Psykai
[12] Conqueror
So many new things O_o and they haven't even done any announcements yet!
I'll get the fangirling out of the way first: Raphael screaming "AMY!" when low on health and attacking is just such a sweet detail, and it's nice to hear his start and end of battle dialogues referencing her are still in (though I agree they sound reused).
Awesome to see Hwang and Lizzie and Edge Master in the story mode and it leads me to think that we'll probably see most if not all of the classic characters, even if they're not playable, but with one of the Lizardmen apparently using his SCI moveset, it looks more promising for them to be playable too, even if it is future DLC. If Inferno is confirmed to fight like Nightmare/Night Terror, it's safe to say he is NOT the mimic for this game, which means Edge Master is likely unlockable.
Something I noticed that I don't think has been mentioned yet: Astral Chaos seems to have some unique properties that I can't figure out. The blue ring around the edge is preventing ring outs obviously, but it seems to be breakable and changes colour when certain attacks land near it. I have no idea what it means yet.
I'll get the fangirling out of the way first: Raphael screaming "AMY!" when low on health and attacking is just such a sweet detail, and it's nice to hear his start and end of battle dialogues referencing her are still in (though I agree they sound reused).
Awesome to see Hwang and Lizzie and Edge Master in the story mode and it leads me to think that we'll probably see most if not all of the classic characters, even if they're not playable, but with one of the Lizardmen apparently using his SCI moveset, it looks more promising for them to be playable too, even if it is future DLC. If Inferno is confirmed to fight like Nightmare/Night Terror, it's safe to say he is NOT the mimic for this game, which means Edge Master is likely unlockable.
Something I noticed that I don't think has been mentioned yet: Astral Chaos seems to have some unique properties that I can't figure out. The blue ring around the edge is preventing ring outs obviously, but it seems to be breakable and changes colour when certain attacks land near it. I have no idea what it means yet.