Can I kill you now...please?? Tira! :D SCV

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i thought they would have gone with and preffered if the states were more different but because now both moods have a good variety of options then im not excatly bothered by it,i just dont want them too similiar to each other

i think she will be just as difficult to learn/master in SCV but obviously more accesible too because people dont have to really know there stuff to do her great CE and BE's, and her becoming better will have also made her a little easier to play in a sense,because not as hard to win with,aslong as she hasnt been made easier to use on purpose then its ok

i am still rather concerned however that she may not be as good as we first think,because all her good things seem to be BE based,i want her buffing so her potential is used,but i love tira so i will learn her even if she was like SC4
but i know she wont be like this anymore,that much is obvious,i just wonder how much she has outside the BE's because we havent seen too much good stuff yet,i guess im talking more for good combos here,a BE has to be in there somewhere to get a good one it looks like,but it shoudnt be too much trouble as i am thinking

i like how it was stated earlier that mood changes are a lot more accesible,so you can practically decide what mood you want to be in now,thats just great,aslong as there arent too many force options because its "un-tira like" she should be more crazy after 17 years,and..well its not quite what i was hoping for,but i love how she is anyway so whatever

i would love her 2P though to be something more dark and twisted,evil looking, id love her to have some feathers on her outfit too black ostrich feathers or something

i STILL want her to have the spin stances or atleast one!or even some other stance! because JS and GS seem ever closer together now,we cant quite say how much yet,i want her to have something else,she needs more options for fun,diversity and so she is less predictable and can pressure the opponent
plus in SC4 with her lack of stuns,UB's GB's and her general lack of moves you can use due to some been too bad to use she seems to end up really with a lack of what you can do with her
SC3 tira was nothing like this..sigh, i doubt we will ever see her be like that again,i ought to worship that version for been so great,imo ofcourse! XD

in that case of pressuring another thing i want to see most is the canary waltz and halycon rondo combos too!
and i really hope her updraft has been improved-wont be as much as we want/hope but aslong as all the different moves in it arent timed the same!
Every character in SC5 is BE based..
 
Every character in SC5 is BE based..

i know,ignore what i was saying about that,im not really fussed about the BEs actually, i love them,i just want to see the characters be still good without them and tira did seem to be relying on them a lot,seems ok now

its the CEs im worrying about i can just see them getting boring because of overuse and getting frustrating and if noobs can just overuse them for big chunks of health them it will be especially annoying

im not sure if im right or wrong or if im the only one thinking this,but it seems with all the characters are nerfed in some ways and things removed when there is no need to be,as if as a way there is more of a reason to use the CEs,thats what i have observed for ivy atleast
 
Tira seems to have all of the combos she would of had before AND added moves from brave edges. Moves like 66B 44K 1B in jolly still work.

And 88B 88A 44k 44k 66b seem to still work as well. Brave edge = more combo opportunity. Its simply a giant buff for tira.
 
Hey um...

For all those that have posted in this thread could you please delete the posts that are off topic or at least some of them. if you have double post can you please merge them......


So what do you guys think of the JS CH 22A 3B 4K combo( near 1:42) damage wise? What you guys think about the 4K giving spacing on the launch?
 
Tira seems to have all of the combos she would of had before AND added moves from brave edges. Moves like 66B 44K 1B in jolly still work.

And 88B 88A 44k 44k 66b seem to still work as well. Brave edge = more combo opportunity. Its simply a giant buff for tira.

ok well for tira then its no worry :)
all im thinking is that it seems like most of the characters will be worse than they were before because they are needlessly removing things,they could be better but i can see them not having as many options as they did before which i wont like,
i dont care if the game is great,if the characters arent as good when they should be a lot better too then im not sure how ill take to it,
to me the characters ARE the gameplay they need to be just as good or SCV wont be despite how much better theyve made it,plus if we just master our characters so much quicker because of them over simplifying things,again doesnt really apply for tira though,sorry to bring this up in here

edit:ill delete this post later,i havent really done any off topic posts recently so all that way back wont matter ill get rid of any other recent ones though when i do it
 
Hey um...

For all those that have posted in this thread could you please delete the posts that are off topic or at least some of them.....

So what do you guys think of the JS CH 22A 3B 4K combo( near 1:42) damage wise? What you guys think about the 4K giving spacing on the launch?

If you notice, it was only a two hit combo at the end. Meaning 22A isn't a long enough stun for 3B. Raph just didnt block it. However she did mood shift, meaning the combo could have been extended with a 22B 66B BE so that damage looks sweet.
 
If you notice, it was only a two hit combo at the end. Meaning 22A isn't a long enough stun for 3B. Raph just didnt block it. However she did mood shift, meaning the combo could have been extended with a 22B 66B BE so that damage looks sweet.

okay, thankyou for pointing that out. What ya'll think of her 4K giving spacing on the 3B launch?
 
If you notice, it was only a two hit combo at the end. Meaning 22A isn't a long enough stun for 3B. Raph just didnt block it. However she did mood shift, meaning the combo could have been extended with a 22B 66B BE so that damage looks sweet.

i hope that mini polanaisse spin stun is useful enough to get something like 3B in,if not then i cant see the point of it
the damage on that would be good if the 4K made her go to gloomy,or if she didnt maybe she could follow up with (SC4) JS 66B BE to relaunch after 4K for that cool BE combination weve seen which gives awesome damage

the spacing on 4K would be fine aslong as that doesnt limit us in any way for combos like using another 4K then using (SC4) GS 66666 BE,if for whatever reason you finished on the 4K or used a move that didnt draw you closer you would also be at a safe distance,so i like it if it doesnt hinder us with combos

i dont know many SCV inputs
 
Tira looked like a bi-polar bitch in her SCIV 1P costume. 2P forever.
I'm pretty sure that was her point of her 1P, just sayin'.

Edit: I just watched a SC3 fight with Tira.. She was so much better back then!
Her fight starts at around 3:30. At 4:30, she does her 2A+B-like move to WR B. AND! her 66B hit them grounded.
She was mega nerfed in SC4. It makes no sense! Why would they take away all of those tools? Her 2A+B-like move where you ended in crouch would be better than standing because you could do either WR B or 22A~44K~6666B BE. At least the crouching version should happen if they let her Jolly have that move, too. That way Jolly's 2A+B would be more than a 44K headache.

I was going to put the SC5 inputs up above to kind of transition into the new game, but I don't know the input for the previous 22A. I think I heard it was either 6A or 66A, but I thought 66A was the same move as in IV, only stuns now. Just.. yeah.
 
I'm pretty sure that was her point of her 1P, just sayin'.

Edit: I just watched a SC3 fight with Tira.. She was so much better back then!
Her fight starts at around 3:30. At 4:30, she does her 2A+B-like move to WR B. AND! her 66B hit them grounded.
She was mega nerfed in SC4. It makes no sense! Why would they take away all of those tools? Her 2A+B-like move where you ended in crouch would be better than standing because you could do either WR B or 22A~44K~6666B BE. At least the crouching version should happen if they let her Jolly have that move, too. That way Jolly's 2A+B would be more than a 44K headache.

I dont want to read a whole page of how good SC3 Tira was better than the current or SC4 version AGAIN. We get it, you and others have talked about this a lot here. This is the SCV Soul Arena we should only talk about the Tira in SCV. This is certainly not the place to talk about Tira in SC3. If you want to talk about how her moves or certain combos from SC3 should be implemented in SC5 then there are other threads in this SA where you can discuss it.

I only want to discuss SCV in this thread. There are so many posts made in this thread which are irrelevant. I want other users to want to come here to read our views of Tira in SCV and not something else. Im sorry by my attitude on this but im just annoyed by it all.

------
edit: video from Soul Calibur V live stream by namco.

- THAT fight


Its nice to see that Tira's 66K has a head spinning affect (on clean hit?) at 2:18.
 
I dont want to read a whole page of how good SC3 Tira was better than the current or SC4 version AGAIN. We get it, you and others have talked about this a lot here. This is the SCV Soul Arena we should only talk about the Tira in SCV. This is certainly not the place to talk about Tira in SC3. If you want to talk about how her moves or certain combos from SC3 should be implemented in SC5 then there are other threads in this SA where you can discuss it.

I only want to discuss SCV in this thread. There are so many posts made in this thread which are irrelevant. I want other users to want to come here to read our views of Tira in SCV and not something else. Im sorry by my attitude on this but im just annoyed by it all.
I was basically saying that I'd like those versions. It ties into SC5 Tira. Chill out.


Its nice to see that Tira's 66K has a head spinning affect (on clean hit?) at 2:18.

That is on a normal hit.
 
I was basically saying that I'd like those versions. It ties into SC5 Tira. Chill out.

i think we should just go with this thread been moved so then we can talk how we like,because we cant excatly talk about SCV tira too much yet,were talking tira now but not SCV one so much,so it should just be moved so we can be free to talk,if there was just a general tira page it would be best,not been in a place for anything

i told you vodka :) you dont realise how much better SC3 tira was and how much they took away from her in 4 until you see/play her,i still think SC3 tira will be best even over her SCV form,they wont bring back all her cool stuff we want,they just wont im afraid..
they wont even bring back her WR K and 6K stun back or either of them no doubt,there was no point in doing that,6K was nothing major anyway but now theres no point of it really and not too much point of WR K either its just another poke tira has

anyway,ill ofcourse be maining tira no matter what,and we know that she will be better than SC4 version atleast :)

i dont mean to sound like a jerk by moaning about things,that really not what i try to get across im just stating my opinion

give me something to talk about on SCV tira and ill try to :) but for the moment i dont have much to say on those videos off the top of my head,apart from her having cool BE combos and such
 
I tell you... SC3 Tira... you can spam a move and you're invincible~
she's fast lol

none of my friends can avoid that 4A spam move lol
 

You are correct in mentioning the thread and its current derailed, off-topic status, the only thing that can be done at this point is to rename the title of this thread, and move it to the casual soul calibur 5 sub forum as this thread has been corrupted far too thoroughly.

As for the video, I made a thread dedicated to posting and discussing Tira's soul calibur 5 videos, please, speak about them there from now on as to not lose them when the thread is dealt with.
 
So far I am liking what I see. She seems easier to use ie. no ridiculous risk for just using her movelist. They seem to have given her some actual thought. I was told her GS 3B is 0 on block. That'd be stupid but I won't argue id they keep it :) I plan on going to NEC to test our new baby as much as I can. Lemme know anything you guys want now. I'll make notes.
 
So far I am liking what I see. She seems easier to use ie. no ridiculous risk for just using her movelist. They seem to have given her some actual thought. I was told her GS 3B is 0 on block. That'd be stupid but I won't argue id they keep it :) I plan on going to NEC to test our new baby as much as I can. Lemme know anything you guys want now. I'll make notes.

see if you can figure out a few things for me.

1. How come she only takes damage from her moves SOME of the time and not all of the time now. I.E 6666B may or may not cause damage to her, I don't know what the cause of it is though.

2. Does she have any other health regain factors? Does GS B+K still return health?

3. is 4B:B:B safer and or a natural combo?

4. IS JENNIFER HALE HER VOICE ACTRESS??

5. Do her brave edges always change her mood?

6. after the second hit of JS 66b BE and the opponent does the head spin, I believe on neutral hit, what does she have that can be used afterward.

7. Why is she so awesome?!

ALSO you should remove that frame number and anyone else who posted it and or said it. WTB a high tier tira :(
 
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