A tale of souls and swords, eternally retold (SC6 edition)

Rusted Blade

[14] Master
Hi,

First off, i am alive thank you !
Regarding CAS, I won't resume i think i forgot most of my secret sauce techniques, and i don't think i will go through the hassle of creating / editing / posting which has become a chore to me tbh. I truly admire that some of you still stick around and produce such great and imaginative stuff, but i moved on, as did many others. So i am just throwing in a drawing that i did recently, trying to hone my skills in Digital Painting towards a more realistic approach yet closer to caricature or painting than to a 121 rendition.
I use Krita and a specific drawing and blending technique using a ref picture in the corner of the Krita workspace (credits to S. Tepes) and it's both pretty fun and quick (meaning : 4+ hours for this one)

View attachment 93316

I want to do an artbook with all my recent drawings. including some of those. I haven't even started :)
Well, the important thing is that you are still finding time to indulge your artistic pursuits. Any artist who works in more conventional, free form, and challenging mediums understands that something like CaS is a fun but ultimately limiting indulgence that is highly variable in how long it can hold the creator's interest. And the community evaporated particularly quickly on this entry--a symptom of SCVI's overall limited sticking power, no matter how much it has been built up as a supposedly strong entry in the series.

So it's understandable when anyone decides the cost-benefit ratio is unfavorable at this point, particularly when you factor in the time it takes to curate and share content and the diminishing returns in terms of the volume of community feedback and creative exchange. I hit that point myself rather early on this time around, though I have enjoyed a brief second wind recently, inspired in part by the persistence of Glitch and some others in plucking away and exploiting some creative new techniques; the amount of community product may be tiny already, but the average quality is higher than ever at least. I'd hoped I could finagle an extra couple of designs out of you too, with some appeals to ego, but if you're gonna be all adult and responsible about your time, FINE! :D But I will expect to see you slinging some designs come SCVII, mind you! ;)
 

VILARCANE

[14] Master
First off thanks for taking the time to comment and i feel the admiration and respect you have for me and that humbles me...
You totally nailed the ego trip everyone has to some degree posting here, it's how humans are, but if i take drawings, for instance i take immense pleasure of just doing live drawing sessions with kids based on what they love and get their reaction and thanks.
They usually come up with some character they like and i take it from there and create my own variation.

If you want to see more SC stuff from me, maybe if you haven't, check out my old thread, of course the presentation is sub-par, and if you have then you know all about my SC creation journey so far :

Of course il will be there given a SC7 (which i doubt will happen anytime soon)
I have been supporting this game in my own non-competitive way for many years, buying almost all DLCs and having a blast with the editor and the game and this forum too...you might find very funny SC5 games on my youtube before the compilation videos era...
and yes, i don't have neither time nor willpower to do any single CAS, i moved on to better more-open world games like PS5 Ghosts of Tsushima for instance which is amazing.
I did try to make some Halo CAS upon Halo Infinite launch, which totally blew me away btw (single player)

I will post a few random drawings here showing different techniques then i might not stick around too much, sorry for that :)
Sorry for the bad quality, i use the snipping tool for more convenience...

TRAD. PENCIL ART :

1653472072623.jpeg


TRAD. SHADOW ART (BACKGROUND I DIDN'T DRAW TO BE FAIR)

1653472147253.png


DIGITAL OIL PAINTING ART

1653472233200.png


Merci !
 

Rusted Blade

[14] Master
First off thanks for taking the time to comment and i feel the admiration and respect you have for me and that humbles me...
Ah, tu es mon frere dans creation, Vil, tu le sait!

just doing live drawing sessions with kids based on what they love and get their reaction and thanks.
They usually come up with some character they like and i take it from there and create my own variation.
Ahh, that sounds like fun! Personally, I get pretty focused and drawn in when I work on art--which is weird, because when it comes to discussing just about any other process, I'm happy to operate, demonstrate, communicate and have nice feedback in the experience. Almost any experience really--intellectual, professional, personal. But art is the one thing that draws me more into contemplative silence, at least in the creation phase. Afterwards I am happy to elaborate and pick apart and explain--albeit after the fact of the actual artistic effort, it must be said!

If you want to see more SC stuff from me, maybe if you haven't, check out my old thread, of course the presentation is sub-par, and if you have then you know all about my SC creation journey so far :
You totally nailed the ego trip everyone has to some degree posting here, it's how humans are,

Alas, I went through almost all of those pages a while ago: there may be a few in the middle of the two backthreads I looked through that I missed, but I mostly went through all of your stuff hosted here. Actually, I was sufficiently impressed with enough people here that I read through all (or close to all) of the threads of probably 20+ people, and of those I would say there are 10-12 whom I would consider to be in the uppermost tier--who are all at about a roughly even level of capability and are more separated by style, and a bit by particular talents.

If I was pressed, could I pick out a few names from that list that are especially good at delivering at a high level consistently? Yeah, but I prefer not to do that, tu sais. It's already presumptuous (if not pompous) enough to have such a short list, when you consider there were close to 300 threads in the subforum for the SCVI era. ;) I mean, don't get me wrong, I have about as informed a perspective on this topic as they come, I'd like to think, so of course I have opinions. But the people who most impressed me have mostly heard from me repeatedly, so I rely on that as an indicator of my esteem, rather than declarations or rankings.

All that said, I do think you are one of the best and really did distinguish yourself as maybe the most clever early thinker (at least for this community) in terms of pushing the utility of objects, in much the same way Glitch has more recently stood out as discovering niche approaches to surface work. Indeed, you both stood out in having unique styles and out-of-the-box thinking. The sad truth is that in this "medium" (if you can even properly call it that), the technical ceiling is so low, that eventually with even moderate artistic talent a dedicated creator can max out the options after a few years of tinkering. And some of us have been doing this in iterations of the editor for closing on 20 years now. So what ends up standing out to me are people who surprise me, who show ambition, and who have clear artistic vision.

Of course il will be there given a SC7 (which i doubt will happen anytime soon)
Je pense 2026 a moins, j'ai peur.... But I'll hold you to that anyway. ;)

I have been supporting this game in my own non-competitive way for many years, buying almost all DLCs and having a blast with the editor and the game and this forum too...you might find very funny SC5 games on my youtube before the compilation videos era...
Yeah, you know, I went big on supporting VI: bought multiple copies for multiple platforms, all of the DLC...and honestly, in the final analysis, definitely my least favorite (and for me, the least inspired feeling) game in the main (numbered) series, going back at least a while. Honestly, I think you need to go back to SCIII to find as big a case of mixed bag and design exceeding the grasp of development resources, leading to an uneven experience that has a lot on offer, but is crippled in it's fundamentals.

Vi i not an awful game, by an means. It had some good balance, lots of interesting ideas, and a lot of potential overall, but it fumbled a number of things I consider essentials. Creation actually carried my interest much more (and at a much earlier point in my time with the game) than ever before: usually comepetive multiplayer has been my main thing, and then creation a quaint, but slowly improved, artistic distraction that got a fair bit of interest from me as the years draw on. Here, they lost me on the gameplay, experience, and overall presentation for the core features so early, I got drawn into the creation while the community was still somewhat hot for it.

I will post a few random drawings here showing different techniques then i might not stick around too much, sorry for that :)


TRAD. PENCIL ART :

View attachment 93327

TRAD. SHADOW ART (BACKGROUND I DIDN'T DRAW TO BE FAIR)

View attachment 93328

DIGITAL OIL PAINTING ART

View attachment 93329

Merci !

Take care Vil! Meilleures souhait!
 
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superdurand

[12] Conqueror
I just looked at your latest posts. You really have the creative fiber in you. You can be proud of your contribution, which is one of the most remarkable, talented...I'm waiting for the next episode of SC7 to still enjoy your indispensable presence.
 

NitricZenith

[07] Duelist
First off thanks for taking the time to comment and i feel the admiration and respect you have for me and that humbles me...
You totally nailed the ego trip everyone has to some degree posting here, it's how humans are, but if i take drawings, for instance i take immense pleasure of just doing live drawing sessions with kids based on what they love and get their reaction and thanks.
They usually come up with some character they like and i take it from there and create my own variation.

If you want to see more SC stuff from me, maybe if you haven't, check out my old thread, of course the presentation is sub-par, and if you have then you know all about my SC creation journey so far :

Of course il will be there given a SC7 (which i doubt will happen anytime soon)
I have been supporting this game in my own non-competitive way for many years, buying almost all DLCs and having a blast with the editor and the game and this forum too...you might find very funny SC5 games on my youtube before the compilation videos era...
and yes, i don't have neither time nor willpower to do any single CAS, i moved on to better more-open world games like PS5 Ghosts of Tsushima for instance which is amazing.
I did try to make some Halo CAS upon Halo Infinite launch, which totally blew me away btw (single player)

I will post a few random drawings here showing different techniques then i might not stick around too much, sorry for that :)
Sorry for the bad quality, i use the snipping tool for more convenience...

TRAD. PENCIL ART :

View attachment 93327

TRAD. SHADOW ART (BACKGROUND I DIDN'T DRAW TO BE FAIR)

View attachment 93328

DIGITAL OIL PAINTING ART

View attachment 93329

Merci !

So glad to hear you're doing well Vil, and your art is beautiful!