't really call it a tech trap. The only reason why I'm not trusting this is because it only works on people who mash 4G to kingdom come or lie there like a silly goose. At best, I'd probably use this on people who choke and lose their rhythm or I could AC the suicide if they happen to go backwards towards a wall. However, you'd have to get 1K off of them first.
It's fairly easy to get out of if one were trapped though. You could tap 4444 or 6666 to AC to kingdom come. Then when you hit the ground, just roll out of there unscathed. Sometimes the camera can screw around to make it seem like a tech trap, but it isn't.
Tech traps are when you do a certain move and the following move will always hit no matter what. Examples would be 4B > 3B. No escape no matter what. Even if you tech or lie still. 3B is guaranteed after a 4B. That is a tech trap.
Regardless, your enthusiasm is duly noted.
I don't know, but if you happen to be the only one do us Yoshis proud. =DSo how many Yoshis are going to ECT or UFGT?
For some reason the hitbox from MED K decreases against hilde :| Like I said, maybe she is too tall. I've tried it and it also whiffs for me.
1K is not an issue, even at mid range.
There is no fix, unless you run a CaS size 5 yoshimitsu :|
Now, what if I made a size 4 or 5 CaS Hilde..? Hmmmm..
That's true, but I can have one small advantage now if somebody tries it on me against my Hilde though I don't know if I would remember it. I usually use the teleport kick with Yoshi to send the player in the air while doing theHer hurtbox is just too far back in her standing pose. You should still be able to hit her with it if he's running forward or attacking into it.
Med is a flat out terrible stance in general though so it's not too much of a loss not having Med K here.
how do get 3b to hit after iMCF
In simple terms, iMCF > 66 to get the RCC and then 3B.For the thousandth fuckin time, to RCC into a move quickly, think of the RCC as a single-tap dash or sidestep that cancels your crouch. Watch Yoshi dash when you iMCF and tap 6 or 8 or whatever. The timing to hit 3B is right after the start of the dashing animation. It should look like he's barely moved, if at all.
Once you have it down, set the dummy to counterhit:random and/or guard:random and practice CH confirming so you're not always RCCing after every iMCF, just the ones that CH. There's tons of stuff you can do when iMCF is guarded so don't always input the RCC after iMCF.