microgamer
[10] Knight
On a related note, I found out that you can delay the timing of the 8A+KBBBB bubbles. Perhaps this can make it so that all four bubbles hit in these kind of combos?
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um theres a weird glitch i dont know if you know about it
66BA --> 2B+K
it whiffs but still does dmg
100% guaranteed Combo against a full blocked Asura:
33B~4A+B~6A+B~8A+B~4x4[A+B]~6A+B~8A+B~4[A+B]~4A+B~6A+B~aB~11B 131 DAMAGE
Found that one today, since i was researching some Anti Asura stuff. Its absolutely guaranteed, Asura leaves you at exact the right distance...i get this 9/10 without any problem, no strict timing, no distance issues, insane Damage.
Slightly delay the first 33B and the first 4A+B, the rest should work pretty well....
Another one that is pretty easy:
33B~4A+B~6A+B~6A+B~8A+B~4[A+B]~4A+B~6A+B~ab~11B for 107 or 109 Damage...not sure right now.
So if you dont 623B the second Hit and your opponent is not hitchecking good enough, its pretty nice. Definetely a WTF-
Combo.
Dont know whether its known, im not gonna read the whole thread :P
Are you doing it after a blocked Asura? This is Asura only, didnt test it in other situations.
You gotta hit the first 4A+B a bit delayed, shouldnt be a problem at all. The bubbles of the first 4A+B dont hit at the same time. Its more like 2 Hits.