The problem with hilde is not the doom combo itself (which is , of course still broken) but advantage on guard those charged moves produce. She can safely step, backdash etc without any fear of being hit, but you have to fear chasing her b/c of the huge risks involved. I think even with doom combo removed she would still be too strong in this game.
Also like I posted in the other thread her C2_3A move have - adv on guard, mid, TC, aGI, tracking properties. So probably something have to be done about both C2_3A and doom combo.
Algol... just reduce his combo damage by half or so.
And maybe do something about kilik =)