Seran Zealot
[10] Knight
Since I didn't care to try joining earlier, maybe I can now.
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this is pretty much the message i think every beta player should keep in mind. also remember that this was primarily a network test and while the gameplay is nice, it's the servers that they're testing.Considering this is still just a beta test I can't really say much as things are sure to change.
I did find it interesting that certain equipment now scale with magic-oriented stats like Faith (a mace). This may lead to more streamlined builds for cleric-types where they don't need to focus too much on a wealth of stats and just concentrate on a smaller number stats to focus on.
why not?Should I get DS2 if I didn't play DS1?
I hope they add some version of the Gravelords and the Dragonbros, but revamped, to give people a reason to join them.covenant stuff from their FB:
"Let's talk about the "Covenant" system in Dark Souls II.
Already existing in Dark Souls, they come back in Dark Souls II and provide a much deeper layer role-play dimension for both solo and multiplayer.
The game has various covenants, nearly as much as there is play styles...
What is a covenant?
It's a group that players can join under a certain condition. Depending on the sort of joined covenant, the online play style widens and various situation can be experienced.
Main Covenants introduction:
-Way of Blue: Covenant with divine protection of gods of Blue. When apostles of Blue are invaded by dark spirits, they can receive assistance from other Way of Blue members.
-Blue Sentinels: Covenant to protect the blue apostles from the merciless beings. Let players be automatically summoned in the worlds of Blue apostles who have been invaded by dark spirits.
-Brotherhood of Blood: Covenant of immortals haunted by blood. Its purpose is to sacrifice blood for Nahr Alma, god of war. through repeated invasion to many player's world.
-Heirs to the Sun: Worship of the sun, now a lost belief, was once widespread amongst great warriors. Its purpose to help other players.
-Bell Keepers: The twin bells symbolize the bond between two lovers who could never be united. The bell keepers are their eternal guardians.
There are many other Covenants...Searching for them can be one of goal of your journey. Will you unveil all their secrets? You will know soon in Dark Souls II!"
Yeah, the Gravelord covenant was a really cool idea, but it didn't work as well as it could have. More eyes was not a good reward seeing as it was easier to farm them from salamanders than to get them through the covenant and you had to spend them again to try to get more anyway. The spell was similarly cool-looking-but-disappointing, only needed to fill out the trophy.I hope they add some version of the Gravelords and the Dragonbros, but revamped, to give people a reason to join them.
Should I get DS2 if I didn't play DS1?
There are nine covenants this time.
Abysmal, Sanguinary, Meek (think White), Rodent or Gnawing (new grave lords?), Protector, Fittest, Ancient (dragon), Clangorous, and a most brilliant covenant (sun).
The old Abyss magic like dark beads, etc is now Hexes and follows faith like Miracles. Pyromanccy is back as an Intelligence group with Sorcery.
Some achievements leaked and we're looking a bunch new stuff now.