Marginal
Chikara Sashimi
I usually just shake as fast as I can. Weather the followups blocking stuff til Cervy's at disadvantage.
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I usually just shake as fast as I can. Weather the followups blocking stuff til Cervy's at disadvantage.
get on now and i'll get a few games with you. Can't play too much this weekend tho, got a midterm monday.
Yep. 50+ rounds lets a lot of scenarios play out. I'd been wondering if the 2A was jumpable after a blocked 4BBK. I gotta work on maintaining initiative though. Felt like I spent years blocking with little to show for it.*Good games the last couple of days Marginal. Its fun playing other people that know Maxi well.
I'll have to do that. Quazly and Lost Soul on the PSN play a similar game. Between that 4A and 44B evil.... Argh.Hit me up if you want more Mina practice. She is a little whore with her range. People boot me all the time when I pull that crap with her.
I noticed that. Mean since anticipating the BL K started making me duck right into the 4BBK etc.Yeah. Try abusing BL/BL=>neutral mix-ups more. I swear thats like 90% of my game these days. Maxi's lock-down game is a lot better than most people think.
2A shuts down GS. Nightmare's not much a threat with that taken away.Nightmare has quite a few frame traps, so all i can really say is learn where you're opportunities are. Figure out where you can fit a 2A in, then go on the offense. I've never really had a problem on this one.
Hmm that low is hard to see, so it would have to take a level of anticipation to beat it. What you can do however is 2A him out any stance transition he tries that way you're not forced to guessing what he's gonna do. Whichever option he does, make sure you punish him on block. The Mid from the stance is punishable as well as the low from the stance.