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SSfox
[14] Master
Project Soul are really good in CE animations, Tekken Team need to take some lessons in that matter from them.
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Nah, not stepping on my toes at all. Just know first hand what a pain combing through those dates can be and wanted to save you the trouble.i'm stepping on your toes?
Nah, not stepping on my toes at all. Just know first hand what a pain combing through those dates can be and wanted to save you the trouble.
Nah, CaS has to be mirrored with Random. It doesn't make sense in the center...The roster pic doesn't make complete sense. I don't think Inferno will be playable and I'm willing to bet the center spot is for CAS, not the far bottom left. The preorder screens mentioned only 3 DLC characters and then one more that's exclusive to the season pass.
Voldo should be opposite of Yoshimitsu
In Naruto: Ultimate Ninja, hitting the triangle button on the select screen will cause the cursor to randomly fly around and then select someone. Something like this would be a nice way to still include a random option without using a slot (and making mimics feel a little more welcome since random wouldn't have a slot too).I never like there being a random select spot in a fighter. I feel like instead it should always be a character that randomly chooses one of the character's fighting styles for a match. If people want to use someone at random they can just move the cursor around fast.
I really loved her presence and how the 'holy sword' was just as fucked as the evil one.
We have always had an embodiment of Soul Edge in the form of Nightmare so it would be really cool to have an embodiment of Soul Calibur too.
I mostly agree, but I think some of your placements are off. My hopes for Hwang and Seong Mi-na are also pretty shot unless we do, in fact, as you speculate, get a second DLC pack. And drop Rock, add Yun-seong, because Talim needs her foil, and Rock just doens't fit into the equation anywhere. It'd be nice to see him return, but I just can't see it with our limited slots.Speculation Stuff
I mostly agree, but I think some of your placements are off. My hopes for Hwang and Seong Mi-na are also pretty shot unless we do, in fact, as you speculate, get a second DLC pack. And drop Rock, add Yun-seong, because Talim needs her foil, and Rock just doens't fit into the equation anywhere. It'd be nice to see him return, but I just can't see it with our limited slots.
Third row should be Voldo instead of Cervantes. "Some Sort of Boss" is most likely Inferno.
Fourth row should be Yun-seong instead of Cassandra and Cervantes instead of Voldo.
Fifth row should be Cassandra instead of Rock.
DLC Bonus for Season Pass (available at launch) would be Raphael, and the three characters that follow would be Setsuka, Hilde, and 2B (Guest).
If, and only if, we got a second DLC pack of four, then I could see Seong Mi-na, Hwang, Amy/Viola, and a third guest, which I haven't considered.
Another possibility is that Raphael really is in the base roster, and the nodes in the lower left and lower right are for CaS for 1p and 2p, not for the two DLC packs you're suggesting, allowing us to have two sets of CaS loaded at once, like back in SoulCalibur III. If that is the case, Raphael goes in the top left corner, and Talim goes in the bottom left corner or Yun-seong goes in the bottom left corner with Talim just above him. Amy/VIola replaces Raphael in the DLC pack.
It also heavily damages your guard meter if you whiff it. So that balances itDoes anyone else think that the new GI system is dumb? Im happy that they don't cost meter anymore but do they really need to parry everything including lows and throws. I know in sc4 you could gi throws but it was like a one frame window and rarely happened.