You are right, I have to be less pitbull and bait more that attack, thx m8
I don't think he has any bad matchups...well i can't think of any lol when I use him tho the chars that give me trouble are pyrrha, cervantes and rugi. I think he goes 5-5 with them.would you say alpha has any bad MU? I was thinking about cervy but I really don´t see why.
True, both characters are strong, but Alpha has better everything :P not only his throws, but punishment, and general damage output. In this MU, Mitsu dies after 2-3 mistakes, Alpha doesn't.How?=o Both of these chars are monsters at mid and close range. Alpha does have the stronger throw game, but even if its slightly in alpha's favor me thinks at most it can be 5-5.
Well, when it comes to 2KB BE the risk/reward is always in your favor.Mitsu can force a mid low mixup though. Alpha 1A wont work if you look for it.
Also, 4B. Elephant in the room much? Lol.
Well, when it comes to 2KB BE the risk/reward is always in your favor.
4B isn't that good in this MU I think, it's risky. Not only due to being JFT/CE punishable but also I think 2363B should kill it most of the time. And if you step it, it's 1B:B, agB or B+K.
Depends on the hilde but the most common case is her is to bee in a mid range battle with you most of the time where she is threatening, so bG is good here as a bait to 22B into death, also learn the JG onA+B series and especially C3A. Spam throws vs charge hildes as they cant effectively break while guarding and dont get cocky when her back is to the edge as bot her throws will RO you, so back off and play flowchart midrange with her.
Oh and don't go totally 33B happy, her sidestep will cause it to whiff often. I like to wavedash in and force 66B throw mixups when pressuring. In clutch try it from full screen with meter and hit A+B+K if she tries to retaliatefor lolz. No really, this works XD