Party Wolf
Administrator
You can't cure stupidIf you aren't trying, you are part of the problem. Don't be a hypocrite.
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You can't cure stupidIf you aren't trying, you are part of the problem. Don't be a hypocrite.
Yes thank you.You can't cure stupid
Enforcing the generalization that no one cares about the story or characters based on yourself hypocritical. You don't and can't speak for everyone who plays this game especially if they differ from your reason to enjoy the series. So why insist on admonishing everyone else as if you are? People do make constructive suggestions and dicuss theoretical ideas that get peer reviewed even among casuals. You over simplify their standards comparing yourself to them. Never have I seen you acknowledge a "constructive" idea to any smaller aspects of the games you don't care about, and thus you continue to make it a problem. I honestly dont get how your passive-agressive apathy is improving anything either, and even worse denying flaws of the game that every review has mutually mentioned.Let's play the "How to spot and identify people who should be ignored" game, and why! You getting the point yet? Stop conflating your own opinions with reality. Nobody can discuss that. You say I undermine my own points by getting angry, but I'm pretty sure that being angry at people that gum up the works is a pretty reasonable response. Especially when they contribute nothing.
Whoosh, the point gone over your heads.
Not with the reception it got from a majority of people on that aspect of the game. It wouldn't be a waste of time because SCV has decent enough gameplay that is mutually accepted at least. Its basically in the same spot as MK x DC was. Most people still play SC5 enough for just that and ignore the events in SC5's story as only losely canon. With this, they can start over it's retelling and recreation of the atmosphere without going back into entire mithos from scratch. Because its a debut all they needed to do is redevelop the characters they already have incorrespondence to a new atmosphere. A lot of Pyrha's off screen childhood was actually pretty interesting to read and Patroklo's position was solid, it just needs to be told better and intergrate the old cast into the events to keep their lives consistant with the events. It would seem less like a time-skip if all the old characters were still involved directly. The only thing they need to redo from scratch are the asian characters that already have no personality and no story nehind them. I already suggested what I'd rather them do with Natsu while not changing her overal character.The way you say that SCV's is nothing but anime cliches yet disregard the past games (Yun-Seong, Seong-Mina, and Amy especially) is beyond me. SC has always been like this. Just developed more.Redoing the story may be as easy as it sounds, but for a generation making their debut? That's very unlikely, and would seem much of a waste for those who even bought SCV to begin with. It's not like Mortal Kombat where it took nearly 7 installments to conclude that everyone dies, except Shao Khan, and it leads all the way back to MK1 being rewritten again.
The reception was based on the length, the fact that you could only play as three characters, and there was nothing else that catered to the rest of the characters, which individual endings (on either Arcade or a Edge Master Mode) could have actually solved. An expansion could help, but it's a matter of PS being able to do that.Not with the reception it got from a majority of people on that aspect of the game. It wouldn't be a waste of time because SCV has decent enough gameplay that is mutually accepted at least. Its basically in the same spot as MK x DC was. Most people still play SC5 enough for just that and ignore the events in SC5's story as only losely canon. With this, they can start over it's retelling and recreation of the atmosphere without going back into entire mithos from scratch. Because its a debut all they needed to do is redevelop the characters they already have incorrespondence to a new atmosphere. A lot of Pyrha's off screen childhood was actually pretty interesting to read and Patroklo's position was solid, it just needs to be told better and intergrate the old cast into the events to keep their lives consistant with the events. It would seem less like a time-skip if all the old characters were still involved directly. The only thing they need to redo from scratch are the asian characters that already have no personality and no story nehind them. I already suggested what I'd rather them do with Natsu while not changing her overal character.
I knew that something was so ridiculous about that part.I seem to recall a strong sentiment of needing things shook up, because the series was stale, so this is hyperbole. More accurately "*I* didn't want this", not "nobody asked for it". +1 full of shit points.
I think the Internet was established. It just wasn't as easily accessible as it is now with Wi-Fi and all. Must have been why Tekken was able to dodge that bullet, and much of their reception was based on gameplay. Just about the same that SCV was critiqued on, but was overshadowed by so many complaints about characters being removed/replaced, which ironically has done this before with SC2. Same situation on Dynasty Warriors 6 being revamped. They looked past the gameplay and went into a rampage over characters being removed, not even thinking that the next installment would be where they would all return anyways.I'm totally fine with the new characters and their explanation that the SC1-SC4 storyline hit an evolutionary dead-end, but on the other hand I can't deny that there are plenty of people not happy. What baffles me the most is how tekken 3 seemed to be a similar event but the internet wasn't likely as established back then. I guess we can all look at SC's "bigger brother" to see how the future series will turn out (with magic replacing cryo-freezing, or just a lotta old men)
Some thoughts:
Would a reboot be an indicator to the rest of the world that the project soul team that they took SC5 in the wrong direction? For cultural or other reasons, I don't think that'll be the case though and project soul would never admit they were wrong. I know they'll admit things need changing for the sake of maintaining freshness though.
Lord knows how infrequently balance changes in a fighting game are implemented, despite that SC5 is purely a console game and that it is a very competitive genre.
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I'm totally fine with the new characters and their explanation that the SC1-SC4 storyline hit an evolutionary dead-end, but on the other hand I can't deny that there are plenty of people not happy. What baffles me the most is how tekken 3 seemed to be a similar event but the internet wasn't likely as established back then. I guess we can all look at SC's "bigger brother" to see how the future series will turn out (with magic replacing cryo-freezing, or just a lotta old men)
In closing, if the thread gets locked from what appears to be an intentional effort to kill off this kind of discussion by people that don't want to see it take place, I will recreate the thread.
Not what I read or what even I personally think in agreement. People hated Patroklos's character being pretentious and ignorant. Most reviews have mentioned more off the flaws with the presented characters. Pyrha being too whiny/Pat being too cloddish / Zwei having no personality etc made worse because we're forced to play as them. The asian characters are viewed less harshly but no more likable because of their overly campy nature and seemingly pointless insertion in comparison to their parents.The reception was based on the length, the fact that you could only play as three characters, and there was nothing else that catered to the rest of the characters, which individual ending..
They all came off as 1Dimentional regardless of what they said while lacking motivation. That I knew was ridiculous.And The Asian characters don't have a personality? I think you mean they didn't have character development, because their personality is as clear as day.
My argument is that it doesn't have to be like that. SC4 and below had shallow characters but they were developing into something of their own before the intervention of the new cast created lazily from exaggerated tropes rather then building off the old archtypes. I can forgive some trivial cliches if I can deductively pick up on them but not when they get to a point where they almost tell you that they are themselves. (Xiba). The stories of the newer characters were so much more compelling before SC5 but never touched upon on screen. (Hilde's).My view on the subject is the following: the characters are an important part of the sc universe. Even if many have a one dimensional and/or cliché personality, the beauty of the series is how these characters interact with each other.
No it isn't but that was never necessary either. They just need to rerepresent their jotted ideas for these characters in a better way as they do with comic reboots. The reboots are never anything from scratch but just fleshing out or fixing up what wasnt done well the first time. In a sense mayve PS needs a reference guide. Maybe a mainstream Manga or an anime to tell the full story first so that the games can just abridge it while keeping consistancy. Then the games wouldn't have to be the source pressured to do it first.All that said, ignoring what happened on sc5 storyline is not a solution. Perhaps explaining what happened between sc4 and sc5 will solve most of the problems.
I wouldn't call them a failure, just different. The story mode was supposed to show the growth of Patroklos as a character, so he had to start as a manipulative, misguided fool, and get wiser throughout the course of the story, transformation simbolized by alpha patroklos. And it was decently succesful at portraying him as such, barring the clichés.Patroklos and Pyrrha are a bigger fail because they fail at being successors.
While most of the other ones were made with a new personality or with a perfect copy, Pyrrha and Patroklos were meant to be a evolution of Cassandra and Sophitia but ended with less epic personality.
Cassandra was a bold, tomboyish, a fierce fighter and strong minded.
Patroklos is delusional, pompous and a dirty fighter (Killing a person in surprise with a psycho face is dirty.)
His character construction is so weak that he just do what he is told too, the only reason why he was able to see through Elysium illusion was because Pyrrha was screaming for him as far as we know his resolution is as strong as his personality.
Sophitia was kind, benevolent and she was courageous.
Pyrrha is....timid....sad......weak....wait....is she a fighting game character or a white mage of some RPG?
I don't hate Patroklos and Pyrrha but I won't lie they are not successful in being good successors.
Lets spin it around.Patroklos and Pyrrha are a bigger fail because they fail at being successors.
While most of the other ones were made with a new personality or with a perfect copy, Pyrrha and Patroklos were meant to be a evolution of Cassandra and Sophitia but ended with less epic personality.
Cassandra was a bold, tomboyish, a fierce fighter and strong minded.
Patroklos is delusional, pompous and a dirty fighter (Killing a person in surprise with a psycho face is dirty.)
His character construction is so weak that he just do what he is told too, the only reason why he was able to see through Elysium illusion was because Pyrrha was screaming for him as far as we know his resolution is as strong as his personality.
Lets not get too technical because i'm not clearly not as well versed in soul cal lore as you. The stuff I listed wasn't necessarily chronological either, but a simple run down of story mode stuff I remember way back in Jan.Patroklos never lived in his mother shadow before he even used Sword and Shield he trained unde Setsuka his original style was actually Alpha Patroklos. He just started to use S&S after he father told him the true, that by the way was the first time he heard he had a sister so until them he never had idea of her existence, he finding her was Tira machination to make Pyrrha Soul Edge fragment awake out of a strong emotion, the fact he became nicer was very artificial since he just saw to be nicer around people he needed, them he almost killed Pyrrha and got locked in a Ice prison even after that he still trusted in Soul Calibur, in the end he fought to repent for his sins, but he just woke from his illusion after Pyrrha screamed for him.
If you're going to post your point of view on anything on the internet, be prepared to be questioned and defend your points if you want to be credible. No one here is attacking you personally.I don't hate him or her man, I just showing my point of view about them, hey are my mains and believe me I can't have a main if I don't like him.
No one here is attacking you personally.
This is so true.If you're going to post your point of view on anything on the internet, be prepared to be questioned and defend your points if you want to be credible. No one here is attacking you personally.
This is so true.